AlphaAscalon said:
OneCatch said:
Was expecting a Rome II mention here! (Though I think a lot of the criticism that game got was unfair).
I suppose I'll mention Rome 2. Though I wish it didn't exist. Rome 2 is a terrible game and a waste of money and no amount of patching or modding will change that. It's the biggest and most blatant abuse of consumer trust in the entire franchise (and one with games like Empire and Napoleon in it, that's saying something). The level of advertising and promises that turned out to be complete and utter lies...
It's turn based side is laughable with pathetic balancing and simplifications that minimize any form of strategy down to the 1 or 2 approaches that are actually viable long-term.
I'm a long term passionate fan of the games and have been playing hundreds of hours of each game since Shogun (the first). I tried to like Rome 2.
I don't know if external links are allowed so instead, 'Google these terms' - [for this result]
'rome 2 volound' - [A treatise on Rome 2 part 1]
'rome 2 sane review' - [Sane Critique, Why Rome 2 Failed] (part 1 and 2)
These are step by step breakdowns on the game by long time fans and community members. Angry Joe also did an angry review on Rome 2 but he was easier on the game than these 2 and many other fans (if still very angry with it).
I'm pretty sure external links are fine as long as;
a)they aren't linking to anything illegal or particularly obscene (eg porn)
b) They're relevant to the discussion and come with discussion and explanation within the post (so yours are fine)
c) You aren't shamelessly plugging your own blog or website or trying to advertise/drum up hits.
CoC is here if you're interested: http://www.escapistmagazine.com/forums/codeofconduct
I can't watch them on my computer at the moment (though I will later). I'm not sure that it's fair to call it terrible.
Rome I is my favourite game of all time, and all in all I probably enjoy it more than Rome II - but I don't think it's fair to go all nostalgic and castigate Rome II either. Lets not forget that Rome I had terrible diplomacy and stupidly OP units, Medieval II and only properly balanced with mods, Empire was a complete buggy mess, and Shogun was just homogeneous and boring.
Rome II was incredibly buggy at launch, but those are mostly ironed out now, and you don't have to buy the DLC to get patches and rebalancing (looking at you Civ V).
And in gameplay it isn't better than previous installations in every respect, but it takes the lead in quite a few:
The unit selection is more varied than Rome I, and the factions themselves are probably more varied.
Certainly, the recruitment system of auxiliaries (for Rome) and levies is massively superior to that of Rome I, where you were limited to, in total; 'Light Auxilia', 'Archer Auxilia' 'Auxilia', and 'Auxiliary Cavalry', all of which were generic and could be recruited anywhere. And none of those units were substantial departures from the pre-Marian versions. Wheras now you can hire distinct local auxiliaries in nearly every province, and have the opportunity to levy better native units from client states, as well as a rather extensive selection of legionary units.
If Rome II cuts it down to "1 or 2 strategies which are actually viable", then what have previous instalments been? They didn't even have tech trees or economic victories; the only victory condition was territory, and because of borked diplomacy the only way to get it was via overwhelming military force.
And what about the balancing is pathetic? I think it compares favourably to the stupidly OP bodyguards and phalanxes of Rome (fun as they were), or the stupidly OP heavy inf & cav of Medieval, or the stupidly OP artillery of Napoleon - or too far the other way like Shogun II where everyone's units were identical apart from some rather forgettable buffs.
The food system means you can't just cityspam in all provinces. Diplomacy is no longer functionally useless. I actually don't like the limited slots per city (I think that historic massive capital cities like Rome, Babylon, Alexandria, Antioch, etc should have had 8 or 10 instead of 6), but it certainly forces you to innovate and prioritise.
It's
different, but I'm not sure you can call it terrible for that.