I just thought of an idea for a game, it doesnt matter if you like it or not, what matters is, WOULD IT WORK as an hardcore game?
The way I thought of mixing Kinect and harcore gaming has been already spoken, it would be a hybrid, meaning that you would play with a controller and Kinect at the same time. The thing is that it would make Kinect look like a gimmick. If instead of throwing a grenade with a button you just do the motion with your arm it is gimmicky and soon becomes annoying. You get tired and it just isnt fun, its like throwing rocks.
So I thought of a way to make Kinect part of the game, something that would be as fun as shooting and dodging enemies with the controller without feeling that it restricts you.
So. everyone knows about this video, right?
Kinect seems capable of undestanding the fingers and have accurate results.
Now, everyone remembers how to use "The Force Grip" in Star Wars: The Force Unleashed game, right?
Skip to 1:17
Notice that you use both analog sticks and you cannot move while performing this power.
From what I played I found that this particular power could be done better.
So now I will explain my idea (it isnt all that original but its a sulution) with the help of a some pictures.
WATCH THE IMAGE AND READ THE ACCORDING TEXT
1- So imagine this game where the main character has telekenesis (story isnt important, just the mechanics).
2- It is your typical FPS, with gunfights and stuff.
3- When the player HOLDS RB you go into "concentration mode". Kind of what the character in SW:TFU does when using the Force. So you cant move.
4- The character's left hand goes into screen and you levitate whatever you are pointing at. You can push, pull, you controll it.
5- The player will hold the controller with his RIGHT hand while HOLDING RB, using his left hand to control the objects.
6- While holding RB the player can use his thumb to control the right analog stick meaning that you can still control the camera.
7- The player can do a full 360º without that akward bending to the side thing, or pointing the hand to the edge of the screen.
8- Since the player is using his hand imagine the brutality of actually toying around with the enemy with your own hands.
9- Since Kinect can recognise fingers you could do special poses that would have some extra utilities, like making the object in control crush when making a fist.
10- Or even just having the possibility of doing whatever you want with the hand, even if it isnt usefull at all.
11- It wouldnt be very gimmicky if it had multiple sections where the use of telekinesis was needed, while still offering challenge and fun. Like trying to hit a helicopter with some debris.
12- And for the lolz, when too close to a enemy, having the ability of ***** slapping the enemy.
In the end it still looks like a gimmick, but the experience that you get wouldnt be the same if it was with a controller.
And it wasnt a dumbed down FPS, like those shooters on-rails "a la" Harry Potter, you know what I am talking about.
What do you think?
The way I thought of mixing Kinect and harcore gaming has been already spoken, it would be a hybrid, meaning that you would play with a controller and Kinect at the same time. The thing is that it would make Kinect look like a gimmick. If instead of throwing a grenade with a button you just do the motion with your arm it is gimmicky and soon becomes annoying. You get tired and it just isnt fun, its like throwing rocks.
So I thought of a way to make Kinect part of the game, something that would be as fun as shooting and dodging enemies with the controller without feeling that it restricts you.
So. everyone knows about this video, right?
Kinect seems capable of undestanding the fingers and have accurate results.
Now, everyone remembers how to use "The Force Grip" in Star Wars: The Force Unleashed game, right?
Skip to 1:17
Notice that you use both analog sticks and you cannot move while performing this power.
From what I played I found that this particular power could be done better.
So now I will explain my idea (it isnt all that original but its a sulution) with the help of a some pictures.
WATCH THE IMAGE AND READ THE ACCORDING TEXT
1- So imagine this game where the main character has telekenesis (story isnt important, just the mechanics).
2- It is your typical FPS, with gunfights and stuff.
3- When the player HOLDS RB you go into "concentration mode". Kind of what the character in SW:TFU does when using the Force. So you cant move.
4- The character's left hand goes into screen and you levitate whatever you are pointing at. You can push, pull, you controll it.
5- The player will hold the controller with his RIGHT hand while HOLDING RB, using his left hand to control the objects.
6- While holding RB the player can use his thumb to control the right analog stick meaning that you can still control the camera.
7- The player can do a full 360º without that akward bending to the side thing, or pointing the hand to the edge of the screen.
8- Since the player is using his hand imagine the brutality of actually toying around with the enemy with your own hands.
9- Since Kinect can recognise fingers you could do special poses that would have some extra utilities, like making the object in control crush when making a fist.
10- Or even just having the possibility of doing whatever you want with the hand, even if it isnt usefull at all.
11- It wouldnt be very gimmicky if it had multiple sections where the use of telekinesis was needed, while still offering challenge and fun. Like trying to hit a helicopter with some debris.
12- And for the lolz, when too close to a enemy, having the ability of ***** slapping the enemy.

In the end it still looks like a gimmick, but the experience that you get wouldnt be the same if it was with a controller.
And it wasnt a dumbed down FPS, like those shooters on-rails "a la" Harry Potter, you know what I am talking about.
What do you think?