Is Pokemon one of the world's most ingenious marketing ploys for children?

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dscross

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Full disclosure here, I'm 33 and British, so I missed the whole Pokemon phenomenon as a child.

But I have noticed my friends' children getting into it - and oh boy are they really into it. My little brother was also a Pokemon fan as a child, when it first hit our shores. To an on-looker like me, it looks like an average RPG and cartoon. But then I thought of the strap-line.

Gotta catch em all.

Kids love collecting things. I remember I enjoyed collecting stuff. Mix nostalgia in there and you start getting adults who still enjoy Pokemon. Kids aren't the only ones susceptible though, apparently. Adults were sucked in by Pokemon Go for a while (because it was on their phones) though that craze is dying out.

But then you look at all the things you have to do to collect Pokemon - such as buy essentially the same game, but a different 'colour' just to get more Pokemon in your collection. Wow, I mean, why would you buy the same game twice just to get more Pokemon. My nephew did this recently.

I feel like playing on people's addiction to collecting is a good way to get people to keep buying things and the strap-line for this has worked so well on kids I'm surprised no-one has managed to rival it with something similar.

Thoughts?
 

Samtemdo8_v1legacy

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It was the anime that got me into Pokemon first and in the ripe time of Pokemon's First Generation.

And all you have to see is that famous intro:


Heck I am still nostalgic for the show's soundtrack:


And me and brother played the fuck out of Pokemon Stadium and the first GB games because of the Anime, and we lost our shit when we found out Mewtwo was in Smash Bros Melee.

Now Pokemon is unrecognizble from the Generations I grew up with (I stopped at 4) and I have long sinced tuned out.
 

Smithnikov_v1legacy

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Shit, son, it got plenty of grown ups into it too. I remember buying some of the damned CCG just so I could actually play a few rounds with my brother in law. Thankfully, once we got that out our system, I gave all my cards away to the kids of the owners of my favorite Chinese restaurant.

Shadowfist remains my only CCG mistress to this day.
 

Natemans

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I always found Pokemon one of the best marketing campaigns ever. Basically the premise alone would probably get kids hooked though its kinda messed up if you think about it.

Its still working to this day and I'm still onboard. Though I tuned out for Gen 5. Not the game, but wow, the anime of Gen 5 was super shit. Thank God XY got me back in and got good again
 

wizzy555

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Yes it was like that from the beginning. It also capitalises on kids love of cute animals, bright colours, competition and memorisation. It's like the love of dinosaurs x50

It's almost distasteful
 

Silentpony_v1legacy

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Ploy? Like they're tricking kids? Nah. Its an IP, and a damn good one at that.

It combines owning a pet with adventure, action, and lets you personalize your team to really make it feel special. Its fucking ingenuous is what it is, but I wouldn't say its insidious. Its no Battlefront II
 

JoJo

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Very much so. I think the variety of Pokemon helps too. It doesn't matter if you like cute animals, bugs, tough-looking monsters, pink frilly fairies etc, there will be a Pokemon for you.

To be fair on one point, though, buying multiple versions is absolutely not necessary to complete the Pokedex. The idea in the past was that you had to trade with a friend or sibling with the opposite version (which was a genius marketing ploy in itself) but nowadays even that isn't necessary. As long as you have a functioning Wi-Fi connection, it's easy enough to get the few version-exclusive Pokemon off the GTS (global trade system).
 

Silvanus

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It hits all the bases for a slightly-nerdy kid with some minor compulsive tendencies-- collecting stuff, competition with your friends, cute/cool animals and fighting with exaggerated powers.

This thread alone is making me want to replay HeartGold.
 

djl3485

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Was it not big in Britain? Because age-wise you were the perfect age when it took off.
 

dscross

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djl3485 said:
Was it not big in Britain? Because age-wise you were the perfect age when it took off.
Maybe it became popular slightly later in the UK. My brother was on the first wave and he's 4 and a half years younger than me.
 

dscross

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Silentpony said:
Ploy? Like they're tricking kids? Nah. Its an IP, and a damn good one at that.

It combines owning a pet with adventure, action, and lets you personalize your team to really make it feel special. Its fucking ingenuous is what it is, but I wouldn't say its insidious. Its no Battlefront II
I dunno, as well as being a good marketable idea to sell it children initially it seems like a pretty intentional drive to get them to buy a silly amount of things they don't need to me. For example some of the Pokemon games aren't different enough to justify a separate game but kids will buy them purely for more Pokemon. Then there's the Pokecoins thing with Pokemon Go, not to mention all the merchandise/toys and stuff, which is vast with Pokemon, the reason being that there's so many of them and obviously you HAVE to 'catch em all'.

All I hear when I hear the words 'gotta catch em all' is 'I got to buy more Pokemon I got to buy it I got to buy buy buy'.
 

Azure-Supernova

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I go through phases with Pok?mon. I even enjoyed playing online a few times with friends, but as with everything a serious scene develops and it became a 'join them or die' scenario, I chose to bow out. I'll get a new release, play the fuck out of it and then retire it when I eventually can't be bothered to complete a Pok?dex that tripled in size once you completed it or start EV leveling to be competitive online.

As far as marketing goes, I don't think there's anything you can't get with some shade of Pok?mon on it. I worked in an electronics shop about the time when Pok?mon Go launched and we received Pok?mon themes power banks for the launch...

dscross said:
But then you look at all the things you have to do to collect Pokemon - such as buy essentially the same game, but a different 'colour' just to get more Pokemon in your collection. Wow, I mean, why would you buy the same game twice just to get more Pokemon. My nephew did this recently.
I feel like the point of this is massively missed. I thought the idea was to buy one version and look for the Pok?mon you're missing amongst friends and family that have the other version. It's certainly how I experienced Pok?mon as a kid. I had Blue, my dad had Red. When Gold and Silver launched, me and my best friend at the time co-ordinated our birthday lists so that we wouldn't get the same version and we'd be able to trade our exclusives to each other.

I mean yeah, obviously there's always going to be someone who buys both versions to get them all without interacting with anyone. But for me, Pok?mon was always a social experience.

I will say though, the concept of "Gotta Catch 'Em All" gets more ludicrous with each subsequent release. Arguably online trading has made it easier, but the event exclusive Pok?mon are total bullshit when you live out in the arse end of nowhere, like I did when I was youngster. The criteria for completing the Pok?dex in R/B/Y was catching 150 Pok?mon, with Mew being totally optional as it was tied to an event.
 

Hawki

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Pokemon is arguably insidious in its marketing with its "gotta catch 'em all" marketing, but the idea was back in the day that you'd trade between friends - some would have Blue, others Red. Of course, that by itself wouldn't be enough to get all the Pokemon (e.g. the three versions of eevee - you could only get one version per game), and you'd have to time your (temporary) swaps to get the starters.

As someone who ended up with Blue, Red, AND Yellow, I'd kind of cheat - I'd boot up one version as my main game, do short playthroughs in the other, and trade the starters over to my main. So, for instance, Pokemon Red would be my patsy, and I'd use it so in Blue, I'd have all the starters. I think I got as high as over 130 Pokemon, but I've noticed that all my save files have deleted themselves when I last tried using my Gameboy.

That said, Pokemon is kind of a conflux of elements as to why it's so popular with kids, namely:

-The aesthetic (cute creatures that can become monsters if you want)
-An anime that essentially reboots itself with each region, meaning that kids can jump in at any time)
-The game mechanics (Pokemon is a fairly simple RPG, but it's got enough depth (e.g. elemental advantages) that you can be challenged, but not so challenged that it's impenetrable to a young kid).
-The "gotta catch 'em all" element (we all like swag, regardless of age, and the bragging rights that come with it)

I never went beyond Gen 2, and stopped watching the anime in the Jhoto arc, but is the company going to miss me? Hell no. With Gen 3, a new group of younsters will come in, and the cycle will begin again.
 

Lufia Erim

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>Pokemon
>Children.

Pick one.

Children can't grasp the depth of pokemon. Pokemon is a gentlemans game.
 

Azure-Supernova

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Lufia Erim said:
>Pokemon
>Children.

Pick one.

Children can't grasp the depth of pokemon. Pokemon is a gentlemans game.
In some respects, I wish Game Freak would realise and cater for this. On the face of it, Pok?mon is a cute and colourful collect-athon that you can breeze through with type matchups and strong moves. But look under the bonnet and IV breeding, EV training, battle tactics and held item combos make online play a minefield for the casual player.
 

CaitSeith

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Leave to Shigeru Miyamoto to come up with the suggestion of releasing two versions with different Pokemons available, to require trading to catch them all, and not feel cheated.
 

Pseudonym

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So speaking here as one of the kids that got really hooked on the show and later on one of the games when I finally had a gameboy. I feel like you are being weirdly cynical here. The line between game design and marketing ploy is getting rather blurred here.

Is it a marketing ploy to sell things to children that they like? I don't feel like I was tricked as a kid into playing pokemon gold, nor was I tricked as a teenager/adult into playing red, heartgold and Y. I did religiously watch the tv show when I was 5 or so, to the point where it worried my mother and she wouldn't allow me to watch anymore... I rewatched the whole first season in its entirety when I was 21 or so. I would recommend though, to those who do so to skip episodes 25-55 as the middle forty of the 80 or so episodes are wholly superfluous filler to the point where even I found it rather boring. When it comes to the themes though, as cheesy and shallow as it was, it did have the perfect mix of competition, love and doing the right thing.

dscross said:
But then you look at all the things you have to do to collect Pokemon - such as buy essentially the same game, but a different 'colour' just to get more Pokemon in your collection. Wow, I mean, why would you buy the same game twice just to get more Pokemon. My nephew did this recently.
The game has a trade mechanic that is supposed to be used for, well, trading. Buying two copies is the wrong way to go about it and won't work if you don't have a second handheld lying around. The idea is that both you and a friend play it, or, better yet, many of the kids at a school. Ussually though, it did mostly get used to trade some pokemon of which person a had 2, which were only in the one version, and which person b wanted making it a bit dull. The battles you could do were more interesting in terms of social play. Catching them all was in any case not a thing I did as a kid. I did do it when I was 22 and I copiously used bulbapedia (which in ye olden days was not as easy, your parents might not even own a computer with internet in 1995) and I think most children wouldn't do it. The task is fairly daunting actually. You can fuck up by KO'ing that one ho-oh in the game, or not understanding the mechanics well enough to catch that second legendary now that you've used your one masterball (sleep powder or thunder wave or something like that are pretty much required). Then there are the pokemon that can only be evolved through trade, and the ones that have a 1% spawn rate in one specific patch of grass in the whole game.

Samtemdo8 said:
And all you have to see is that famous intro:

It is nearly impossible for me to not sing allong with that. (incredibly poorly, I might add)

Azure-Supernova said:
Lufia Erim said:
>Pokemon
>Children.

Pick one.

Children can't grasp the depth of pokemon. Pokemon is a gentlemans game.
In some respects, I wish Game Freak would realise and cater for this. On the face of it, Pok?mon is a cute and colourful collect-athon that you can breeze through with type matchups and strong moves. But look under the bonnet and IV breeding, EV training, battle tactics and held item combos make online play a minefield for the casual player.
You can play pokemon like that if you want but it really isn't ideal, I think. The training, ev training and iv breeding takes so long that it's better to just hack the damn thing so you can get to the actual gameplay. Even then it is weirdly balanced with a lot of pokemon being competetively unviable, often due to the silliest things like not being resistant to stealth rock or earthquake. The obvious reason for this is that pokemon is an RPG first. You level your pokemon slowly because it shouldn't be lvl 100 halfway through and because you want to get attached to it. Pokemon are then hilariously unbalanced because there have to be stronger and weaker ones so that dragonite feels special, so that butterfree is a good early pokemon who later is only useful due to compoundeyes, sleeppowder and so that some of the weaker pokemon are still just cool to use. IMO there are just better games for competetive play and learning the arcane meta of competetive pokemon does not seem worth it at all. And really that is fine with me. It is a children's RPG first with some other functionality second.
 

Johnny Novgorod

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Azure-Supernova said:
Lufia Erim said:
>Pokemon
>Children.

Pick one.

Children can't grasp the depth of pokemon. Pokemon is a gentlemans game.
In some respects, I wish Game Freak would realise and cater for this. On the face of it, Pok?mon is a cute and colourful collect-athon that you can breeze through with type matchups and strong moves. But look under the bonnet and IV breeding, EV training, battle tactics and held item combos make online play a minefield for the casual player.
Isn't that just players unnecessarily complicating things for themselves just to spice up the gameplay on a competitive player? I never gave a shit about any of that stuff, always pretty much stuck with the first 6 Pokemon I caught and never took me more than a couple of tries to defeat anything, except Whitney's Miltank.
 

CaitSeith

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Johnny Novgorod said:
Azure-Supernova said:
Lufia Erim said:
>Pokemon
>Children.

Pick one.

Children can't grasp the depth of pokemon. Pokemon is a gentlemans game.
In some respects, I wish Game Freak would realise and cater for this. On the face of it, Pok?mon is a cute and colourful collect-athon that you can breeze through with type matchups and strong moves. But look under the bonnet and IV breeding, EV training, battle tactics and held item combos make online play a minefield for the casual player.
Isn't that just players unnecessarily complicating things for themselves just to spice up the gameplay on a competitive player? I never gave a shit about any of that stuff, always pretty much stuck with the first 6 Pokemon I caught and never took me more than a couple of tries to defeat anything, except Whitney's Miltank.
It may spice the competitive battles between players, but it has benefited every player since the beginning. EV training may serve to maximize stats for competitive matches, but the mechanic also rewards the average players for winning with their favorite 6 Pokemon over and over again (even if the player doesn't really notice it).