I've decided I'm not a fan of Japanease games...

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Cowabungaa

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Feb 10, 2008
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I don't either. In many way, especially storytelling and game mechanics, I just think that Japanese game design is extremely rigid, sometimes archaic even. I know that a love for tradition is a part of the Japanese culture, but in this case I can't say I like it. I remember a topic here of someone who compared the JRPG to an old style of Japanese theatre, and while he was an incredible douche about it, he made a fair point of it not really working in a videogame. I'm inclined to agree.

Then again, there's more games than just JRPG's that come from Japan, and I don't dislike all of them.

Oh and Vaulv101, it's "Japanese", not "japanease". Really I'd figure that someone who's mothertongue is English would pay a bit more attention to her spelling.
 

Gigano

Whose Eyes Are Those Eyes?
Oct 15, 2009
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Heh, what's described in the OP is coincidently the main traits of the exact kind of Japanese game [http://en.wikipedia.org/wiki/Visual_novel] I prefer. They do those quite well.

...though I can understand being a bit miffed about them in an freeroaming game. Like being served Sushi when you ordered a Banana split.
 

Dr.Panties

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Dec 30, 2010
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Ironic Pirate said:
Dr.Panties said:
You know what, fuck it. I doubt you're at all prepared to listen to a contrasting opinion, but I will respond to this in detail.

"Is it just widdle tooo hardy-wardy-woo-woo- for you, little fella"

Problem one. You start off by both assuming that I didn't like both games for their difficulty, and by expressing that in the most annoying way possible.


You're trying to insult me, but only cluing me in that I shouldn't bother expecting sanity, reason, or politeness from the rest of your post. I don't like Demon's Souls because it actually isn't that hard, it just makes you remember where all the automatic fail traps are.

I didn't like Vanquish because the combat felt incredibly weak and the story was terrible.

"No auto-aim or pop-up tips telling you when to reload your gun and blow your nose"

Problem two. I don't like auto-aim, and I don't care for pop-up tips. You really seem to be going with this difficulty thing, which makes the post even more unintentionally hilarious.

"Assassin's Creed games where he can just push forward and hold down one button to win. Oh, what a sense of accomplishment"

And here's where your second point emerges. "Oh, you don't like Japanese games? Well, then you must like western games which are awful and stupid and dumb and vapid and homogenized and wow, thesaurus.com is really helpful, isn't it?" I never told you what games I liked. I just told you a few that I don't, and you went totally apeshit, making all kinds of assumptions and ranting and raving like a lunatic. Seriously, I'm picturing you jumping up and down, screaming in impotent rage, which is very unbecoming of a doctor.

You'll notice I didn't make a blanket statement? I said "I tend not to like...." and sited several recent Japanese games I've played, and not enjoyed. Instead of, like a normal person, saying "Hmm, well you might enjoy instead..." or "Huh, I have to disagree..." you went fucking nuts and made all sorts of asinine assumptions, and (in a bit of hilarious hypocrisy) dissed western games a fair amount (and in ways that apply to Japanese games as well).

Even when you tried to be reasonable at the end you come off rude. I acknowledge that I haven't played every japanese games, but the ones I've played I have not enjoyed, for the reasons I stated. Instead of politely disagreeing, or trying to change my mind, you threw a temper tantrum, which doesn't prove anything. Your post doesn't make me think "Hmm, maybe I should..." it makes me think "Jesus christ, who pissed in his cheerios.
You need more irony in your diet, but pray, continue to regale me with justifications for your blatant generalisations. Watch out for those sparkly menus and oh-so-annoying HUDS that are in all Japanese games (oh, I mean, at least the ones you've played, as qualifying statements such as this absolutely make generalisations acceptable. Just ask all of my African American, Asian and homosexual friends.)

Furthermore, please continue to neglect the fact that Japanese games, developers, and consoles comprise (and have comprised) an overwhelmingly large portion of the foundation of modern gaming. Don't bother researching the origins of third-person perspective, attached cover usage, or any other of those multitudinous (I just made that word up, because I'm a thesaurus) groovy mechanics that feature so prominently in both Eastern and Western modern games.

You see, Ironic Pirate (oh, the meta-irony...so delicious), this wasn't a temper tantrum, trolling, or the result of someone pissing in my cheerios. This was an incensed response to an abjectly poor post- your post- that was full to overflowing with misinformed, ignorant statements (and yes, generalisations) masquerading as opinions. The structure of this response was a deliberate parody of any person that has expressed any idea in a similar way, and you went with that all the way, so good for you.

In layman's terms, this was me pissing in your cheerios.
 

Ironic Pirate

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May 21, 2009
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Dr.Panties said:
Ironic Pirate said:
Dr.Panties said:
You know what, fuck it. I doubt you're at all prepared to listen to a contrasting opinion, but I will respond to this in detail.

"Is it just widdle tooo hardy-wardy-woo-woo- for you, little fella"

Problem one. You start off by both assuming that I didn't like both games for their difficulty, and by expressing that in the most annoying way possible.


You're trying to insult me, but only cluing me in that I shouldn't bother expecting sanity, reason, or politeness from the rest of your post. I don't like Demon's Souls because it actually isn't that hard, it just makes you remember where all the automatic fail traps are.

I didn't like Vanquish because the combat felt incredibly weak and the story was terrible.

"No auto-aim or pop-up tips telling you when to reload your gun and blow your nose"

Problem two. I don't like auto-aim, and I don't care for pop-up tips. You really seem to be going with this difficulty thing, which makes the post even more unintentionally hilarious.

"Assassin's Creed games where he can just push forward and hold down one button to win. Oh, what a sense of accomplishment"

And here's where your second point emerges. "Oh, you don't like Japanese games? Well, then you must like western games which are awful and stupid and dumb and vapid and homogenized and wow, thesaurus.com is really helpful, isn't it?" I never told you what games I liked. I just told you a few that I don't, and you went totally apeshit, making all kinds of assumptions and ranting and raving like a lunatic. Seriously, I'm picturing you jumping up and down, screaming in impotent rage, which is very unbecoming of a doctor.

You'll notice I didn't make a blanket statement? I said "I tend not to like...." and sited several recent Japanese games I've played, and not enjoyed. Instead of, like a normal person, saying "Hmm, well you might enjoy instead..." or "Huh, I have to disagree..." you went fucking nuts and made all sorts of asinine assumptions, and (in a bit of hilarious hypocrisy) dissed western games a fair amount (and in ways that apply to Japanese games as well).

Even when you tried to be reasonable at the end you come off rude. I acknowledge that I haven't played every japanese games, but the ones I've played I have not enjoyed, for the reasons I stated. Instead of politely disagreeing, or trying to change my mind, you threw a temper tantrum, which doesn't prove anything. Your post doesn't make me think "Hmm, maybe I should..." it makes me think "Jesus christ, who pissed in his cheerios.
You need more irony in your diet, but pray, continue to regale me with justifications for your blatant generalisations. Watch out for those sparkly menus and oh-so-annoying HUDS that are in all Japanese games (oh, I mean, at least the ones you've played, as qualifying statements such as this absolutely make generalisations acceptable. Just ask all of my African American, Asian and homosexual friends.)

Furthermore, please continue to neglect the fact that Japanese games, developers, and consoles comprise (and have comprised) an overwhelmingly large portion of the foundation of modern gaming. Don't bother researching the origins of third-person perspective, attached cover usage, or any other of those multitudinous (I just made that word up, because I'm a thesaurus) groovy mechanics that feature so prominently in both Eastern and Western modern games.

You see, Ironic Pirate (oh, the meta-irony...so delicious), this wasn't a temper tantrum, trolling, or the result of someone pissing in my cheerios. This was an incensed response to an abjectly poor post- your post- that was full to overflowing with misinformed, ignorant statements (and yes, generalisations) masquerading as opinions. The structure of this response was a deliberate parody of any person that has expressed any idea in a similar way, and you went with that all the way, so good for you.

In layman's terms, this was me pissing in your cheerios.
It seems I have not expressed myself clearly enough. I have played, in recent memory, four Japanese games, two of which are in the same series. All of these games featured what I described. My post could be summed up as, "based on my admittedly limited experience, I agree." Now, as someone who thinks so highly of themselves, you could have then said "Oh, you haven't been playing the right games! Here is a list of Japanese games that do not feature those things..." to which I would reply "Oh, thank you, that is most helpful. You have, as a functioning and non-douchey member of society, made me less ignorant about the world, enriching my life in the process!".

Instead, you decided to post... something. It was as annoying to read as it was helpful, as rude as it was condescending.

You seem to picture yourself as battling the forces of ignorance, telling me that "Japanese games, developers, and consoles comprise (and have comprised) an overwhelmingly large portion of the foundation of modern gaming" a claim which I most definitely disputed in my original post, and you certainly haven't been putting words in my mouth this entire time. Oh no, not Dr. Panties, that master of the English language, that slinger of wit, that Debater of unparalled prowess.


You see, I never stated that Japanese games were bad, or anything similar. You seem to just enjoy trying to make me into some kind of strawman to get your pseudo-intellectual multi-cultural jollies off on.

Let me explain something. The topic title was "I'm not a fan of Japanese games", which I clicked on out of a sense of curiosity. After reading part of the OP, I surmised that it was largely about a game I haven't played, so I ignored it. I thought to myself "Hmm, out of all the Japanese games I've played, I haven't really enjoyed them, what a coincidence. And I've never enjoyed JRPGs either, maybe I just don't like most Japense games?" If I made it seem as if I was stating generalizations about all Japanese games, I apologize. I meant it to be that they were common among the ones I've played and read reviews of.

Ignorance is a lack of knowledge or information. I am, admittedly, ignorant in regards to Japanese game design, because most of my exposure to it has been negative. If you would care to help me correct my ignorance, I would much appreciate it. Otherwise, quit being a tool.
 

Mallefunction

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Feb 17, 2011
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I have the same problem. I hate long cut-scenes or scenes where literally characters just talk as text scrolls by. There are some games I make an exception for like MGS and Okami, but even then, I try to get through it as fast as possible.

Not to say that all Japanese games are bad. I have quite a few of them in my collection, but I honestly prefer less cut-scenes and Japanese developers are a lot more fond of them than Western devs.

For all of you getting butthurt over the fact that this guy doesn't happen to like Japanese games, get over yourselves. Let's face it, there are TRENDS in industries. Yes, not ALL Japanese games follow formula, but there are certain things that devs get attached to. For the Japanese, that's been long overdone cut-scenes, ridiculous linear stories, and crappy animu designs.

I mean, I can't
Aris Khandr said:
Katamari Damacy. That one is so delightfully strange, only the Japanese could produce it. And it is amazing.
YES! Love that game! So much fun! :333
 

UmJammerSully

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May 29, 2011
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"Japanese games are much more clumsily designed."

"Japanese games have drawn out stories."

"Japan makes far more shitty games than any other nation."


Sooooo many sweeping generalizations. Well...

Let's try making a list of just a tiny fraction of some much-loved Japanese games:


Donkey Kong
Metroid
Megaman
Double Dragon
Dig Dug |---The Retro Classics
Xevious
Excitebike
Pac-Man
Ninja Gaiden
Castlevania
Sonic the Hedgehog
Rocket Knight Adventures
Bonk's Adventure
Super Mario 64 |--- 90's Platformers
Yoshi's Island
Kirby Super Star
Wario Land
Klonoa
Tomba!
Ape Escape
Street Fighter
Tekken
Guilty Gear |--- Top Fighters
Virtua Fighter
The King of Fighters
Darkstalkers
Blazblue
Marvel Vs. Capcom
Soul Calibur
Dead or Alive
Final Fantasy
Dragon Quest
Secret of Mana |--- Legendary JRPG's
Golden Sun
Chrono Cross
Legend of Dragoon
Tales of Eternia
Persona 3
Xenosaga
Kingdom Hearts
Final Fantasy Tactics
Fire Emblem |--- Tactical RPG's
Valkyria Chronicles
Disgaea
The Legend of Zelda
Shadow of the Colossus
Okami |--- Superb Action and Adventure Games
Shenmue
Metal Gear Solid
Resident Evil
Devil May Cry
Warioware Inc.
Katamari Damacy |--- Quirky and Innovative
Pikmin
Parappa the Rapper
Super Monkey Ball
Jet Set Radio
Animal Crossing
.....
....
...

You get the idea, There's so much more that I could fill the entire thread with superb Japanese games in a staggering variety of different genres. This really isn't a secret, it shouldn't need to be pointed out.

My point being: It's incredibly difficult for me to believe that there could be anyone on this forum that doesn't enjoy any of these games, and that generalizing Japan's entire gaming industry based on your experience with a few games is incredibly narrow-minded, and likely means you haven't played many Japanese gamnes.
 

TrevHead

New member
Apr 10, 2011
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Man im so pissed, ive had just wriiten out a very lengthy and time consuming replay only to have the have an Opps internet could not connect message FFS!

Anyway, here is the short version. The big difference imo with Western and Japanese is that the west makes games that can be widly different from each other so are made to be more forgiving for noobs. Japanese on the otherhand due to staying with retro genres tend to be more about refinement and change from slow evolution, because of this the games tend to expect the player to be an veteran of the genre and is unfrendly towards noobs.

However with each genre there is a multitude of sub genres all catering towards different tastes, so anyone who is looking to get into Japanese games needs to do his homework and know what it is he is looking for. Take JRPGs, theres Dungeon Crawlers, Turn based battles like Final Fantasy, Hybrids like Tail series, action / hack n slash ike Zelda or Ys. Then you have cooking, farming, exploration, linear, dating / romance, shop commerce (like recettear), breeding (chickobos), crafting, stat heavy (like persona) stat lite (Last Remnant) or whatever extra gameplay mechanics you can think of. Or with different types of artwork, cutscenes, story.

Like I said anyone wanting to get into Japanese games needs to do his homework and tryout many different games as know what the subgenres are there will make it easier in finding something you like. For noobs try the games that are more aimed at the kiddies, so Nintendo is a good place to start imo.

Its importanat to have the correct mindset and attitude when trying knew genres out, games are made for widley different player types.

Just dont expect to the first Japanese game you play will be something youll like, it doesnt work like that.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
6,157
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mireko said:
Vault101 said:
so my question is how do you feel about Japaease games? (not just RPG's) are there any you like?
Japaeaeaeaeaeaeaeaenean has a very diverse game industry, your generalization doesn't really make any sense. What about Dmaenonaeson's Sioajepspuls? What about the Shaeoldn Maerhgneaemi Tarneaisei series? What about aheviery afevuccking acarcade gmae ever?

Hell, what about Baryonaetarrtnrea? Varnqarsasrkrstjrsktjpntrskhpsxtkrhyghah? MardgbnsireugfbaowsihdroawdfaljwrdokasweFAEg?

Ok, I'm done now.
*snort*

But seriously you don't like 'Japanese games'...You do know that Space Invaders is Japanese right? Made by Taito. The game that reputedly introduced the idea of games that got progressively harder. Who knows where we would be without that.

Japanese games are not just JPRG's that's why they are called 'JRPG'S and not just 'japanese games'.

So you hate every single game from Nintendo (which pretty much saved gaming in the 80's), Capcom, Sega, Namco, Square Enix, and Konami? I call shenanigans on you madam.

I'm tempted to think you are joking as I have seen posts from you before and you have been much more accurate with grammar and spelling.