I don't see any real classics "to stand the test of time" this-gen. The problem is: what is the game of this generation, you'll want to return, say, 20 years later? CoD4? Are you joking? I doubt even New Vegas - however good it is 0 will manage to overlive 10 years. Fallout 1 and 2 will, and that's why they are classics already. Mass Effect? Well, it grew large memorial inertia due to its popularity, but its originality - or, better say, lack of it - will eventually kill it, I'm pretty sure. Oh, and server shutdown for ME3. I won't even talk about Halo - especially later ones. Sorry, what classics are you talking about? It's generic FPS. Journey? I'm afraid it'll decay as soon as - again - servers will start to get empty. Main problem is gaming goes away from being a standalone experience. It is too dependent on technology, PR, stuff, unrelated to the game itself. Even today I can run old Mario on emulator (my old NES decayed looong time ago) and have fun with it. But I never really enjoyed FF series. I am a PC gamer, so got to play FF7 and FF8, and I won't call them masterpieces. But there is reason why at least FF7 is actually classics. Later games in the series, as I can see from where I am, are getting more and more generic. They try to repeat same trick, it seems, but they must do ANOTHER trick simply because you can't enter the same river twice. And it's not innovation I'm talking about - not at least GAMEPLAY innovation. New classical game must once again turn gamers heads around and make them say: "Oooooh, that was a new experience for me I won't forget!"