Is it normal to rage at Fallout 3 ??

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Philip Petrunak

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Apr 3, 2010
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I had quite a few rage moment's myself. The biggest one for me was at the beginning when they shoved a bible verse into my face! WTF? Then it just got wrose, with the constant moralizing, to the game wagging it's figure at me every time I stole a bottle-cap. It was cheap, moralizing bullshit designed to the kind of "god fearing" conservative morons who made it. It was completely divorced from the total nihilism of the first games.

God, it's like if someone pop'd in a new Veggie Tales DVD and two minutes in Bob starts fucking Larry in the ass while talking about the plight of the proletariat.

I was so glad when the enclave started to show up and I was like "alright, looks like 'daddy' is going to die." Seriously. I hated that self-righteous fucker more than any other character I've ever encountered. I hated how I had no choice to "follow in his footsteps." I hated how I was constantly denied the ability to end that tools miserable life. God. what I'd pay to see Liam Neeson dress up as James and step on a land mine.
 

Alphakirby

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Here's a wonderful fucking idea: Make it so New Vegas doesn't freeze at the most important times!!!

I only ever rented Fallout 3 so I wouldn't know if that was as buggy as New Vegas.

(Fucking Rex not coming back until I finished Old World Blues.)
(Oh and in Old World Blues,when your brain NEVER STOPS REMEMBERING US MAKING THE GHOULS FLY OFF INTO SPACE,FOREVER...)
 

TheAngryKoala

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Here is a list of things I found which ruined this otherwise excellent game:

1. Character design. the 'never break eye contact' thing the NPCs do gives me nightmares and characters look like mattel action figures rather than 'convincing humanoids.

2. Lack of songs on Galaxy News Radio. I like to have music around in-game like an orchestra piece to accompany a scene or a place. Having 6-7 of the same songs repeated more than the Go Compare advert wears thin after a mere three hours of play through and I admit that I know the words to "Lets Go Sunning" word for word after fixing the antennae of GNR.

3. Raiders, Super Mutants, Giant Radscorpions etc. They just don't leave you alone, making trips to anywhere entirely predictable: Enjoy wasteland, stumble upon some undiscovered place, get jumped, kick them in the shins, loot their bodies. This makes for TONS of free ammo and weapons making the game all the easier and making every fight stupidly boring.

4. Retarded Companions. Oh how often I get stuck in rooms due to the big, green, radioactive tank Fawkes blocking the way out. They have the hardest of times navigating their way through a stair case or a room with multiple doorways. They also don't get the concept of leaving bad guys alone. Everytime you trek through the wasteland with a companion, you're forced into battle by your companion starting a fight that you so hardly tried to avoid. The idiot ghoul Charon decided it was a bright idea to take on Fort Bannister when I was trying to make a dash around it forcing me into a big waste of time.

5. It's bloody addicting. I have spent 40+ hours in this game. That 40+ hours I could've used to socialise, talk to someone real, hell, get acquainted with a girl. Instead I've played the crap out this game and got involved in a way Everyone had. the game's Immersive qualities made me go back to it all the time. So I'm taking a break from this game. I'm going to play New vegas Instead.
 

Ragsnstitches

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Ghengis John said:
Ragsnstitches said:
You have no reason to rage at this game.
You sound like a fan, so I don't expect they'll be any reasoning with you. Is it safe to say you were a fan of fallout 3?
Actually no... I wasn't a fan. I enjoyed it, but not enough to get the story extending DLC (Broken Steel?).

I much prefer new vegas over 3, despite the state it was released in, but that's not in discussion now. Between the numbered sequels, 2 was my favourite.

So you can take yourself off your mighty perch, and actually try to debate instead of antagonise.

and for the record:

Fallout 2 patch 1.2 fixes (i.e were bugs/glitches) said:
NEW FIXES TO THE 1.02d PATCH: Again this is NOT a complete list, but a list
of the more commonly asked about problems.

-Fixed T-Ray not taking money for getting car back

-Fixed Stuart Little boxing so that he only gives you one chance to repeat.

-Also, he wasn't setting the names properly for the STUPID character, this
should be fixed.

-All boxing problems have been addressed. Critical failures count as a
knockdown, this is not going to be changed.

-Fixed Valerie where to go when done upgrading weapons.

-Fixed Slim Picket not taking/checking for money for the Outdoorsman Skill
upgrade. Also, there should be no way to get him to give you the upgrade more
than once, code put in as a safety.

-When Vegeir was sending you home with Jonny, he was trying to send the car
with you too. I found out this is bad and the car isn't set up to do so. He no
longer touches your car in this situation.

-Car should be compatible with patch, it also will fix some of the car
problems that might occur if the car doesn't show up in correct spots.

-In related news, the trunk should be working better in conjunction with the
car as the code is all new since we shipped and now knows where the car is at
all times.

-One of the Engine bugs we fixed will fix the problem of the trunk showing up
without the car, since the trunk script was becoming "junked"(to speak
technically).

-The car leaves with you when you leave random encounter maps, but only if the
car is on that map and it has fuel. Before, if you used the out of gas car, it
-would keep following you around, this is fixed.

-Slavers die and now STAY DEAD when killed by the slaves you are hunting!
Amazing, bastards just didn't want to go down easily.

-Get Car part quest should be clearing now.

-Fixed the leaving maps with party member crash. This could potentially fix
lots and lots of thing out there since it was killing memory at this
point(this is what helps fix the cars).

-Miria should no longer follow after she is dead.

-Fixed party members going up levels with Power Armor bug.

-Fixed Tyler door bug where he would sometimes give you permission to use the
door, but would attack you if you tried to use the door.

-Fixed Joey not taking money for Jet.

-Fixed problem with when the player comes out the back entrance of the
raiders(secret entrance) and the car not being there.

-Fixed Saving game on "Holy Knights" encounter do that you can finish the
whole thing even after saving.

-No longer pre-maturely ends "Murder" quest when you tell Mr. Wright that his
son was poisoned.

-Fixed inability to use the dresser in New Reno map 2 where Mrs. Bishop is.

-Cody gives you exp now when he leads you to the chop shop.

-Mason will let you use the door if he tells you it's O.K.

-Myron now takes all the stuff to make drugs even if it's in his inventory. So
if you tell him you want to make 3 radscorpion antidotes and switch the tails
to his inventory, he'll delete them from his inventory as well.

-There no longer is any way to get $2000 from Dr. Troy for selling him jet.

-Fixed "offcier" spelling to "officer" with Randal.

-Fixed it so you can't get stuck on level 4 by entering from the world map
before the player extracts the organ. This fix is simply due to the fact that
you should only be able to enter Sierra Army Depot from the ground floor from
the town map.

-You now get xp for giving the non-working brainbot a brain.

-Buster now replenishes his supplies more often.

-Cannot enter any map but the entrance map from the town map.

-Player can complete the spleen seed even if he is a Hubologist.

-Talking Bette out of fighting should set the "Stop-the-bar-brawl" quest to
complete.

-Fixed bug with saving during lopan/dragon fights.

-Made it so there is only the Battle Field area to enter the Sierra Army Depot

-Changed it so that Melchior only lets 4 of his pets out at once. This should
reduce pathing problems with multi-hex critters.

-You now get 1000 experience for getting Brian more power for his AC.

-Fixed error with using the bulletin board during combat.

-Fixed kids not being able to be pushed when they're not on their home tile.

-Fixed bulletin board error like that in the Den.

-Fixed problem with car not showing up first time with high outdoorsman.

-Fixed endless loop for not having power armor with door guard.

-Fixed bug regarding re-entrance to vault 15 squat area.

-Fixed problem with sometimes ending a fight and becoming stuck inside the
ring.

-Fixed bug causing some Melchior crashes related to fire geckos not being able
to hit their target.

-Fixed craps dealer bug allowing setting odds bet to 0 dollars in order to
take odds money back.

-Fixed problem with party members dying on map exits, causing Miria or any
party member dying in the toilet explosion and then following you around the
game forever.
Some of these carry over even after the patching. It took multiple Unofficial community patches to iron out the majority of bugs/glitches/imbalances in the game. Go to the No Mutants Allowed community site to see how extensively they had to work at Fallout 2 AFTER interplay (or whoever was working on it) abandoned the post-release support.

Your unpatched run was a fluke, just like my pre-patched run on New Vegas... I had no problems on the game until the first patch, where I was suddenly met with crashes and save corruptions a plenty.
 

RivFader86

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Jul 3, 2009
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The way i see it it's normal to rage at any game...hell what are you gonna do? go "oh boy do i suck" when you die or go "**** this ******* game, the ******* developers just made it ******* unfair, and the ******* publisher is just a greedy **** that is after my ******* money, **** all of them, those ******* ***** *****" ^^

HA i could write a book about all the new swear words i made up while gaming some pretty intricate combinations in there aswell^^
 

Ghengis John

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Dec 16, 2007
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Ragsnstitches said:
Not one of those is "game breaking" sorry, hyperbole for the fail. I mean seriously, you say "game breaking" then you give me a list that includes spelling corrections.

-Fixed the leaving maps with party member crash. This could potentially fix
lots and lots of thing out there since it was killing memory at this
point(this is what helps fix the cars).
Possible exception for this guy. No idea if that would fix on reload. Should say though, it's not my intent to antagonize. All things considered fallout 2 was my personal favorite, and New Vegas was enjoyed more than fallout 3 for me as well. Might sound trite but I hadn't given you enough credit, took you for a johnny come lately with an axe to grind, apologies.
 

meepop

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Aug 18, 2009
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Joey Corlett said:
AlternatePFG said:
As for annoying missions, are there any ones in specific you are referring to?
Erm i'm at the beginning part of the Wasteland Survival Guide you have to like put some thing in a Mireluk's like baby maker, but you can't kill any of them.

Maybe with me being a retard and not being able to remeber how to get in and back out again, but with one hit of Mireluk's worth of health it began to get very frustrating when I kept dying becasue I was lost and getting chased by 5 mireluk's
You don't have to not kill any of them. (In case that confused you, I mean that not killing them is optional and you only get extra karma and I think something else. That's optional.)

OT: I only occasionally rage at FO3. Not because of the gameplay, or the story, but only because I died or the game crashed. Even then it's not raging. Because I just don't feel like reloading the game. Is it normal to rage based on bugs because they erased your saves? Hell yeah! But some of the missions can't be easy. If they were easy, it wouldn't be much of an apocalypse, would it?
 

honestdiscussioner

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Jul 17, 2010
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Joey Corlett said:
Well is it?

Between some rather annoying missions and the V.A.T.S. fucking me over sometimes... I would just like to know if it's normal.

Also btw I only just bought Fallout 3 two days ago.
I almost gave up on fallout after a day or two . . . but right when I was about to give up it started all making sense, and now it is one of my most beloved games.

Sure, the gliching gets annoying. I recommend playing on PC, you can use console commands that way and fix any issues you come across. Most issues anyway.
 

XHolySmokesX

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Sep 18, 2010
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When you can't for the life of you finish a mission because your loot and skills aren't good enough to kill a single super deathclaw (or whatever the big ones are called), that's when i rage.

It might be partly due to my favorite weapons and character build being melee based.
 

MiracleOfSound

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Jan 3, 2009
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I raged at Fallout 3 for the first time in over 400 hours this week, it was because Garza kept running into the room full of Enclave douchebags and getting himself killed.
 

Sehnsucht Engel

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No, not compared to New Vegas on hardcore mode. I've raged several times at that. It's pretty hard and frustrating at the same time.
 

Sizzle Montyjing

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Apr 5, 2011
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No!

Pretty staright-foward answer there, i don't rage at fallout at all, only when it crashes, but that's resonable and only when i lose a hell of a lot of progress.

But no, you shouldn't rage, it's the sort of thing my Brother does, and he's a @!*?
 

Sangreal Gothcraft

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Feb 28, 2011
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You don't have the RIGHTS to rage, if any one should rage it should be me. That goddam game keeps crashing on me for every second i play it! So yeah i threw it out the trash.
 

Carnagedude504

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Jan 1, 2011
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It's only acceptable to rage at Fallout 3 if you follow these steps...

A) Have Autosaves disabled (for whatever reason, maybe you need extra memory and you can only have one save with no autosaves)

B) Have forgotten to save and completed the majority of the game without doing so

C) Died and is forced to restart


That, or if it crashes, which is a little more prominent in Fallout: New Vegas
 

CLC Akira

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Jul 6, 2011
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Joey Corlett said:
Well is it?

Between some rather annoying missions and the V.A.T.S. fucking me over sometimes... I would just like to know if it's normal.

Also btw I only just bought Fallout 3 two days ago.
V.A.T.S. isn't a full proof system. If your characters skills and accuracy suck like they do in the early parts of the game then vats can hurt more than help sometimes. I would also say that depending on what platform you are playing, you will experience different bugs between the 3. The other problem is that FO3 is using a pretty dated an unreliable game engine.

As others have said, if you are raging on a game that is meant for entertainment you may be playing the wrong game. That isn't a bash on you by any means, it's just that some genres don't fit everyone's tastes. Also, a lot of people need to realize that as game tech gets more advance the more bugs and glitches it will have. No game is released completely bug free. With hundreds of thousands of lines of code the possibility of something not working in harmony with the rest increases as well. If people really want a perfect game without a single bug/glitch they will be waiting a very very long time for any game to release.

Again, not bashing on anyone, it's just fact.
 

Assassin Xaero

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Jul 23, 2008
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I tried to mod it and it would only go for 30 minutes before crashing... It is such a pain to reinstall, too, since I have it on disc, half the DLC on disc, and the other half on GFWL. I'm half tempted to just buy the GOTY edition off Steam to save me all the trouble...
 

Racecarlock

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Considering I can never find all the stimpaks that everyone else is apparently finding, and I am constantly going up against super mutants, some of which have rocket launchers, and I constantly end up stepping on mines because they blend in too well so I die or get legs or head crippled all the time, yeah, I rage. At least I got the free beds in arefu and megaton.
 

Podunk

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azraelthor said:
. However once NV came out and I played that I can't go back to F3. But that's just because I was never as emotionally invested with the Lone Wanderer as I was with the Courier
...I just... what... really? A random jerk that got shot in the head resonated more with you than a character you got to see and experience grow up? The protagonist of Fallout 3 even had a goal; the Courier just kind of wandered around and had plot happen to him.