It looks fun, and I like the series enough to the point where even Absolution had its fun moments. But with this newest game, it sounds like quite a few people's experiences have been soured by the "always online" aspect. Frequent server disconnections have made the game a pain to play and enjoy, because it literally ends your play sessions??
If that's really the case, then how can they even get away with releasing something like this. Why did they have to rely so heavily on online factors? Worst case they could have all the missions, challenges, etc. available offline, and then synced with the server at some point to keep player progress up to date if connections are unstable.
It's really sad that gaming is headed in such a volatile direction.
If that's really the case, then how can they even get away with releasing something like this. Why did they have to rely so heavily on online factors? Worst case they could have all the missions, challenges, etc. available offline, and then synced with the server at some point to keep player progress up to date if connections are unstable.
It's really sad that gaming is headed in such a volatile direction.