Yes. Xcom is That good. I recommend you buy it and enjoy the feeling of true desperation by having the Earth invaded by aliens. They will show you no mercy.
rbstewart7263 said:
So what's so great about it exactly?
Everything! ... apart from two game mechanics issues that I took issue with:
- The camera + ceilings == jesus christ
- Squad management: If you want to change your squad composition, you have to strip down your active member before replacing him/her with a soldier from your reserves (and then refit him/her with previously stripped gear)
But because some people like reasons beyond "everything!", I'll just bring out some of the points that I like about this game:
1. The difficulty!
I love a game that's a challenge to beat and you cannot just steamroll through it. I strongly feel that this game is at its best when played on the Iron Man -setting. It teaches you to adapt quickly to new situations and sometimes learn through trial and error. This is not a game that you should expect to beat on the first try. But when you do lose, you are happy for the chance to correct your earlier mistakes by starting over again.
I started with the Classic difficulty on Iron Man and I finished the game on my 4th attempt. My friends (those who have finished) took as many as 10-30 attempts, so do not feel bad if you don't immediately get it.
I have heard some say that your first playthrough should be without the Iron Man setting. I heartily disagree with those people! Iron Man is at its best when you are discovering new things and are given important choices. It makes you take responsibility for your actions, even if you had to make them ill-informed. Just like when you make real-life choices: You cannot predict the future and you will have to live (or die) with your choices. This is perhaps the greatest thing this game teaches you. Goddamn, I love you Firaxis!
2. The feeling.
The grim, desperate struggle to survive in a world that's suddenly gone all wrong and you don't know why. Our Earth is being invaded and you lead a small unit of soldiers, scientists and engineers who attempt to stem the tide of ever growing terror.
I loved the feeling this game manages to convey to the player. This feeling of excitement and desperation is heightened when playing with a high enough difficulty (I recommend Classic) and the Iron Man setting. Every choice you make will have consequences that you cannot erase, like in so many other games today.
If you like your games easy and less dramatic, use the Easy or Normal settings. I still recommend you always play with Iron Man, because you will get so much more out of this game, even when learning.
I have tried the Impossible setting 15+ times, but I do not recommend it unless you know the game mechanics REALLY well. The impossible setting lives up to its name and REQUIRES you to have luck to succeed. I do not like games where luck is the deciding factor and this is why I did not like the Impossible setting. I do not consider the Classic difficulty to be luck-based at all. If played well, you should almost never be in a situation where you flip a coin to see if someone survives. Having said that, I lost plenty of units because I did plenty of mistakes. But that's okay. In X-COM, you should be ready to lose units as it is part of the game mechanics. The game forgives you some mistakes, as long as you don't do too many of them.
3. The layers of strategy and tactics (2 games in one)!
In X-COM, what you do in missions will affect your strategic game and vice versa. You actually have to make tactical decisions based on your global strategic situation. When you make the tactical choice to destroy a UFO power core, alien weapon or alien body, you will need to adjust your strategical game accordingly. This is done beautifully and it feels very natural and logical when you play the game.
4. The detail
From the different retching animations by virulent civilians to the way human bodies twitch and tremble when being "fed" alien eggs, this game is designed to create a cinematic experience of the alien invasion, that gives credit to movies like Aliens and War of the Worlds and other great titles. The atmosphere was so well done in the original UFO game that I'm amazed Firaxis managed to create something so similar in this modern day gaming environment. The god is in the details and the designers really understood this.
I also really enjoyed the way this game stayed true to the original game in countless details, yet still managed to be its own game and not a copy. Brilliantly done guys!
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Overall score: 9/10 (The game mechanics issues I mentioned earlier lowered the score from 10)
Great game, loved it, recommend it.
