Mobile gaming can't even replace handheld devices. How are they going to replace the PC or consoles? People like to bring up Clash of Clans as an example of why mobile is the future, but what about the other games? How many games are there on android, iOS and Windows phones that can compare to console/PC games? How many can compare to 3Ds games in terms of profit? We only see those that succeed, but no one mentions those millions of games that 10 people played and dropped after a minute.
Money is also limited. For every CoC, the other games have less of a chance to earn since there is simply less money. It has been proved that people are less willing to buy mobile games than console/PC/handheld games. That's why more and more mobile games go the free to wait, pay to not play route. As more and more oldschool gamer get older and get children, the market of those games doesn't look like it will see any growth.
The studios that were closed simply didn't know how to keep a budget in check. They wanted to follow the big boys or were maybe ordered by the publisher to make niche franchise with the budget of the next CoD and it obviously didn't make profit. Other reaized that but instead of limiting the budget, they fucked up the game to a point where it's not even recognizable to the previous entries in the franchise. And again, it faild because now the old fans don't want it and the CoD audience was never interested in anything besides CoD. When you can have Nintendo claim a game was a big success while selling barely over 500k, it show that it's possible, you just need to know how much you're investing and what you can gain back. Be realistic. So yeah, sorry for those devs losing their jobs but shit happens if you're not good at your job.
I don't see the crash happening that some people talk about. All I'm seeing is that we will be getting less AAA games (which is actually a good thing) and more lower budget games. And since those lower budget games can't compete with AAA games in terms of graphics, we will finally be getting more games that focus on the important parts of the game, the gameplay.
And all of that isn't even touching the physical downsides of mobile gaming which other people in the thread brought up.
Money is also limited. For every CoC, the other games have less of a chance to earn since there is simply less money. It has been proved that people are less willing to buy mobile games than console/PC/handheld games. That's why more and more mobile games go the free to wait, pay to not play route. As more and more oldschool gamer get older and get children, the market of those games doesn't look like it will see any growth.
The studios that were closed simply didn't know how to keep a budget in check. They wanted to follow the big boys or were maybe ordered by the publisher to make niche franchise with the budget of the next CoD and it obviously didn't make profit. Other reaized that but instead of limiting the budget, they fucked up the game to a point where it's not even recognizable to the previous entries in the franchise. And again, it faild because now the old fans don't want it and the CoD audience was never interested in anything besides CoD. When you can have Nintendo claim a game was a big success while selling barely over 500k, it show that it's possible, you just need to know how much you're investing and what you can gain back. Be realistic. So yeah, sorry for those devs losing their jobs but shit happens if you're not good at your job.
I don't see the crash happening that some people talk about. All I'm seeing is that we will be getting less AAA games (which is actually a good thing) and more lower budget games. And since those lower budget games can't compete with AAA games in terms of graphics, we will finally be getting more games that focus on the important parts of the game, the gameplay.
And all of that isn't even touching the physical downsides of mobile gaming which other people in the thread brought up.