There's also little differences in dialoge depending on whether or not there's still enemies around. At the start of Lincoln (Bill's town) after you get through the forrest area, there's a section with two dormant clickers where you have to boost Ellie to the otherside of a locked gate. They have a little dialoge moment during this, but if the clickers are still alive they'll whisper it, and if you got rid of them they'll just talk in normal volume.Mikejames said:I liked how Joel and Elle would actually respond to miscellaneous messages they found in general. I can't think of many games that do that.
Same thing if you sneak past certain enemies instead of engaging them, you'll get 'Wew, that was close', or 'Good thing they didn't see us' type dialoge.