balladbird said:
NuclearKangaroo said:
what does PC have to do with anything?
Nothing. Methinks the gentleman you quoted got upset and made sweeping generalizations about the character of the person he was quoting. As people do.
Honestly, Japanese support for the vita has been phenomenal this year. Conception II, Dangan Ronpa, Demon Gaze, Deception IV, Final Fantasy X, and with titles like Tales of Hearts, Senran Kagura, Dangan Ronpa II, and Akiba's trip all coming to it before the new year?
2014 has essentially transformed the Vita into a must-own console for any fan of JRPGs/visual novels, especially on top of the excellent PSP/PS1 classics on offer.
That said, it's not a fair comparison, yet. Vita's had a longer time on the market, and it took a HELL of a long time to start finding its groove. I'm as pessimistic about the long term prospects of the Wii-u as any internet denizen, but at least give it a fair shake at the market.
ill be honest, i feel sony has made much more for the vita than nintendo for the wiiu
i mean inviting all those indie devs onboard? thumbs up, not only are many indie games simple and graphically light enough to be ported to the handheld, but those indie devs can always use a few more peanuts, literally everybody wins with this move
PS+ being cross platform? nice, cross platform titles that you buy once for your PS3/PS4 and you can play on your Vita as well? nice, remote play? meh its ok, i guess some people could find some use for it
that being said its not enough yet, the haldheld is still severely lacking when it comes to backwards compativility and sony should stop treating the damn thing like its a mini playstation, it didnt work too well for the PSP, and i dont think it can work for the Vita either, make good games designed around the handheld, dont try to port big AAA games to the poor little fella
regardless i see some progress, Sony dont seem to learn from their mistakes that well but atleast are willing to try new things
i dont see that with nintendo and the WiiU, for a console thats arguably the most innovative of this new generation, nintendo's strategy with the machine couldnt be more outdated, it seems once they realized the WiiU wouldnt sell as much as the Wii, they simply tried to fire all their guns at once to see if they could attract enough customers to make the whole thing not a total waste of time, the thing is, this didnt work that well for the N64, and it worked ever worse for the gamecube, people who are only interested in nintendo games will keep buying the console like they always have, but they will be unable to attract many new customers with that strategy, i believe what most people want in a gaming platform, is a piece of hardware that can satisfy all or most of their gaming needs, sure exclusives are fine, but people also need their call of duties, their battlefields, their skyrims, etc, and of course, they want a good online service, and well altough im not very familiarized with the WiiU's online service, i think the only thing ive heard it has going for it its the fact that is free
by making the console so underpowered and having such a small playerbase, nintendo have thrown themselves in a hole from which i dont think they will be able to come out, of all the home consoles they have ever released, this might be the most 3rd party unfriendly of them all, previous consoles atleast had either the playerbase or the graphical power to make 3rd party titles and ports easy or worth it
3rd party is so important that both microsfot and Sony have designed their consoles around a PC architecture, why? because fucking everybody knows how to program for PC, and it means any 3rd party game released for either PC, PS4 or XBox One, is likely to end up in every single one of those platforms, as long as the platform can handle it, and running roughly at the same level, if anybody learn not to make weird console architectures last gen, that was Sony