Take the game Bastion for example, the music is gorgeous, the naration is to die for, the game play is fun and the story is fantastic. They all play their partDioWallachia said:Holy Snip Batman!
Take the game Bastion for example, the music is gorgeous, the naration is to die for, the game play is fun and the story is fantastic. They all play their partDioWallachia said:Holy Snip Batman!
By that logic so is every seri- y'know what, I have found it surprisingly easy to ignore the freaks as long as you ignore nearly everything to do with the fanbase. Even the good. Cos there aint much hahaxplosive59 said:Yeah, I know the games are getting better, Sonic 4 was great, but y'know the series is doomed because of creepy obsessive fans with their fan fiction (that's what I meant by what I said before).ProtoChimp said:Sonic isn't doomed its getting better a lot of people have just lost hope and will refuse to give it another chance. Some are perfectly reasonable in that belief like I am with Megaman (I'm just bored at this point) and others just ***** for the sake of it.xplosive59 said:Yeah but that's only because Crush 40 are awesome anyway and had been doing the songs since adventure who are now trapped to forever be apart of that doomed franchise.ProtoChimp said:Sonic 06. The only good fucking part and it was amazing.
I would say yes, case in point would be the Mega Man franchise which has fantastic music AND because of this has spawned bands such The Protomen and Powerglove etc who base there songs around the tracks from the series. Mega Man of probably just become another platformer on the market that faded into obscurity if it wasn't for the music.
Examples...
and
and
Other good examples of Retro game music: Castlevania, Zero Wing, Final Fantasy 1-6 (Nobuo Uematsu is a god) and Metal Gear (solid as well)
Examples for each:
Castlevania
Zero Wing
Final Fantasy 6
Metal Gear
You see? that is kinda the thing i am trying to get my head around. Maybe all the games one thought they were great they fall flat as soon the music is gone, when in reality, it should have been a whole sum of all its part what SHOULD have made it great.TehCookie said:A game needs music for the tone. I don't know what it is but music reinforces the tone better than any other thing(maybe art, but most games don't have an art shift). I was just playing Resident Evil 4 to some happy j-pop music there was a bit of a tone conflict there.
It is a sum of parts that makes a game good and music is one of those parts. It's like taking the story out of a game and asking if it's good. It can be but it's not as good as it was with a story (though I'm not sure if that answers your question, you may want to double check your grammar). Though I already beat RE4 so I wasn't playing it for the full experience, I just wanted to play as Leon and shoot someDioWallachia said:You see? that is kinda the thing i am trying to get my head around. Maybe all the games one thought they were great they fall flat as soon the music is gone, when in reality, it should have been a whole sum of all its part what SHOULD have made it great.TehCookie said:A game needs music for the tone. I don't know what it is but music reinforces the tone better than any other thing(maybe art, but most games don't have an art shift). I was just playing Resident Evil 4 to some happy j-pop music there was a bit of a tone conflict there.
People in this thread find it impossible but the few comments like your make me believe that there is something into it that they may be missing.
Do you think that the movie directors of this day an age actually think enough about their music (ala John Carpenter) to give the necessary effect? or they are hacks like Michael Bay and just put a music that rips off something popular in that moment in time? (like the soundtrack of Inception)BeeGeenie said:People say that videogames (and movies, and TV) are a visual medium, but that's only because background music is so ubiquitous that we don't even think about it. Music has always been used by these industries to heighten the emotional resonance of their media.
Music won't make a bad game good, but it can definitely make a good game more memorable.
For an interesting read on the evolutionary and psycho-social benefits of music, check out "The World in Six Songs" or "This is Your Brain on Music" by Daniel Levitin.
I did told him about how jarring is the soundtrack of the game when all its quiet and then ROCK starts to play for the bosses.WhiteFangofWar said:I actually emailed Yahtzee suggesting he do an Extra Punctuation feature on this.
The Micheal Bays of the world probably just hire someone to do the score because everyone's doing it. I'm sure there are still good ones out there.DioWallachia said:Do you think that the movie directors of this day an age actually think enough about their music (ala John Carpenter) to give the necessary effect? or they are hacks like Michael Bay and just put a music that rips off something popular in that moment in time? (like the soundtrack of Inception)BeeGeenie said:People say that videogames (and movies, and TV) are a visual medium, but that's only because background music is so ubiquitous that we don't even think about it. Music has always been used by these industries to heighten the emotional resonance of their media.
Music won't make a bad game good, but it can definitely make a good game more memorable.
For an interesting read on the evolutionary and psycho-social benefits of music, check out "The World in Six Songs" or "This is Your Brain on Music" by Daniel Levitin.
How many of them do you hear talking about the importance of music?