It's psychological!

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Prof.Wood

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chromewarriorXIII said:
Tales of Symphonia. It's my favorite game because I was able to care about the characters early on and really feel like I was on an adventure with them. The story is amazing (IMO) and it's the only game that has made me cry both in sadness and joy in only a few minutes. I've always loved customization and ToS has just the right amount for me and the unique battle system makes the fights feel more tactical.
You sir just found yourself a new best friend!

Basically this but for vesperia also, the people behind the series can make you care a lot about the characters you play and that's a really good thing.
 

Neverhoodian

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Team Fortress 2:

Each class has a particular style of play that caters to a wide variety of preferences. I often find that my class selection changes from day to day depending on my mood. If I'm tense, I pick Heavy and unwind by clearing an entire room of enemies with the bullet-hose minigun. If I'm feeling a bit crazy, I go Pyro and start burning things. If I'm feeling charitable, I play Medic and help keep my team alive.

Usually I play Spy because I like the idea of helping others indirectly and messing with the minds of my opponents. My backstabs and building saps lessen the opposition on the front lines and spreads paranoia in the ranks of my enemies. Nothing give me a better feeling of satisfaction in the game than watching enemies run around in circles shooting at the air and each other trying to find me instead of trying to stop my team.

Also, I enjoy any game that has a sense of humor and doesn't take itself too seriously. In this regard, TF2 delivers in spades.
 

KefkaCultist

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Board said:
Chrono Cross. My first RPG and to this day my absolute favorite. The story was amazing to me, i remember playing it with my dad so much as a kid. The side stories and all the different characters and their different personalities. The element system and the different combinations you could do. The emotional connection i felt with the main character and all the twists and turns i followed him on.

Damn it i miss that game.
Strategy guide is sitting right by me, but the game itself is at my dads.
Don't even have a ps1, though.
Damn... Ninja'd on post #2

Chrono Cross wasn't my 1st RPG (thats FF7's title) but there was definitely something about the story and characters that I connected to. Plus, I kind of accept the possibility of there being alternate realities and I'm pretty sure that game plays a factor in why I think that.
 

Kenko

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Mount & Blade :Warbands. It's quite simple. I HATE LINEAR GAMES THAT FORCE ME TO PLAY AS A CERTAIN CHARACTER. An RPG should always be free and open, otherwise its not a goddamn ROLEplaying game, its a linear story adventure game with RPG elements. I simply love the freedom M&B gives me and the ability to make my own story and my own choices.
 

C95J

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Apr 10, 2010
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migo said:
It really is because it's fun. My favourite game is the favourite because I play it the most.
yeah same, sometimes that is the only answer.

Maybe the REAL question is what makes your brain interpret what is fun or not?
 

Kenko

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blakfayt said:
Kenko said:
Mount & Blade :Warbands. It's quite simple. I HATE LINEAR GAMES THAT FORCE ME TO PLAY AS A CERTAIN CHARACTER. An RPG should always be free and open, otherwise its not a goddamn ROLEplaying game, its a linear story adventure game with RPG elements. I simply love the freedom M&B gives me and the ability to make my own story and my own choices.
Linear RPGs (JRPGs you aren't hiding it very well honestly) force you to roleplay as if you buddy has skipped out on your latests D&D adventure due to an illness and you must now play his level 10 chaotic neutral fighter. Your free to make options in battle, such as whether or not you fight aggressively or whether you focus on buffing your allies, but you still have to stick to your friends choice of being Chaotic Neutral. Don't say a game isn't something just because you don't believe it to be, that's called unwarranted arrogance.
Because the only linear RPG's are japanese? Get your head out of yer arse. Who's arrogant? I simply explained why I liked M&B. If you want to take it as me bashing something you like then boohoo, keep it too yourself as I wasnt.
 
Jun 7, 2010
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Shadow of the colossuss. Wander is pretty much a blank slate personality-wise. Because of this, i didn't think of him as a person, i thought of him as me. Now. This person being me i had no doubt about the morality of the situation So the ending was a total shock to me and opened my eyes to the kind of stories games could tell. Also, that game uses music REALLY well.
 
Mar 9, 2010
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My favourite games just so happen to be Fallout New Vegas and Mafia 2.

New Vegas, Mafia 2 and LA Noire are the three games I've pre-ordered, the only three. All three games have the similar era setting of being 1950s, 1940s and 1930s respectively. I absolutely love these times settings and the two games that have been released are both great games. Because they're great games and I enjoy the time setting, I find they're my favourite games.
 

Riobux

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Eternal Darkness. It's really because of the various time periods, the sanity metre and the interesting story that reminds me of Lovecraft.
 

Moeez

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Limbo, the worst nightmare journey a kid could go through. The ambient music, movement, and blurry backgrounds suck you into this ambiguous and dangerous world. The lack of any dialogue and pure game storytelling immerses you like no other.
 

omega 616

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Biosophilogical said:
FFX. Wide variety of characters (so you can at least relate to someone). It's a story about love and optimism and all that jazz, as well as having a good conflict (Sin) and the over-throwing of a religious dictatorship (Seymour anyone?).
While I agree on the game, you missed a few things. Sin isn't the only conflict, the Tidus and Jecht story, the gang trying to stop Yuna from dying etc.

Seymour wasn't the religion, I can't actually remember his motives. Yu yevon was behind the religion to keep himself alive (if I remember right, it has been a few years since I played it).

Also, will people stop hating on Tidus? He is far from a whiny *****, anybody went through what he did would be an emotional wreck. From what I remember he mentions hating his dad a few short times, dwells on him never seeing home for about 20 minutes, mentions stopping the love of his life from dying, doesn't get all emotional when he finds out he is nothing but a dream ... if anything Tidus is an emotionless kid.
 

omega 616

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blakfayt said:
omega 616 said:
Biosophilogical said:
FFX. Wide variety of characters (so you can at least relate to someone). It's a story about love and optimism and all that jazz, as well as having a good conflict (Sin) and the over-throwing of a religious dictatorship (Seymour anyone?).
While I agree on the game, you missed a few things. Sin isn't the only conflict, the Tidus and Jecht story, the gang trying to stop Yuna from dying etc.

Seymour wasn't the religion, I can't actually remember his motives. Yu yevon was behind the religion to keep himself alive (if I remember right, it has been a few years since I played it).

Also, will people stop hating on Tidus? He is far from a whiny *****, anybody went through what he did would be an emotional wreck. From what I remember he mentions hating his dad a few short times, dwells on him never seeing home for about 20 minutes, mentions stopping the love of his life from dying, doesn't get all emotional when he finds out he is nothing but a dream ... if anything Tidus is an emotionless kid.
Seymour wanted to marry Yuna, and had the entire Yevon religion in his back pocket, so I can see "overthrowing a corrupt religion" being on the list
I wasn't disputing it shouldn't be on the list, just thats there is more going on than that.

I have always wondered why the guys with the dark aoens still kick your your ass, even though you have been proved right.
 

Biosophilogical

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omega 616 said:
Biosophilogical said:
FFX. Wide variety of characters (so you can at least relate to someone). It's a story about love and optimism and all that jazz, as well as having a good conflict (Sin) and the over-throwing of a religious dictatorship (Seymour anyone?).
While I agree on the game, you missed a few things. Sin isn't the only conflict, the Tidus and Jecht story, the gang trying to stop Yuna from dying etc.

Seymour wasn't the religion, I can't actually remember his motives. Yu yevon was behind the religion to keep himself alive (if I remember right, it has been a few years since I played it).
I figured Sin was a broad, one-word thing that covered most of it (they had to save Yuna from killing herself (while killing Sin); they had to stop Jecht (who was Sin), and probably most other issues like the Al-bhed - Yevonite conflict, what with the conflict being because of Sin).

As for Seymour, when you go to Bevelle, the Grand Maester or whatever he calls himself is dead himself, and agrees with Seymour's "Kill everyone, Sin is inevitable, rage-quit-life" policy. So I just figured that, in some way, almost every conflict was either related to Seymour or Sin.
 

omega 616

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May 1, 2009
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Biosophilogical said:
omega 616 said:
Biosophilogical said:
FFX. Wide variety of characters (so you can at least relate to someone). It's a story about love and optimism and all that jazz, as well as having a good conflict (Sin) and the over-throwing of a religious dictatorship (Seymour anyone?).
While I agree on the game, you missed a few things. Sin isn't the only conflict, the Tidus and Jecht story, the gang trying to stop Yuna from dying etc.

Seymour wasn't the religion, I can't actually remember his motives. Yu yevon was behind the religion to keep himself alive (if I remember right, it has been a few years since I played it).
I figured Sin was a broad, one-word thing that covered most of it (they had to save Yuna from killing herself (while killing Sin); they had to stop Jecht (who was Sin), and probably most other issues like the Al-bhed - Yevonite conflict, what with the conflict being because of Sin).

As for Seymour, when you go to Bevelle, the Grand Maester or whatever he calls himself is dead himself, and agrees with Seymour's "Kill everyone, Sin is inevitable, rage-quit-life" policy. So I just figured that, in some way, almost every conflict was either related to Seymour or Sin.
I get you, it just sounded like you brushed over alot of other details, no biggy.
 

lettri

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Oct 17, 2010
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Civilization 4

Empire building, gives me the illusion I'm in control, and when life otherwise sucks and I feel powerless, I go there and win, and feel like I'm worth my salt. Then, the next day, I run into my boss who tells me I didn't do something well, and I think "at least I'm good at kicking the Greek's a$$ and handing it over to them in just 20 turns!".