Wait ... is this the shooter, or the squad based tactical game? I didn't mind the shooter, either. Morita-shotgun combo was fun. Brainless, harmless fun. I can barely remember the shooter, but if it cropped up on GOG or somethingI might throw a few bucks its way again.Silentpony said:Aww, its not so bad. Didn't age well sure, but as a piece of forgotten gaming history, I don't mind it. Besides one of the few 90s era games I can remember where you wake up naked next to a lady type on a battleship before putting on power armor to shoot aliens.Xsjadoblayde said:That game looks terrible though, why would you impose that upon somebody else? :O Some things are best forgotten.Silentpony said:I was playing the actual Starship Troopers game. Good Times!Xsjadoblayde said:Don't tell anyone I told you this, but it's called 'Helldivers' ...and it's as close a game has gotten to the spirit of the film so far.Lil devils x said:When I was first sent this I thought it was a game at first.. They need to make this into a game.
Of course I will watch this, but IT NEEDS TO BE A GAME![]()
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And at the end of the day, is that not what Starship Troopers is all about?!
I can remember one insanely fun horde level where you and a bunch of inevitable meat shield human squadmates were trying to protect a silo or something? You had an engineer to begin with fix the electrowalls?
The game did a good job of capturing the whole; "Infantry are cannon-fodder" feel because damn were there a lot, and damn did they die quick. I remember being impressed at the time of the sheer number of enemies and allies they could cram onto a screen at once. The technical capabilities they must have invested serious dollars into back then of tweaking the game engine so most PC could hack it meant a decent amount of skill must have gone into it.
On that basis alone it's worth a few words of praise.
And when I say there were a shitload of enemies, serious volumes of enemies. Each level you could imagine yourself playing a soldier in that siege bit in the first movie. First time you play you seriously doubt you can carve through them all as you see a moving carpet of bugs just loop around towards you ... but you can mow them down. Pure power fantasy fuel.
I challenge any modern developer to make a similar game and not have it glitch the fuck out trying to partly render such waves. Give it to Bethesda and half the bug deaths will be caused by them falling through the geometry.