With Battlefield 3 apparently "too complex" for mods and Creative Assembly publicly doubting that the newest Total War engine could possibly be modded as well as the older ones, with games becoming more complex and graphics more elaborate, modding has become a rare thing with newer games. Even Civ 5, a game presented as greatly moddable, does not reach the manifold mods of its predecessor at the same time after release.
So technology marches on, no one will doubt that, and free-time modding teams lack the resources to keep pace. This, at least, is the impression one might get from slap after slap into the face of the modding communities in recent news. What do you think? Will the broader modding community collapse with the next (let's say, "Post-Source Engine") generation of games? Will it find new ways? What are your experiences?
So technology marches on, no one will doubt that, and free-time modding teams lack the resources to keep pace. This, at least, is the impression one might get from slap after slap into the face of the modding communities in recent news. What do you think? Will the broader modding community collapse with the next (let's say, "Post-Source Engine") generation of games? Will it find new ways? What are your experiences?