Is Half-Life 3 really that anticipated?

Recommended Videos

PainInTheAssInternet

The Ship Magnificent
Dec 30, 2011
826
0
0
I often hear jokes about how HL3 is confirmed akin to number conspiracy theories. I might be hanging around the wrong kind of crowd but what is the big deal? It's a FPS that has been released after the flood of FPS over the last generation, the last Valve-developed HL game was nearly a decade ago. I've even heard it argued that it's responsible for many of the negative trends we see in video games with cutscenes taking increasing precedence over gameplay.

I don't follow these kinds of things, so maybe fans will be able to tell me why it's taken so long. However, bearing Duke Nukem in mind, maybe it's best for everyone to lower their expectations.
 

endtherapture

New member
Nov 14, 2011
3,127
0
0
I used to be excited for it...now I don't really care, it's been 7 years since Episode 2. It'll be really cool if and when it does comes out but right now I'm not waiting for it with any amount of anticipation seeing as it hasn't even been announced yet.
 

theSovietConnection

Survivor, VDNKh Station
Jan 14, 2009
2,418
0
0
Half-Life 3 seems to occupy what I think is a bit of an enigma as far as development hell goes. I have serious doubts it will live up to the monumental hype surrounding it, and that it will likely suffer from the same pitfall that befell Duke Nukem. That being said, a majority of the internet believes that Valve could do absolutely no wrong in their books. So I have a funny feeling that, when/if it ever comes out, we may end up seeing a game that ends up being rather sub-par, yet will likely end up being declared Game of the Year solely based on it's cult of personality.

That being said, I'm no clairvoyent. It could be really good for all I know.
 

Auron225

New member
Oct 26, 2009
1,790
0
0
Nowhere near as much as it once was. It's gradually vanishing from peoples minds, as it should after 7 years. I sincerely doubt Valve will ever get on it. Even if they have been making it in secret and release it tomorrow, it wouldn't do near as well in comparison to if they had released it like 5 years ago. People have just lost interest by now.

Don't get me wrong, everyone and their mother will know when it comes out (if it comes out). It'll be the front-page news of the internet for weeks but sales will still be way lower than they could've been and no matter how good it is, people will be disappointed.

Half-Life 3 has essentially become a running joke which Valve especially seem to find hilarious.
 

cypher-raige

New member
Apr 15, 2014
67
0
0
With the industry churning out annual sequels of Call of Duty, Assassin's Creed or regular sequels of other IPs.
People expect Valve to follow suit and get mad when they don't.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
Not really.

It's just slowly fading into irrelevance with the lack of releases or even news.

The series is rightly acknowledged as a classic, but it's no longer a topical or current game. Nobody (y'know, except for the true obsessives) is biting their lip in anticipation.

PainInTheAssInternet said:
I've even heard it argued that it's responsible for many of the negative trends we see in video games with cutscenes taking increasing precedence over gameplay.
A game without cutscenes being blamed for increasing precedence of cutscenes. Logic!

Even the scripted lock-you-in-a-room-with-chatty-NPCs were pretty infrequent.

theSovietConnection said:
I have serious doubts it will live up to the monumental hype surrounding it, and that it will likely suffer from the same pitfall that befell Duke Nukem.
"The monumental hype".

What hype would that be? I assume you're talking about player-generated hype, not advertising hype since Valve haven't said a word beyond the occasional "No, really, we're totally still working on it, now stop asking."

When was the last time you saw someone talking about how totally awesome it's going to be? Or how they can't wait for X feature or Y plot point?

There is no hype. Unless you're counting the "HL3 confirmed!" jokes.
 

Magix

New member
Oct 19, 2013
85
0
0
I don't think the people that ask for HL3 are ACTUALLY asking for Half Life 3. They're just asking for a game in that universe that would answer some questions that have remained unanswered in the previous HL games (and arisen in stuff like Portal 2).

So a nice solution would be to make a completely different game (or franchise) in the Half Life universe. It would have less expectation (though it would probably still get an insane amount of hype) and they're free to play around with whatever kind of gameplay they like.
 

Dandark

New member
Sep 2, 2011
1,706
0
0
It's gone past being anticipated. Now it's more of a myth that nobody believes exists.

If for whatever reason we were unable to replay the previous games then I think we would start to question whether the Half life series ever actually existed at all.
 

cypher-raige

New member
Apr 15, 2014
67
0
0
delta4062 said:
cypher-raige said:
With the industry churning out annual sequels of Call of Duty, Assassin's Creed or regular sequels of other IPs.
People expect Valve to follow suit and get mad when they don't.
Way to express your blatant CoD and AC hate. I don't see how people waiting 8 or so years for a game means they want yearly sequels to it.
I like CoD, I don't like AC. But that's irrelevant.

It's the industry norm to build up IPs as cash cows and milk them dry in regular sequels.
Valve will make Half-Life 3 when the Source 2 engine is complete.
I hope they also make some new IPs. A few years ago could anyone picture Valve making DOTA?
 

Rubblemaker

New member
Apr 29, 2014
13
0
0
I couldn't tell you why its taken so long but I could try to explain where the high anticipation comes from and why it is, and isn't highly anticipated.

Half life, upon release was a very different FPS to those currently available at the time. It featured incredible ai (the soldiers especially) and a tight story based structure that had never been pulled off as compellingly as Valve did with their game. Adding to that its sense of mystery and massive modding possibilities it became a dream game for everyone into FPS's.

In 2004 they, arguably, did the same thing when they released HL2. It featured graphics that were beyond cutting edge for 2004 and a story based structure just as compelling, if not more so due to its grander scope, than the first. Plus a further progression of mystery in the story and another easily moddable game. Factor in the physics system which had never been done anywhere near as fluidly or as brilliantly as it was with HL2 and you have another forward thinking ground breaking game.

In short, both times Valve released a major Half Life game they broke new ground. They did something very, very special and created a unique FPS doing things and going places no-one else had even thought of, let alone been able to convey into such a compelling and bloody fun game. It may not seem like this now when you play HL1 and HL2 but it really was when they each came out.

Thats why there is anticipation for HL3. In a way they are victims of their own success, perhaps this has driven the lengthy development period, in that with HL3 they need to do something brand new again plus do everything else better than everyone else. And we want that. We want a new FPS that lets us do stuff we've never been able to do before, and we expect it of them because they did it both times before.

Unfortunately for them given the 10 year wait since HL2, the generation that felt these things for their previous games are moving on, not just to newer games that get better and better in a 'post half life do it better than everyone else' industry, but in age. They have more responsibilities in their life and gaming has less relevance (some of em anyway) so the generation now sitting there where we were in 2004 don't see it as big a deal because they didn't experience that buzz of playing something so bloody special. Thats why it both is and isn't highly anticipated.

Its a lot to live up to and like many I fear Valve won't be able to make it into a hat trick because after 10 years if they don't come out with something no-one has ever thought of and blow our minds to bits again, then HL3 will very likely be the last Half Life game we ever see.
 

cypher-raige

New member
Apr 15, 2014
67
0
0
Rubblemaker said:
Unfortunately for them given the 10 year wait since HL2, the generation that felt these things for their previous games are moving on, not just to newer games that get better and better in a 'post half life do it better than everyone else' industry, but in age. They have more responsibilities in their life and gaming has less relevance (some of em anyway) so the generation now sitting there where we were in 2004 don't see it as big a deal because they didn't experience that buzz of playing something so bloody special. Thats why it both is and isn't highly anticipated.
I disagree that FPS games have improved. There is a term that Yahtzee uses to describe modern shooters that I can't repeat here.
I like Call of Duty's multiplayer but it's singleplayer is very "railshootery" and like most people who buy the game, I avoid playing it.
Valve doesn't have to worry about people not playing their games. They are at the height of their popularity, not resting of their laurels.
 

hermes

New member
Mar 2, 2009
3,865
0
0
Because of the ending of the last Half Life game, people expected the next game to be released sooner rather than latter; and were pissed when it didn't happened.
But that reason has lose some weight, as people are beginning to realize Valve wrote themselves into a corner and don't even have any idea of what to do next.
 

elvor0

New member
Sep 8, 2008
2,320
0
0
PainInTheAssInternet said:
I've even heard it argued that it's responsible for many of the negative trends we see in video games with cutscenes taking increasing precedence over gameplay.
Not really, if anything it's /still/ the anthesis of everything in FPS today. And Half Life 2 was still a groundbreaker for almost everything in the game when it came out. It doesn't even have cutscenes. Sure it's got moments where you're locked in a room with NPCs talking, but control is never taken away from the player, but Half Life has always had quite a heavy narrative as far as FPS go and the "cutscenes" are not only for the story to progress, but also for you to look around and find stuff that actually does world building.

And even if it did do "cutscenes", that's not its fault, it'd be everyone elses for playing mimic. If you're going to point the finger at FPS having an influence on game design, it'd be Halo for the first half of the 2000s and then CoD 4 for the latter. It has almost nothing in common with modern FPS or even most FPS of the day, besides it being first person.
 

AuronFtw

New member
Nov 29, 2010
514
0
0
PainInTheAssInternet said:
I've even heard it argued that it's responsible for many of the negative trends we see in video games with cutscenes taking increasing precedence over gameplay.
Do these people arguing have any idea what a cutscene actually is, or have any experience playing a game with cutscenes? Cos uh... what HL2 had wasn't cutscenes. There literally wasn't a single one. It had an intro and an outro and the entire middle section was all player-controlled, complete with being able to miss key points of discussion if you wandered off or looked away from the NPC talking. It was very immersive, which is exactly the opposite of what cutscenes are (and why cutscene-plagued games get a lot of hate when they pretend to be immersive yet string you along with minutes-long mini-movies, often including dialog or fight scenes, during which you contribute nothing at all).

OT: No, nobody really cares about HL3. Gaben is far more in-touch than most game developers seem to be, so if the game is likely to be a disaster, he probably won't toot his horn too loudly (aka molyneux syndrome). I'm far more interested to see them come up with some new IP, since the last few times they did that, they made the ~best zombie shooter ever made and the ~best physics platformer/puzzler, complete with incredible humor and character development. Trying to revive a decade-old shooter-adventure-physics-puzzler-vehicle-section-alien-killing franchise in 2014 seems awfully quaint. There's potential for it to be amazing, since the universe and characters are already made and already loved, but if they don't think they can do it any better, I'm fine with them just making other stuff.
 

SecondPrize

New member
Mar 12, 2012
1,436
0
0
The conventions in FPS have changed so much that, much as I enjoyed the half-life series at its time, I don't think it'd do very well if they release another installment, ever. There was an article some time back with one of the guys who works on Red Orchestra talking about focus testers complaining that it wasn't like CoD, the ironsights didn't come up as fast as they do in CoD and x didn't y. Imagine how these people would take to Half-Life.
 

cypher-raige

New member
Apr 15, 2014
67
0
0
SecondPrize said:
The conventions in FPS have changed so much that, much as I enjoyed the half-life series at its time, I don't think it'd do very well if they release another installment, ever. There was an article some time back with one of the guys who works on Red Orchestra talking about focus testers complaining that it wasn't like CoD, the ironsights didn't come up as fast as they do in CoD and x didn't y. Imagine how these people would take to Half-Life.
Jim Sterling has made videos on the flaws of focus testing in the game industry.
http://www.escapistmagazine.com/videos/view/jimquisition/7405-Damn-Fine-Coffee