I know this wasn't directed at me, and the other person will probably also retort to this comment, but I disagree with both your belief that it was a majority of players and a minority. I personally have found an even split of people whom liked the game (Myself included) and people who vomit their own blood over Mass Effect 3. However, their is definately a minority of people whom even to this day, nearly a year after release are acting like the biggest cry babies and going on about how it ruined their life.bug_of_war said:And where this mystical "minority" is? how can you even know they are a minority? and even if they are (if you say that you judge this by looking how many people made the petition and how many bought the game) that still could mean that apathy had taken over the other ME3 players and did nothing except maybe return the games they bought, rather than complain because it would have been useless (specially for a company that was one of "the good ones" that did know how to write)
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Well, if it looks like a duck and quacks like a duck...it's a duck. The fans are acting entitled when it comes to the story of the game. Just because you enjoy a story does not mean that you own it or have any right to claim that the way it ends is wrong and should immedietly be re-written. Simple.DioWallachia said:The "Gamer Entitlement" excuse that the journalist made it all worse. What could have ended a year ago, was magnified and extended longer because more people are dismissed as "entitled" or "whiny".
They are like that because the BW got away with its crap and now nobody believes them. Of course they will try and try and try to re-open discussion until someone listens. To the outsiders, most discussions look like this:
They get away with this bullshit and nobody does anything about it? HAS THE WORLD GONE MAD????
bug_of_war said:How dare anyone expect that a company change the story of it's product simply because you (not you personally) didn't like it. If you don't like something, that is fine, you are rightfully entitled to your opinion
Your fridge example is blown way the fuck out of proportion. For starters, the only thing that Bioware faultered on with their promise was that you would not choose an A,B or C ending. Now, onto what they did promise. They promised the end to Shepard's story. Check. They promised the effects of the previous two games would resonate in the third game. Check. They promised they would have multiple endings. Check. They promised an action pack adventure with RPG elements. Check.DioWallachia said:How dare the customers for expecting the fridge they bought to ACTUALLY act like a fridge (keeping the food cold) that they thought it was going to act in the first place (instead, it emanates a cloud of Mustard Gas every 5 minutes)
Also, this may be a real shocker to you, but you can have opinions that are based on facts. (This water is wet, the sun is bright, these socks are cozy, etc.)
I can in fact argue that the opinion of the fans is factual, because I'm not actually making an argument: I'm making an observation. The developers themselves said that only the 3rd game would have ACTUAL branching on the narrative because doing so in the first game and building a narrative out of every single choice is a nightmare to code (apparently the other 2 didnt have enough to be even CONSIDERED by them as "branching narrative".) Of course, what the fans had was nothing diffent of what they already had before other than a bunch of meaningless cameos.
BW:Harbinger, say "hi" to the fans!
Harby: ...
Lets dismiss some of my arguments (or other arguments) while we are at it. The planned trilogy doesnt have a place here in the discussion because doing that shit before even the first game manages to sell anything is too risky. Ok, that is fine except that doesnt explain why BW would lie to the fans that already know and trust BW in doing just fine. But that doesnt explain why they couldnt even keep the same writers on the lead to make sure the shit is consistent in the long run.
And as for not having branching, well there IS branching but not what they said it WOULD have, it just the same as before. And even if this "technicallity" makes ALL promises automatically true, that would still be a bad move because the competition RPGs has more branching storytelling and more weight in the decitions, making ME3 a lackbuster product compared to others on sale.
But the tip of the iceberg is this: Your Paragon/Renegade score dictates what you character will AUTOMATICALLY say in the autodialog cutscenes. Let me reiterate: In a game that prides itself on choice and player agency, it decides to do the choices for you.
Onto what you said about the writers. It was established that Mass Effect has been a very carefully written and planned trilogy since day 1. However, it is improbable to write the entire trilogy before the first game, as in doing so means that if the game flops, you have just paid writers for work that will never see daylight and never make a profit. That means all that can be planned is a brief outline of the possibilities the story could branch out to. Now, why they got rid of the old writer/s, I don't know, but I do know that A LOT can happen in 5 years, causing rifts, issues etc in friendships and colleagues.
Now, about Harbinger seemingly just being a cameo character, I believe what Bioware did was better. The Reapers are beggining the cycle, WHY WOULD THE LEADER WASTE HIS TIME ANTAGONIZING 1 HUMAN WHEN HE IS LEADING A MASS GENOCIDE? It makes no sense for Harbinger to focus solely on Shepard when a) The Normandy is invisible to him. b)Shepard is constantly on the move. and c) He is currently leading the mass execution of space faring sapient lifeforms.
I have no idea where the auto dialogue scenes are in Mass Effect 3, I don't recall them ever popping up through my playthrough. I think you may be thinking of Dragon Age 2, that had auto dialogue depending on you dialogue choices. And as for the choices in Mass Effect 3, there were plenty. Save the Krogan, side with the Salarians. Choose the Geth over the Quarians, vice versa, or convince the two to listen to reason. Those are just a few examples of a game that had choice based decisions.
bug_of_war said:The gaming community are, in my eyes, have the mindset of a child. They go out and spend there money without thinking, and then when something turns sour they get angry. If you don't like something, don't pay for it. If it is something such as how Mass Effect 3's ending, then simply say, I didn't like it, here are my reasons, that's the end of that. I see so many people saying "I HATE HOW THEY MADE DAY ONE DLC" and when I ask them if they'll buy it they say yes. THAT IS WHAT GIVES THE GAMING INDUSTRY INSENTIVE TO DO DAY ONE DLC.
I disagree with you that Javik was an essential part of the experience for Mass Effect 3. I played through the game without him and enjoyed it to it's fullest. I then eventually got Javik just to experience some new dialogue on certain missions. I didn't find his inclusion to be essential to Mass Effect 3, I just saw it as a bonus bit of information, and this is coming from someone who played the series starting from game 1. I personally believed that the Prothean member was kinda meh, I felt that they should have stayed dead because they had their cycle, and this was ours. This doesn't mean I was opposed, I just couldn't care if I bought him on day one or day 70.DioWallachia said:Given the circunstances around DAY ONE DLC, where the fans thought that something as a Protean actually IS relevant to make the plot functional to begin with, AND the fans still thought that this will impact the "branching" of the narrative (this was before they played the rest of the game and noticed that it wasnt true.....and before the ending), it seems that buying it was the best choice for the full enjoyment of the game (unlike other DLCs that are just a bunch of skins of guns that dont bring anything new)
Now, i would have suggested to this people to just wait and watch Youtube to catch what the DLC will contain before purchasing it. It seemed like the ideal solution to me but then, i realised, that in this kind of looooooooooong game where some variables and gameplay are different for each player, most of the viewers will see the lackbuster presentation and branching of this DLC and say:
"Mnnn... maybe i am not seeing the good parts of the DLC and its impact on the plot BECAUSE the player here doesnt like Javik or he/she/it played differently of my super special awesome playthought that saved (and banged) everyone. I guess searching on Youtube for SPECIFIC decitions will take even more time and money than just purchasing the DLC already"
There is also the fact that most BW fans still thought that BW could still be redeemed after the Old Republic and Dragon Age 2 or that they are the last "bastion of innovation and creativity" in the industry (i am reminded of how Valve fans say that too) that they would have trusted this Day 1 DLC as long its THEM doing it (because they deserve the money)
Now yes, this is my opinion, but that is the beauty of artistic subjects, they are entirely subjective. So, while you and some fans appear to believe that he was a vital part of ME3 that would have made a lesser experience had he not been n your game, I know people whom played the game without him due to not believing he was vital to the story. The game, in the end showed no signs of fault or broken sections without Javik, hence forth it is quite deducible that Javik was not essential and was just an added bonus to the in-game universe story.
bug_of_war said:A recent example of gamers acting like children is with EA making micro-transactions in games. Many people jumped up and down crying about EA being greedy, however they completely ignored the fact that the transaction is completely optional and that you do not HAVE to pay for anything if you don't want to. Yet when I pointed this out, they angrily shouted at me that EA is a greedy business, seeming to forget the whole point of a business is to make money. It is not greedy if they give you an option, which, in most cases is what companies do.
So yes, gamers are possesive people and it is NOT a good thing that they are. It stops the gaming industry from moving forward, and makes the term gamer a term that I prefer to steer clear of.
Okay, please point out to me where there is an iron noose around your neck. After all, these "weak minded" cashed up people you speak of have obviously made the industry so bad that it is literally effecting you with every EA product you purchase. Lets have a look, have you at any point been forced to purchase ANY DLC to play a game from start to finish? NO, Dragon Age 2 and Mass Effect 3 are all complete games from start to finish on disc, and any and all DLC for them are just their to extend the longevity of the product. Lets move on to the micro-transactions in Dead Space 3. Have they said that the only way to craft items is to purchace the equipment with real money. NO, they have said that for the gamers that are struggling or are not fans of item management that they have the option to by pass this point in the game that they may not be enjoying. This doesn't effect players whom don't want to play though, it just means they will need to go through the item management system and look out for the bits and pieces needed.DioWallachia said:I will elaborate right now on what i left without answer up there: Yes, it is OPTIONAL........but it still preys on the weak willed, the kind of audience that a greedy entity needs, the audience that always falls on the trap of the marketing, and that audience is the one that doesnt have the mental capacity of having a fair fight, and that audience is somehow bigger than the rest of the gamer community combined.........and their wallet is bigger.
What we have here is the gaming equivalent of "The Prisoner's Dilemma": http://en.wikipedia.org/wiki/Prisoner%27s_dilemma
Even when we choose the option that benefit us (both Gamer A and B) in the long run, Gamer B still betrays us for a quick gratification. The thrill of victory is just too tempting fot these asshole that now inhabit our community. There NOTHING optional here, is like handing The One True Ring and calling it "optional" to use it against their creators. Bullshit!!! you are going to place THAT thing here and expect EVERYONE to behave? its like having 10 people where 1 is Frollo and the other 9 are Gollums, of course they are going to jump to the oportunity to use it!! that thing shouldnt even exist in the first place because it manipulates people in ways that we cant even imagine!!
Also, you say that its just a bussiness and its not being greedy. Oh yeah? lets pretend i am a reviewer and a producer is not....happy with the score i gave to the game. Then, in a cartonish sort of way, he turns around (his back is in front of me now) and makes a 1000$ dollar bill (lets pretend it exist) fall down behind his back and says: "Oh man, i believe i lost money and it must be in the floor somewhere. I hope that NO ONE *WINK* notices it by the time i turn around to find it!"
Under your logic, the extortion attempt here is OPTIONAL and i CANT call out this man as "an extortionist" for even TRYING this because he is just doing what comes natural (trying to succed at the expense of others)
Even if i dont fall for it, that doesnt mean that this guy isnt doing something wrong in the first place (on both the cases where i dont fall or not for the extortion)
And now onto your comment about the publisher bribing reviewers, that's not greedy, that's called bribery. Yes, the bribe causes an increase in the game score, and thus an increase in sales. However, lets look at a few little fun facts. I can tell you are reffering to IGN, a large gaming magazine that gave the score a 9/10 if I remember correctly. Now, lets look at a reviewers that are not as well known and thus extremely likely to not be paid off. For starters, Australian television game review show Good Game awarded Mass Effect 3 Game of the Year. Angry Joe, if I remember correctly awarded the game an 8/10. I believe the Escapist rated ME3 a 4/5, and as far as I am aware there have been no accusations of any of these 3 reviewers being bribed. So, while one company may have been bribed, looking at these three other reviewers I'd say that Mass Effect still stands it's ground on being a well above average game.
Yes, companies are going to try and get as much money as they can out of their consumers, but instead of crying about a business *GAAASP* SHOCK HORROR, ACTING LIKE A COMPANY THAT PAYS PEOPLE AND REQUIRES A PROFIT IN ORDER TO STAY ALIVE AND FUNTIONAL, just don't spend your money. While other people may be weaker willed then you, or just not give a rats ass and purchase it because they want to, that doesn't mean the company is a devil, it means they are a well formed and intelligent business that is thriving off of what they are currently doing. And, when the effects on you are still entirely optional, it's not extortion, it's a company trying to make money and you have every right to say no or yes.