I fondly remember many hours of good times playing multiplayer FPS games like Battlefield 2, Call of Duty 1 and 2, and Unreal Tournament 2004, all of which had little to no unlocks. Although some games like Counterstrike had "cash" to unlock a limited number of items or weapons, Call of Duty 4 was really the first game to introduce what we now see in every single multiplayer FPS since.
Would you play a multiplayer FPS without unlocks and points, or is this game mechanic absolutely necessary for a mainstream FPS to be competitive in today's gaming era?
Would you play a multiplayer FPS without unlocks and points, or is this game mechanic absolutely necessary for a mainstream FPS to be competitive in today's gaming era?