Is witcher 3 has worst combat ever?

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step1999

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Joccaren said:
B-Cell said:
In last 8 years??!!

Stalker, Crysis, Deus Ex HR, witcher 2, dishonored, Metro, shadow warrior etc completely OWN this game in every single way.
Yeah, gotta disagree.
Stalker, haven't played.
Crysis... Its good, but Witcher 3 is better.
Deus Ex HR: Just replayed it. Clunky and poor controls are the least of its issues, and its boss fights are absolute jokes thematically and in gameplay. Its a mediocre game at best.
Witcher 2: I consider slightly below 3. Its combat had its own version of attack attack quen, and it was attack attack aard. Only difference was its schizophrenic difficulty curve, poorly designed menus, and less navigable worldspace [More parkour style stuff was an amazing addition, not talking about level sizes as fixed size levels have their own purpose and charm IMO]
Dishonored: Utter shit. Clunky to play, punished you for playing the 'fun' way that let you use all your abilities and kill people, lack of autosave, and just all round meh. One of the worse games to have come out recently IMO.
Metro: Pretty good, but its not as good as Witcher 3.

I mean, they may be your list of favourite games but... Nah, Witcher 3 beats them all. Hell, IMO it beats Dishonoured, Deus Ex and Witcher 2 on combat alone, whereas Crysis and Metro are more a to-taste thing.
I realize this is a bit of a tangent, but why do you consider Dishonored clunky? I get your point about the non-lethal option being terrible, but playing it lethally always felt really good to me.
 

Zombie Proof

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B-Cell said:
CaitSeith said:
Can somebody translate to English please? I speak only mortal tongues.
I got headache reading this
My dear sweet friend, I axe agen then:



TL/DR/Proper English
Shadow Warrior gameplay applied to The Witcher 3 would result in a game who's movement and nuance is simplified. Are you inferring that you prefer simpler gameplay?

Also, in the spirit of respecting people's opinions, feel free to replace the video in your original post with the one I posted above. I know you want a fair and balanced debate here and the last thing you want to do is flame witcher fans (dat respect) so in talking about The Witcher 3's gameplay, the video in my post features functional gameplay from someone who is familiar with the gameplay systems. Conversely, your original video the player is so unfamiliar with the systems, he couldn't even understand how the lock on works and thus makes a horrible basis for debate regarding witcher 3's combat.

The only way someone would use that video is if they were purposely seeking to inflame fans of the game but knowing how much respect you have for others and their opinion, I only seek to help you avoid that pitfall my wonderful, beautiful, kind, sweet, amazing friend.
 

B-Cell_v1legacy

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ZombieProof said:
Are you inferring that you prefer simpler gameplay?
Its about clunkyness not simplify or complex. witcher 3 combat is just too clunky. and controlson keyboard/mouse absolutely suck. i mean gerald of rivendale move like a tank and has problem to navigate a ladder.

game in general is alright. better than most open world games these days, blow everything open world ubisoft and rockstar do out of water. but still its very flawed game. to call this masterpiece like critics claim is just insult to humanity.
 

Bombiz

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B-Cell said:
ZombieProof said:
Are you inferring that you prefer simpler gameplay?
Its about clunkyness not simplify or complex. witcher 3 combat is just too clunky. and controlson keyboard/mouse absolutely suck. i mean gerald of rivendale move like a tank and has problem to navigate a ladder.

game in general is alright. better than most open world games these days, blow everything open world ubisoft and rockstar do out of water. but still its very flawed game. to call this masterpiece like critics claim is just insult to humanity.
B-cell when does using sword only become fun in shadow warrior?
 

Mcgeezaks

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''Insult to humanity'' lel, how can that be when the vast majority of humanity thinks it's a masterpiece?
 

Chaos Isaac

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Nope, it's pretty bad, but far from the worst.

But you know, if the game didn't spend so much time on it's poor fight system, then I don't think it would be so bothersome.
 

Zombie Proof

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B-Cell said:
ZombieProof said:
Are you inferring that you prefer simpler gameplay?
Its about clunkyness not simplify or complex. witcher 3 combat is just too clunky. and controlson keyboard/mouse absolutely suck. i mean gerald of rivendale move like a tank and has problem to navigate a ladder.

game in general is alright. better than most open world games these days, blow everything open world ubisoft and rockstar do out of water. but still its very flawed game. to call this masterpiece like critics claim is just insult to humanity.
Interesting. I've only used an x360 gamepad in Witcher's 2 and 3 and the gameplay felt just fine for it.

My points regarding the disparity between our two videos for the case of a fair representation of Witcher 3's gameplay, what's your take on that?
 

Joccaren

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Mar 29, 2011
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step1999 said:
Joccaren said:
B-Cell said:
In last 8 years??!!

Stalker, Crysis, Deus Ex HR, witcher 2, dishonored, Metro, shadow warrior etc completely OWN this game in every single way.
Yeah, gotta disagree.
Stalker, haven't played.
Crysis... Its good, but Witcher 3 is better.
Deus Ex HR: Just replayed it. Clunky and poor controls are the least of its issues, and its boss fights are absolute jokes thematically and in gameplay. Its a mediocre game at best.
Witcher 2: I consider slightly below 3. Its combat had its own version of attack attack quen, and it was attack attack aard. Only difference was its schizophrenic difficulty curve, poorly designed menus, and less navigable worldspace [More parkour style stuff was an amazing addition, not talking about level sizes as fixed size levels have their own purpose and charm IMO]
Dishonored: Utter shit. Clunky to play, punished you for playing the 'fun' way that let you use all your abilities and kill people, lack of autosave, and just all round meh. One of the worse games to have come out recently IMO.
Metro: Pretty good, but its not as good as Witcher 3.

I mean, they may be your list of favourite games but... Nah, Witcher 3 beats them all. Hell, IMO it beats Dishonoured, Deus Ex and Witcher 2 on combat alone, whereas Crysis and Metro are more a to-taste thing.
I realize this is a bit of a tangent, but why do you consider Dishonored clunky? I get your point about the non-lethal option being terrible, but playing it lethally always felt really good to me.
The controls and systems to me just weren't quite polished to a level where it really flowed well. I always felt like I was... Not quite fighting the controls, but they certainly weren't helping me either.

As for lethal/non-lethal - yeah, lethal is more fun. However, the game punishes you for doing so. More enemies, and the 'bad' ending, it pushes you towards the boring side of the game - the non-lethal side. Its a system that punishes you for taking the fun route, and maybe in a shorter game that used that as a message about the player in a Spec-Ops style twist... Sure. But pushing the player to the not-fun route? Do it with XP systems, like any other stealth game, or risk. As is its often safer, more fun, and as rewarding to run in guns blazing, but the game tries to beat you over the head for doing so.
 

Lacedaemonius

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It's the weakest part of the game, but no. I think they'd do well by just copying what Dragon's Dogma did, but the fact is that they're a little hamstrung by the source material. The books mostly do describe a guy who is just faster, stronger, and more able to sustain terrible wounds than a normal man. He has a lot of tricks, and Axii is a lot more nuanced in the books, but to be honest... it's just not the source material for gripping combat. It's the source material for a rich, and dark world, and they succeeded in that.

Joccaren said:
step1999 said:
Joccaren said:
B-Cell said:
In last 8 years??!!

Stalker, Crysis, Deus Ex HR, witcher 2, dishonored, Metro, shadow warrior etc completely OWN this game in every single way.
Yeah, gotta disagree.
Stalker, haven't played.
Crysis... Its good, but Witcher 3 is better.
Deus Ex HR: Just replayed it. Clunky and poor controls are the least of its issues, and its boss fights are absolute jokes thematically and in gameplay. Its a mediocre game at best.
Witcher 2: I consider slightly below 3. Its combat had its own version of attack attack quen, and it was attack attack aard. Only difference was its schizophrenic difficulty curve, poorly designed menus, and less navigable worldspace [More parkour style stuff was an amazing addition, not talking about level sizes as fixed size levels have their own purpose and charm IMO]
Dishonored: Utter shit. Clunky to play, punished you for playing the 'fun' way that let you use all your abilities and kill people, lack of autosave, and just all round meh. One of the worse games to have come out recently IMO.
Metro: Pretty good, but its not as good as Witcher 3.

I mean, they may be your list of favourite games but... Nah, Witcher 3 beats them all. Hell, IMO it beats Dishonoured, Deus Ex and Witcher 2 on combat alone, whereas Crysis and Metro are more a to-taste thing.
I realize this is a bit of a tangent, but why do you consider Dishonored clunky? I get your point about the non-lethal option being terrible, but playing it lethally always felt really good to me.
The controls and systems to me just weren't quite polished to a level where it really flowed well. I always felt like I was... Not quite fighting the controls, but they certainly weren't helping me either.

As for lethal/non-lethal - yeah, lethal is more fun. However, the game punishes you for doing so. More enemies, and the 'bad' ending, it pushes you towards the boring side of the game - the non-lethal side. Its a system that punishes you for taking the fun route, and maybe in a shorter game that used that as a message about the player in a Spec-Ops style twist... Sure. But pushing the player to the not-fun route? Do it with XP systems, like any other stealth game, or risk. As is its often safer, more fun, and as rewarding to run in guns blazing, but the game tries to beat you over the head for doing so.
It doesn't punish you, it reacts according to a story it's trying to tell, and to balance the absurd powers and weapons you get down the 'lethal' line. Tallboys stop being a threat if you're going lethal, no matter how many there might be. Killing people makes the game incredibly easy, so of course the game throws more at you.
 

Yuuki

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I've played Witcher 3 for 185 hours so far and am almost level 70. The combat system works quite well, it's addictive, it's visceral (sending limbs flying and chopping entire people in half never gets old), and I've never had any game-breaking issues with it. Multiple enemies are easy enough to handle and the camera doesn't really jump around that much for me. When I focus on an enemy I can kill that enemy (without targeting them).

My only gripe is that at higher levels even at max difficulty Geralt becomes super overpowered if you fill out the skill trees and drink potions, you have to intentionally gimp yourself (use basic gear or no skill trees) to keep things challenging.


B-Cell said:
i mean gerald of rivendale move like a tank and has problem to navigate a ladder.
Did you try the alternative movement setting? It was put there for that very reason.

 

IamLEAM1983

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Aug 22, 2011
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B-Cell said:
Do you think witcher 3 combat is worst ever?

Discuss.
I don't, because I like to maintain an objective outlook on mass-market entertainment. The Witcher series' combat system isn't for me, that much is true. Does that make it the "worst ever"? Of course not. No game, no piece of entertainment, can be called the objectively "worst ever" of its category - because there's a point where making assertions like that isn't objective at all, and rather becomes subjective.

If anything, I tend to think your question has some subtext stuck to it. Can I assume *you* didn't like the series' combat mechanics? If so, can you remember a few other games with more obvious cases of janky controls or ineffectual mechanics? I'm sure you can, if you have some history as a gamer.

No game is the "worst ever" in its class, but there's certainly worse out there than The Witcher series' approach to sword-swinging.

And no, there's absolutely nothing wrong with Bethesda's approach (wild swings until the enemy's health bar depletes) *if that's what's you're comfortable with*.

To each their own, essentially. That seems to have more discussion value, to me, than going "Yeah, that thing you like? It's the worst, and I hope others will agree!"
 

Dalsyne

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Nah, Witcher 1 had the worst combat ever. For a Witcher game.

It's true that CDPR seems to have a problem with difficulty curves, in that you become so powerful by the end that combat gets boring as hell.
But TW3 is arguably the best combat of the series.
 

Yuuki

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Dalsyne said:
It's true that CDPR seems to have a problem with difficulty curves, in that you become so powerful by the end that combat gets boring as hell.
CD Projekt need to release another patch that balances Geralt around endgame and stops all the final fights becoming piss easy. It is easily the game's biggest flaw IMO, it has a reverse difficulty curve. People eventually learn how the combat works (which is the hardest part) and on top of that Geralt becomes overpowered.

They addressed this somewhat in the New Game+ mode, in which I found the final bosses much harder than my initial playthrough. I remember breezing through both Imlerith and Eredin in my first attempts on hard difficulty. Was left very disappointed considering they were wild hunt bosses, just sat there thinking "that was it? seriously?". Hell, I remember dying to Nithral like 10 times (although that's because I was still grasping combat basics),

But during my NG+ second playthrough, both Imlerith and Eredin wrecked my shit several times before I learned their patterns. Probably the biggest lesson I learned during those fights is to ALWAYS USE HEAVY ATTACK because they just ignore light attacks after 1-2 hits and proceed to embed their weapon into your face anyway. Also the Caretaker fight was awesome. It doesn't get any better than a mysterious being that has no face/organs chasing you with a glowing all-powerful shovel.

But to experience NG+ goodness people need to have already finished the game once, and that's a bit dumb IMO. Dark Souls already proved that you can make a game absolutely brutally hard and people will love that shit, so I have no idea why CD Projekt dialed down the difficulty so much in Wither 3.
It doesn't hold a candle to Witcher 2 difficulty...not to mention a Witcher game being easy is almost contradictory.
 

BarryMcCociner

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A bad combat system is, to me, one that does not compliment it's control scheme in such a way as to make it feel clunky and unnatural. In my own opinion, Witcher 3's combat is not a bad system because it does not satisfy those standard BUT (and I want to make that BUT very clear because it's extremely important) this does not make it a good combat system.

Nobody is going to tell you that TW3 is a bad game, it's fantastic unless they're the type who doesn't like massive open worlds and prefers a much more solid, linear gameplay progression. Which, hey, that's purely subjective. Apples to oranges, sci-fi to fantasy, juice to soda, pure subjectivity. Whatever rocks your cock.

The Witcher 3's combat is the least spectacular thing about the game. Don't get me wrong, I prefer it to the combat of Witcher 1 where you had to pretend you were playing a rhythm game to make it bearable and even then it was a shitty rhythm game, but fuck does it simply... fail to amaze. It's a pretty bland combat system to be perfectly honest. It doesn't do anything overtly special.

I much preferred Witcher 2's combat. Where you had to think to yourself "Alright, I'm going to be fighting this monster. Let me go buy a book about it. Huh, says that this potion will REALLY piss it off. Alright so I'll drink that potion before I fight it, easy shit. They're pretty stupid about this trap? Okay I'll go build one of those."

With the Witcher 3 all you really needed to know was what type of oil to slather your sword in. All the monsters had disappointingly same-ey attack patterns, and you could pretty much just wiggle your sword at shit until it fell over even on Death March. (Bleeding runes to make every difficulty easy mode.)

This isn't a great combat system, but it's far, far from a horrible one. It's just unimpressive.