It doesn't matter HOW you achieve something in a game.

Recommended Videos

DementedSheep

New member
Jan 8, 2010
2,654
0
0
I don't agree, for me beating things the cheap way is not as satisfying as getting it done legitimately. Nor is it as fun to actually play the game that way and the achievement itself means nothing, its that you actually manage to do something that was difficult
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
15,489
0
0
kebab4you said:
Bullox! That´s like saying someone hacked themselves up to max level on WoW and it´s just as fine as someone who did it the legit way.

Of course, your examples only touch on achievements but the title covers this in.
The subject here is methodology within the game, not corrupting it.

OT: Hmmm...so, I need to force a Russian KGB agent out of a building in Destroy All Humans 2 and then kill him, so the game therefore tells me to get into my saucer, where I know for certain that the bads will throw literally everything at me.

Right.

I have a gun that summons METEORS. Let's use that! I stand upon one building and call upon a bunch of meteors to collapse the building for me. Then, when the agent is out and surrounded by his friends for battle, I DO IT AGAIN and he's very dead. Easy as pie.
 

Evil Top Hat

New member
May 21, 2011
579
0
0
So if I use maphacks in SC2 to beat my opponents, then it's okay, because the fact that I won is the only thing that matters?

I see what you're saying, exploiting game mechanics is fine in a single player game if all you care about is the reward, because you can't harm other people, but in an online scenario (such as buying gold from goldsellers in WoW) that sort of attitude needs to be taken with several bowls of salt.
 

Smooth Operator

New member
Oct 5, 2010
8,162
0
0
Sure, just that you didn't actually achieve anything.
Wait let me go hack the game and get all achievements, what? doesn't matter how I got them.
 

Dr. Feelgood

New member
Jul 13, 2010
369
0
0
believer258 said:
Sean Hollyman said:
For example, when playing Halo 3 Legendary co-op, I just stood behind and acted as the spawn guy, while my friend ran ahead and fought. I got the legendary achievment afterwards, even though I did hardly any work.
Fine, it's your game, but with this line of thinking you'll never actually get the same level of satisfaction that you get by beating a game legitimately.
I agree, achievements mean nothing to me unless I earn them. Sure, I don't really care if someone uses in-game mechanics to their advantage to get achievements, but I sure as hell don't condone modding them.
 

Tim_Buoy

New member
Jul 7, 2010
568
0
0
Sean Hollyman said:
As long as you manage to achieve whatever you wanted to do, how you did it doesn't matter.

For example, when playing Halo 3 Legendary co-op, I just stood behind and acted as the spawn guy, while my friend ran ahead and fought. I got the legendary achievment afterwards, even though I did hardly any work.

I got my first Perfection yesterday, during a game where the enemy team had one AFK guy, one of them left, and the other guys sucked. And the majority of the game I was hiding on ramps and around corners with active camo.

Another example is when I was playing the final boss battle in [PROTOTYPE], I just hijacked a helicopter, hovered above the ship, and spammed missiles at him.

So it doesn't matter HOW you get something. As long as you actually get it.
in single player i would mostly agree with you
but in multiplayer there is a certain level of fairness i like to keep like in MvC3 i could just spam assist calls and let them do loads of damage but i think its very cheap so i dont do it
 

Jazzeki

New member
Jun 29, 2011
49
0
0
JediMB said:
Jazzeki said:
yojimbo ignores even death imunity your point is kinda moot.
It really isn't. The developers made a conscious decision to break the tradition they'd established with Odin when they designed Yojimbo. Bosses in Final Fantasy VII, for example, could not be killed with Odin's Zantetsuken (as he used the Gungnir against enemies with death immunity).

It would have been maybe half an hour of work for the programmers to make the Dark Aeons immune to Zanmato, but they decided to stick with the idea that he should be able to kill absolutely anything in the game with that attack.
i know that witch is why i said "kinda". the original i replied to only talked about imunity to death but clearly the dark aeons are allready imune to death makeing yojimbo something beyond mere death status. yes they made a concious decision to alow for yojimbo to be used and if doing so is good enough for you great. but it's not enough for me.
 

AdeptaSororitas

New member
Jul 11, 2011
642
0
0
I'd say yes, it doesn't matter your method, however you do excuse yourself the right to: Brag, deny peoples accusations of you being a loser and actually enjoy the damn experience. It maybe be a really nice achievement, but you're not any more impressive for having it then you would be for just having a blank slot. In fact you're less impressive, because you have no skill, you simply are over-competitive.

HOWEVER, you do still have the right to feel good about it, just only personally.
 

bl4ckh4wk64

Walking Mass Effect Codex
Jun 11, 2010
1,277
0
0
Eh, I agree depending on the game. If it's something like CoD where basically every achievement is easy to get anyway, then I will look down on you for cheating and I will dislike you for cheating at something easy. Now, if the achievements are actually a challenge and you cheated to get them, I'll look down on you for cheating. Different degrees of dislike. I don't do achievements for others, I do them for myself. If I don't have fun doing the achievement, I will have seen it as a waste of time and not worth the gamerscore or points or whatever it's worth. I won't do it. I want to get the achievements the way they're supposed to be gotten, but I want to have fun at the same time.

There are the games where going outside of the box are good though. Like in the bank robbery mission in GTA 4, I would build massive walls of destroyed cars so the police would have to plow through them to get to me. It took a long time to master that ability, but it was definitely worth it in the end.
 

Last Hugh Alive

New member
Jul 6, 2011
494
0
0
As long as it is part of the game and doesn't go out of the parameters of the game (modding/hacking), then no it doesn't matter how you achieve something in a game.
 

badgersprite

[--SYSTEM ERROR--]
Sep 22, 2009
3,820
0
0
I've always taken this view, although I don't play multiplayer so I'm exclusively talking single player games here. I mean, hey, if you figure out a way programmed into the game that solves a problem, then using that is just plain logical. I consider it smart and reasonable. I mean, put it this way, if it weren't a game, and it were a movie, and the characters have available to them a way of doing something tactically smart that would ensure victory, and they don't take it, I would think those characters are pretty darn stupid. If I recognise a weakness or an opening, I'm going to take it. I haven't given myself any advantage over anyone else who has ever played the same game, or altered anything in the game to my benefit.

I mean, if you consciously choose not to use something available to you for the sake of challenge, that's fine too, but calling people who play in a different way from you "cheaters" is more than a little petty. I mean, that's like claiming it's "cheating" to use a Master Ball to catch a Pokemon or something.