Is skyrim too easy for anyone?

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Rol3x

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Jan 24, 2008
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Idocreating said:
Was at Shearpoint (Something like that) where I had a mission to uncover the source of power (New shout word) and a bounty to kill a Dragon.

Turns out said dragon was an Elder Dragon. And Shearpoint also happens to be home to a Dragon Priest. Skyrim can be bastardly hard sometimes.
I stumbled apon that place fairly early on, I saw the dragon and thought it would be an awesome idea to use the monument the word is on as cover. Needless to say I did not see the coffin or the liche that comes out of it until it chargrilled me and poor lydia.

On the difficulty, I found on adept it was pretty much on the money being a fire based mage I have never had any issues with trolls, I focused alot of attention on destruction and conjuration magic before long my dremora lord was murdering bandits very quickly and could handle most bosses, liches were nasty and required a bit of sneakiness but all in all I am happy with it.
 

Jezzascmezza

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Aug 18, 2009
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I kind of like not having too much of a challenge, makes the game more relaxing and enjoyable in my opinion.
For the record, I usually play Skyrim on one of the easier difficulty settings.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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The game can take you surprise if you're not careful.

Recently, I came across a small group of bandits. One carrying a greatsword. Their combined attacks brought me to half health, and then the guy with the great sword used a decapitation finisher on me.

The second to last boss of the College of Winterhold questline can also potentially kill you really quickly if you're not intelligent with cover.
 

LordSchucker

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Aug 16, 2011
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it was for me in the begging. Fought bandits, dragons and animals. Then I met a frost dragon. Took me two days to kill it.
 

Wolfram23

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Mar 23, 2004
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I'm sure there will be a PC mod to make a difficulty where everyone does huge damage and has little health, but in the mean time just up the difficulty setting.
 

KaiRai

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Jun 2, 2008
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Nurb said:
The game has weird difficulty spikes... some bandits can be leveled quickly, and some other times, I get attacked by 3 of them and I'm dead in a few hits
I've noticed this massively. You'll be killing a hoarde of the same thing, but one somehow differs from the rest without any clues as to why (not a leader or anything like that) - it'll just be them taking significantly less damage and one shotting you. I was doing a dragur cave, in which I'd been wiping them out by using the sneak bonus damage from my bow, plus enchantment, plus crit bonus, and was struggling if there was a few of them. Then one of them hit me with a sword and killed me. Instantly. From full health. 150hp. Bearing in mind I was using a bow doing about 36dmg (including arrows) plus triple damage and occasional crits and some were taking nearly 5 hits before dying (most were dying in 1/2 given the damage output) then it seems if it thinks you're doing too well, it'll just bite back. The cinematic sword attacks have a hand in this too. I've got 2 off in the entire game (not including sneaky dagger throat slashers) and enemies have got literally around 20 off on me.

It really is the sort of game where it says "Oh I'm sorry, you've killed some men. I'm afraid we can't have that. Here, have a curiously strong enemy for no apparent reason." Gets a tad annoying fairly quickly in my book.
 

Moonlight Butterfly

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Mar 16, 2011
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Yeah I found it way too easy. Mind you I was playing a stealth archer so that was probably why rofl.

I played it through on Master and was never stuck on a boss or enemy.
 

KaiRai

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Jun 2, 2008
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AlternatePFG said:
rod_hynes said:
If you raise the difficulty, why would they enimies die FASTER?

I am currently only level 13-14, Playing on the default 'ADEPT' and I have to plan my attacks out. I die frequently if I get surrounded.
nbamaniac said:
ok, so you're essentially saying that you can a one-shot sneak attack an 'expert' mode enemy while you need like two or more shots on 'novice' since the enemies 'die faster' on higher difficulty?
No, I think you guys are misunderstanding what I'm saying. I'm saying that enemies should do more damage to you, but they shouldn't be given a ton of health on top of that as well. Just increasing the damage multiplier would make simple things more dangerous but have it so that it doesn't take forever to whittle their health down, like if I wanted Skyrim to play more akin to something like Mount & Blade.
I think I get what you mean: you can be killed in 1 hit, and so can they. That way it's less about who's health bar is queen bee and more about tactics. Right?
 

A Weary Exile

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Aug 24, 2009
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brainslurper said:
Title pretty much says it all. I see 2 groups of bandits and a dragon and I know I'll be able to down all of them in about 10 seconds with my swords, without losing any health. Upping the difficulty makes the game unrealistic, a warhammer to the face should kill someone. Anyone else having this problem?
So...you say it's too easy, then complain that the higher difficulties are too hard?

I play on Expert. Every once in a while I will get an enemy that will just trounce me (Sabre Cats, Frost Atronochs, etc.) but overall it's not very hard and it's certainly not too easy.

xXxJessicaxXx said:
Yeah I found it way too easy. Mind you I was playing a stealth archer so that was probably why rofl.

I played it through on Master and was never stuck on a boss or enemy.
There's a master difficulty? :eek:

I must try this.
 

Mr. In-between

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Apr 7, 2010
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Skyrim makes no sense to me. I got it for Chrimbus and have spent maybe two hours playing it, not having any idea what I should be doing or what the point of the game is.