About a decade ago, for a game to get amazing scores it not only had to be better in all fields than the competition, but it had to bring something new and innovative to the table.
Metal Gear Solid had excellent production values, clever AI, masterful storytelling, well implimented music, etc. Soul Calibur with its extra modes, smooth controls, outstanding graphics and music. Gran Turismo with its all new level of realism... you get the idea.
And yet for a game to get perfect scores now it merely has to be a barely more than competent. It really hit me today when watching my sister play Xenoblade Chronicles. In terms of its gameplay, story and presentation it pretty much ticked every cliché in the book. There doesn't appear to be a single original idea at all. And the problems facing JRPGs in the past haven't been addressed either. Melodramatic acting, flat characters, confusing, uninvolving and unintuitive battles, graphics barely an improvement over FFXII on the PS2. And yet this game got 9/10 everywhere!
And it's pretty much with every major release out there. Skyrim, Zelda, Call of Duty, Halo, you name it. Sequels with improved graphics and slight tweaks to previous instalments. Or if not direct sequels, cliches or blatant copies of other titles.
Is a game that's merely competent but given a little more polish what we consider an outstanding, perfect game?
Now, before people convict me of ranting about specific favourite franchises, genres, etc, that's not my intent. I have no quarrel with people enjoying games such as the ones listed. I just want to know if people think our perception of a great game has changed over the years?
Metal Gear Solid had excellent production values, clever AI, masterful storytelling, well implimented music, etc. Soul Calibur with its extra modes, smooth controls, outstanding graphics and music. Gran Turismo with its all new level of realism... you get the idea.
And yet for a game to get perfect scores now it merely has to be a barely more than competent. It really hit me today when watching my sister play Xenoblade Chronicles. In terms of its gameplay, story and presentation it pretty much ticked every cliché in the book. There doesn't appear to be a single original idea at all. And the problems facing JRPGs in the past haven't been addressed either. Melodramatic acting, flat characters, confusing, uninvolving and unintuitive battles, graphics barely an improvement over FFXII on the PS2. And yet this game got 9/10 everywhere!
And it's pretty much with every major release out there. Skyrim, Zelda, Call of Duty, Halo, you name it. Sequels with improved graphics and slight tweaks to previous instalments. Or if not direct sequels, cliches or blatant copies of other titles.
Is a game that's merely competent but given a little more polish what we consider an outstanding, perfect game?
Now, before people convict me of ranting about specific favourite franchises, genres, etc, that's not my intent. I have no quarrel with people enjoying games such as the ones listed. I just want to know if people think our perception of a great game has changed over the years?