lacktheknack said:
DiscoRhombus said:
As one other poster mentioned I don't see the point of the pay more for early access though. That feels like a very questionable practice.
I don't think so. It's paying extra to get it before everyone else. You can do that at theme parks, nightclubs, and other such things, so why not games as well? If people are willing to fork over, let them.
That's not really an accurate analogy though. It's like paying more to get into a theme park except only half the rides work and there's always a chance they'll stop you mid-ride to fix up a bit of the track.
So... just like the way it is already?
(AHAHAHAHAHA. It's funny because I was at Disney World last week and a bunch of the rides went down for repairs and we got stranded on the "It's A Small World" ride for twenty minutes in the English section so we had It's A Small World After All played at us full blast for twenty minutes and we all went insane.... ;__
Then after your ride you have to fill in a survey about what was right and wrong about the ride and what you'd like to see in future rides. Then you try and buy some food but you can't because NPC AI doesn't work yet.
You're not getting a complete product, when you buy in early to events and the like you still get everything everyone else gets you just get it first. When you buy an early access game you get an incomplete product (which I'm okay with since it's early access) and you help them fix it up. I don't think they should charge you more when you're being the good guy and providing them with cash to continue their development as well as valuable consumer input. They get enough out of it without overcharging you for wanting to support them.