I didn?t believe it at first but after hearing about this from a friend and doing a little research, it?s actually true:
Apparently at this point in the last console cycle, there were a lot more console owners. So basically, when the ps2 was the same age that the 360 is now, it alone had sold roughly as many units than the 360 and ps3 combined. Also take into consideration that the defect rate of this generations consoles is much higher, and that?s a big difference in the amount of people who go out and buy games no matter if they?re used or new.
So it?s not so much that used sales and piracy is ?hurting the industry? as it is the lack of console owners.
I know that gamestop?s relatively recent habit of only carrying used copies of titles (unless of course you ordered a new copy ahead of time) causes problems too but I get the feeling that the smaller base of possible customers is a greater worry.
I can?t say that I?m very impressed with this generations consoles (I felt like I was choosing between crappy hardware with good support or good hardware with crappy support) but I didn?t realize so many people were turned off to it this generation all together.
So I know people will want a link for proof but I just did some searching:
Before it turned 6, the ps2 had sold 100 million units.
The 360 (which is just turning 6 now) has sold 57 mil.
The ps3 (which is turning 6 in what, another year?) has sold 51 mil.
I?m not saying that this justifies the crappy online pass, day 1 dlc, and all those other schemes publishers have been using to bully us into pre-ordering. But I do at least understand that they aren?t making as much as they were last gen.
Also, I know that I?m overlooking the Wii which has sold about 80 mill but for good reason. A lot of the AAA games that publishers try and bully people into buying new copies of, don?t usually release on the Wii and when they do, there aren?t online pass (or any other sort of) codes they need to punch in to prove they bought new. A lot of the people who bought a wii get maybe one or two games a year and usually as gifts; it?s not a big software moving console the way the ps2 was and many Wii owners are infrequent gamers.
Apparently at this point in the last console cycle, there were a lot more console owners. So basically, when the ps2 was the same age that the 360 is now, it alone had sold roughly as many units than the 360 and ps3 combined. Also take into consideration that the defect rate of this generations consoles is much higher, and that?s a big difference in the amount of people who go out and buy games no matter if they?re used or new.
So it?s not so much that used sales and piracy is ?hurting the industry? as it is the lack of console owners.
I know that gamestop?s relatively recent habit of only carrying used copies of titles (unless of course you ordered a new copy ahead of time) causes problems too but I get the feeling that the smaller base of possible customers is a greater worry.
I can?t say that I?m very impressed with this generations consoles (I felt like I was choosing between crappy hardware with good support or good hardware with crappy support) but I didn?t realize so many people were turned off to it this generation all together.
So I know people will want a link for proof but I just did some searching:
Before it turned 6, the ps2 had sold 100 million units.
The 360 (which is just turning 6 now) has sold 57 mil.
The ps3 (which is turning 6 in what, another year?) has sold 51 mil.
I?m not saying that this justifies the crappy online pass, day 1 dlc, and all those other schemes publishers have been using to bully us into pre-ordering. But I do at least understand that they aren?t making as much as they were last gen.
Also, I know that I?m overlooking the Wii which has sold about 80 mill but for good reason. A lot of the AAA games that publishers try and bully people into buying new copies of, don?t usually release on the Wii and when they do, there aren?t online pass (or any other sort of) codes they need to punch in to prove they bought new. A lot of the people who bought a wii get maybe one or two games a year and usually as gifts; it?s not a big software moving console the way the ps2 was and many Wii owners are infrequent gamers.