It's not a Persona game without playing over a hundred hours, and then finding out that you picked the worst ending.
Nanako!
It's not a JRPG without having to wait an hour before an official battle sequence begins.
(Actually this isn't so much of a problem in some of the older JRPGs)
Nanako!
It's not a JRPG without having to wait an hour before an official battle sequence begins.
(Actually this isn't so much of a problem in some of the older JRPGs)