Inspired by the thread "It gets better later" that apparently died earlier this week, many of us are going to (and indeed have) stop playing a game before finishing it as opposed to slogging through a game with a slow beginning. Sometimes we pick up a more interesting game, other times however it's because we get to one of those sections. What's worse though is when one of those sections stretches out into the remainder of the game. Basically what I want to know here is, have you played a game that seemed really promising only to get to a really annoying section. You think, "Man that was annoying, I hope I don't see that again" only to be blind-sided by the fact that most of what you have to do now IS that.
Most recently for me was with Uncharted. I've only just played through Uncharted and I've enjoyed it. The puzzles are really simple but the gun-play is somewhat satisfying, and the platforming is also pretty fun too! I also really like being rewarded for exploring...even if half of the time I explore, I fall to my death...what I wasn't expecting though were the zombies. Close to the end of the Adventure, Nathan Drake discovers that El Dorado is cursed. He then finds out first hand that the curse manifests as fast-running zombies which kill you in 2 hits. The gun-play was already somewhat unforgiving but when you throw in running slap-zombies, it just seemed unfair. I made it through the game but it just wasn't nearly as fun from then on for me...
San Andreas was another game that had a lot of promise and was a lot of fun for me. I loved GTA 3 and Vice City but when I got to San Andreas I ended up stuck. Most recently it was the freaking Train mission but when I was younger I couldn't pass a mandatory racing mission. Rockstar, I don't mind driving in GTA but if I wanted to race I would have bought your dedicated racing games.
Most recently for me was with Uncharted. I've only just played through Uncharted and I've enjoyed it. The puzzles are really simple but the gun-play is somewhat satisfying, and the platforming is also pretty fun too! I also really like being rewarded for exploring...even if half of the time I explore, I fall to my death...what I wasn't expecting though were the zombies. Close to the end of the Adventure, Nathan Drake discovers that El Dorado is cursed. He then finds out first hand that the curse manifests as fast-running zombies which kill you in 2 hits. The gun-play was already somewhat unforgiving but when you throw in running slap-zombies, it just seemed unfair. I made it through the game but it just wasn't nearly as fun from then on for me...
San Andreas was another game that had a lot of promise and was a lot of fun for me. I loved GTA 3 and Vice City but when I got to San Andreas I ended up stuck. Most recently it was the freaking Train mission but when I was younger I couldn't pass a mandatory racing mission. Rockstar, I don't mind driving in GTA but if I wanted to race I would have bought your dedicated racing games.