Is The Legend of Zelda Skyward Sword being overshadowed?

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Ando85

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Apr 27, 2011
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I got Skyward Sword and Skyrim for Christmas and loving the hell out of both of them. But, I've sunk a lot more time into Skyrim than Zelda. I just don't see people talking about as much. I rarely to never see a thread talking about it here for example.

So, has anyone else been enjoying Skyward Sword as well?
 

ZeroMachine

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Oct 11, 2008
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Beat it. Love it. Best console Zelda game since Majora's Mask, IMO (I would say "best since Spirit Tracks" but that was the last one :p).

I think it's being a little overshadowed but that's just the way it goes these days. It was still a big hit.
 

Vkmies

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It's an AMAZING title, with tons of stuff to talk about. I agree that there should be alot more fuzz and thread discussions about all the bugs you've catched!
 

Tiswas

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It's an amazing game. Easily one of the best this year.

But remember. It's only on the Wii. Skyrim is on the PS3, 360 and PC. More wider audience.

That and it's kewl for to hate Nintendo this year.
 

piplink

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Mar 11, 2011
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id say that i like SS alittle more than skyrim, for the fact that i have a goal in SS and in skyrim i just like faffing about. so, my 2011 picks would be:
#1 SS
#2 skyrim
#3 bit trip beat
#4 BF3
#5 deus ex HR
 

Snoozer

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Jun 8, 2011
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I have only played 3 hours, but the game seems fun. Only your guide is so annoying, always stating the obvious. But I think this is a rule in Zelda games since N64.
And the soundtrack cd is really awesome (if you got the limited edtition).
 

Magnatek

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Jul 17, 2009
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I got it a couple days ago alongside Persona 3: FES thanks to Christmas funds. It's pretty fun so far, though Ghirahim was a pain. My TV is kinda showing it's age with this as well, as I'm seeing black dots in the distance. I'm loving the game overall, though.
 

NightHawk21

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I haven't played the game myself, but you gotta remeber that
1. SS is only on the Wii and Skyrim is on everything else (larger audience)
2. The shit was marketed out of skyrim, and quite frankly far as I'm concerned the game delivered

Also, this may not be true but I heard SS doesn't have a fast travel system and rehashes a lot of the same content over and over again. If this is the case I don't think it will be looked on better than skyrim as a whole when compared beside each other.
 

Faladorian

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That's because it wasn't very good, to be completely honest. And yes, I do like motion controls. I also absolutely adore the Zelda series. Probably my all-time favorite of any series of games.

The story felt like it was being pulled out of the developers' collective ass the whole time, it took all of the boring parts of Wind Waker, Twilight Princess, and Phantom Hourglass and made a game out of them.

Pro
*Awesome Villain (I'm talking about Ghirahim, not Demise. Demise was stupid imo)
*Really fun swordplay (For the most part)
*Set the foundation for Zelda as a whole
*Had some awesome game mechanics (Timeshift Stones, I'm looking at you!)
*Boss rush mode is kind of cool.. (Hylian Shield made it worthwhile)
*Some pretty cool music
*I like the CD it came with (not even related but still)

Con
*AWFUL sidekick (Fi, you suck)
*Padding, padding, padding, padding, padding, padding and padding.
*Useless instrument (Goddess's Song: , etc.)
*Really annoying enemies (The shock bokoblins I found unnecessary. They're what we call False Difficulty)
*Fairly stupid and meaningless bosses

And the biggest con of all: The Imprisoned.

There was NO REASON to make us fight him three times. It has to be the shittiest boss fight I've ever experienced in any video game I've ever played, which is a hell of a lot. Awful awful awful. Ugh, just the thought leaves a bad taste in my mouth. And no, it wasn't too hard. It was just horribly uncreative. It's a blob with feet, and you slice its toes, then hit its very obvious weak spot. The only reason to fight it three times was pure and simple: padding.
 

OldNewNewOld

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I have beaten Skyward Sword.
Then I started the new hero mode during the same day when I finished the first time.
Beaten again with 100% (all items, all upgrades, all chests, all sidequests, all heart container/parts...).

After that I started playing Skyrim. It was interesting, but I never had the same, or even a close feeling like I had during Skyward Sword.

I enjoyed Skyward Sword more than any game in the last 2-3 years.
Even after finishing the game twice, I still think sometimes about some of the character, some battles and sometimes even turn the game on just to play the Thunder Dragon challenge.
I'm trying to beat every boss without being touched, which is really hard, especially the second fight with The Imprisoned. Favorite battles are with Ghirahim and Demise.


IMHO, the game is better than most games that came out during this year (for me it's the game of the year), but some people just hate it because it's cool to hate Nintendo games (even tho they will still buy and enjoy the game) and because it's for the Wii.
Look at Yhatzee's review. A lot of those flaws that he pictures like game-breaking flaws are nothing more than just small annoyances in a wast ocean of enjoyment. Especially the complain for the motion controls, which work almost flawlessly. I finished the game twice and had only 4-5 times a problem with the controls. And that was when the batteries where almost empty.

I hate it how people always talk that they need something else than CoD copycats, how gameplay is MUCH more important than graphics... jet they say how Skyward Sword "sux" because it has Wii graphics or how it's not "original" and than compare it to the improved Oblivion Skyrim.

To people who complain about The Imprisoned fights. By fighting him just one time, he's nothing but a standard enemy. But by fighting him 3 times, you get the feeling of how urgent it is to finish your quests to prevent him from awakening. He gets stronger, faster and "respaws" in shorter intervals. It's a "For fucks shake hurry up" sign in the game. Just because you don't want to look at it in that way is your problem, not the games. He is the ultimate demon, he breaks the seal that a Goddess placed by sacrificing her immortality, he has more power than you can imagine. You have no time, hurry up.

People need to start looking on Zelda games from a different angle. Link is a silent character, the whole game is full of silent characters. You have to look at the message from their actions. Every action, every move in Zelda game tells you something about the game, the land, the story, the time, the character. Unlike other modern games, the Zelda game needs to be interpreted. The game doesn't serve you anything story/character related on a silver plate. You need to try to understand it.

People complain about Fi being annoying and/or captain obvious. Did you ever think of that being her character. She is like a primitive AI created by the Goddess to help the hero. She doesn't understand humans, she doesn't even try to until the end. She calculates the possibilities and tells you what she found out. And she isn't even close to "Navi level" of annoyance. She comes out only in cutscenes when you already where "interrupted", and gives you nice tone when she wants to tell you something. Her analyzes are useful and the rumor option is also nice in finding sidequests. The only thing I would really complain about her would be that few times she and the camera guy solve the puzzle for you. Even if those puzzles are really obvious, I don't want ANY help solving them

But as you can read a lot of people had actuall problems solving some puzzles, even with Fi's help. So it looks like it was needed.

There is just one quest that I got the feeling it was out of the place. And that was the flooded forest quest. Everything else served a purpose. But even that I took as a character flaw of the Water Dragon. She isn't like the other 2 dragons. She takes her job (the one given by the goddess) seriously and requires you to prove your self several times. If Nintendo wanted to make the game longer, they would have done the same with the other 2 dragons. But nope, you just had to come to the (and save the thunder dragon). Her character flaw is that she doesn't trust anyone easily. Or you could look at it as a side effect of her getting injured by Ghirahim. She got hurt and she's "a bit more" careful who to trust. Even tho you proved your self once, she's still not sure if she should trust you.

"padding padding padding..." Really? Skyrim, Skyrim, Skyrim.


Oh yeah, this one is the most flawed, jet most amusing argument against Skyward Sword.
The shock bokoblins.

If you find them hard to beat, it's your own damn fault for being stupid.
You got to spoiled by modern games (which lack ANY hardness at all) that give you a easy solution to everything. Here you had to think for a millisecond to find a solution. Looks like that's to much to ask from a modern "gamer".

Slingshot, Arrows, Bombs, Wipe and the most beautiful, the FUCKING SHIELD.
The Slingshot paralyses them so you can easily kill them.
Arrows and Bombs kill them in 1 hit.
Wipe serves the same purpose as Slingshot.

And the part where people are the most spoiled... the shield. Up until this Zelda, up until this game in gaming history, you never really had a reason to use a shield. Just avoid and slash. But no here. Wait until they try to hit you, use your shield in the right time and bam, dead 1 second later.
 

Phlakes

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Mar 25, 2010
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It's cool to hate Skyward Sword, because apparently people are still butthurt over how a series works.

Anyway, I got it for Christmas but I still haven't started it, I need a good amount of time to just sit down and play the shit out of it.
 

him over there

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Dec 17, 2011
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I think it was a pretty cool game. My favourite zelda game will always be wind waker but I liked this one a lot too. Especially the sky realm, the great sea from wind waker but with the third dimension of height? It needed something more though, maybe barely populated outposts. I did like how their was essentially just one town and then everything else was wild. Showed how this was really the beginning of everything. Plus the characters were a lot better fleshed out, Ghirahim especially. I liked seeing him and interacting constantly instead of one time at the beginning and one time at the end. Call me a ludite but I like text based dialogue, And I would be lying if I said it didn't do an honest job of changing things up. So I like it but I understand what I find cool are some of the things people are complaining about, So cool game, could of used something more.
 

isometry

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Mar 17, 2010
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"It's cool to hate Nintendo/Wii/Zelda."

I played Legend of Zelda in 1986, I wish Nintendo/Wii/Zelda didn't all suck these days, but for me they do.

The problem isn't whether or not 3D Zelda games are progressing, the problem is that the game the franchise is based on, Ocarina, is mediocre, not inspired or great.

For years I assumed that no 3D game would recapture the feeling of Legend of Zelda and Link to the Past. Then, ironically, Skyrim did. :p
 

SpaceBat

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Faladorian said:
*Awesome Villain (I'm talking about Ghirahim, not Demise. Demise was stupid imo)
*Really fun swordplay (For the most part)
*Set the foundation for Zelda as a whole
*Had some awesome game mechanics (Timeshift Stones, I'm looking at you!)
*Boss rush mode is kind of cool.. (Hylian Shield made it worthwhile)
*Some pretty cool music
*I like the CD it came with (not even related but still)


AWFUL sidekick (Fi, you suck)
*Padding, padding, padding, padding, padding, padding and padding.
*Useless instrument (Goddess's Song: , etc.)
*Really annoying enemies (The shock bokoblins I found unnecessary. They're what we call False Difficulty)
*Fairly stupid and meaningless bosses

And the biggest con of all: The Imprisoned.
I agree with everything except the two bolded parts. While Fi wasn't exactly what I'd call a top quality sidekick, but I didn't hate her. In fact, she wasn't even the worst sidekick in the series. Griharim is also one of the worst bosses I have ever seen in a Zelda game or Nintendo game in general. I can not think of a single good thing about this character, seeing as everything they were trying to do with him failed on a spectacular level.

I will agree 140% with the imprisoned con, however. The worst boss battles in the history of Zelda. It wasn't fun, it wasn't well designed, it wasn't interesting, it was simply pure shit.

The game was fun overall though. Not nearly as good as most of the other 3D console Zelda's (OoT, MM and WW are superior, but TP is inferior). Worst thing about the game, aside from the imprisoned, was simply how unbelievably repetitive the entire game was.

isometry said:
The problem isn't whether or not 3D Zelda games are progressing, the problem is that the game the franchise is based on, Ocarina, is mediocre, not inspired or great.
I disagree. I still believe Ocarina of Time to be the best Zelda out of the bunch (with Link to the Past, Link's Awakening and Majora's Mask close behind it). It created a certain level of quality for the rest of the series to live up to, which unfortunately hasn't happened yet. I'm sure the day will come that a game will one day be able to throw the game off its throne, but SS or any of the previous games aren't it.
 

ReinWeisserRitter

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Nov 15, 2011
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I'd be curious to see how many embarrassed raised hands I'd get if I asked everyone who's said they love it or plan to love it whether they were a fan of the series to begin with.

That said, I think this installment was phoned in. It served as a kind of tragic irony, really, of how the series' current formula isn't aging very well; it just looks dated and unimaginative. The same could be said of the Wii as a whole these days.
 

Mr. Omega

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Jul 1, 2010
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I've enjoyed it greatly. The game is challenging, the puzzles are some of the best in the series, the story was pretty good, I liked the characters and the combat is a lot of fun. However, the backtracking gets annoying and the entire Song of the Hero quest sucks. This was a game that had everything it needed to be the best in the series, but things like no fast travel, the fights with the Imprisoned, and the Song of the Hero quest were just too many annoyances for me to consider it the best. Sometimes it really is the little things that can make or break a game. Still enjoying it a lot more than Skyrim, though.

As for the overshadowed thing, it came out close to Modern Warfare 3 and Skyrim. Was it overshadowed? Yes. But it was freakin' asking for it.
 

Detective Prince

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Feb 6, 2011
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I love Skyward Sword so much!!! :)

I've not played Skyrim because I've been on SS.

Fi isn't that bad. She takes a while to get used to. lol
 

Auninteligentname

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Jun 12, 2011
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I've just finished it. And here is what I have to say: 'twas fun. However, there was some small things which annoyed me a bit.

We can begin with how captain obvious Fi was. And continue with how annoying thos stun batons was. We can also mention that I found the water dragon to be unlikable. I will also say that I hated the water levels, but that is something I do in every Zelda game, so that is probably irrelevant.

But the thing that annoyed me the most, was not the game, but my nunchuck(s). I went through the game, and I doubt that I ever used my shield. This was because my nunchucks did not work properly. This also made some of the places with water a bit of a nightmare, as I couldn't use the nunchuck move when I needed it. Sometimes it would work, other times, not a chance.

Exept for those things, I liked the game. A lot. Especially those timeshift stones and, actually, I liked those Ghirahim fights, those were fun. And I remember one theme from the game which was awesome. The lanayru mining facility (in the past).