Shadow-Phoenix said:
I am glad you enjoyed reading and appreciate the courteous response and lack of crass assumptions (Though that may be because I edited my posts after the fact to make it clear I wasn't dismissing any one's opinions, perspective, or experience. I don't deny I am an unclear person who could use a a lesson in conciseness like a building schedule for demolition could use a wrecking ball to its side). I definitely can appreciate that you enjoyed the budget game for maximizing its resources versus enjoying it because you excused flaws that any game regardless of budget can address, the latter of which I am obviously complaining about.
I haven't seen TB's review of Korra, but, while I can see why people like him (I like him myself occasionally, occasionally being the key word), he does have a tendency to get kind of snobby and miss the point of certain things. So, what you're saying doesn't surprise me. When he compares it to
Ryse does he specifically criticize the visuals or does he compare them in terms of gameplay. Because if he does the latter, while also excusing gameplay complexity that is taxing on a processor and the scope a budget game can' compare to, then I'd argue it's reasonable. Even so, he may have said it in a snobby way and that's not really excusable.
It'd be nice to hear what you think of the main point of my thread, how you judge a budget game versus a AAA game without going too easy on things that a game can do regardless of budget.
Tanis said:
I'd like to thank you as well for the courteous response and you certainly don't seem to fall under the type of person I cited in my OP. You believe you got bang for you buck without excusing silly things that have nothing to do with budget. Perfectly reasonable.
Also, yeah, I don't blame you for not being able to read all of what I said. I wish I could write concisely. A friend gave me the idea to take a technical writing class. Personally, if I don't have time to read something I do a quick skim to get the gist.
ProfMcStevie said:
Small focused design is just as costly as broad thoughtless design, I wasn't looking for the next amazing action game but it really lacked any deeper thought then "eh".
While I don't need vindication, it's nice to see others came out underwhelmed. As I said, I haven't played it yet. I have only watched a full walkthrough and read reviews, but it's nice to find there are a few people who took the game more negatively than the overwhelmingly positive reviews would suggest. It lets me know, as someone who approaches games with a critical eye, that my skepticism isn't necessarily unfounded, not that there is anything wrong with those who love the game, of course.