DarkenedWolfEye said:
Well, just coming from that Escapist video 'The Myth of the Gun', I have a theory.
Japanese game developers feel the need to create the characters for you and, through them, master the game as your character masters his abilities. If they're giving you a role ready-made, it has to be an interesting role, so that you'll want to keep playing. American developers, on the other hand, prefer blank slate characters so that their audience can project themselves on to what they're doing.
Just a thought off the top of my head; I'm not saying I'm necessarily right.
Well, that's certainly true for Bethesda's RPG's, and also table-top games like D&D, the emphasis in these RPG's is making your own characters and playing them rather than playing AS a certain pre-made character.
Generally though, i've always thought the Japanese were good at characterisation, and that comes through in a number, but not all, of their games, and same for their anime. Overall, the general quality of Western video game characters maybe isn't quite as good as Japanese ones because so many Western game characters are gritty, macho soldiers. Then again, notable exceptions include John Marston, Big Daddy, Nathan Drake, Lara Croft, Faith Conners and Cole Phelps. Baically, when Western dev's arn't making FPS's, they can make decent characters.
Still, if you look at Western literature and films then you could compile a massive list of intriguing and well developed characters. Beowulf, Sherlock Holmes, Ellen Ripley, the Doctor, Amile, Dr Frankenstein and numerous Shakespeare characters for instance.
Coming to think about it, you could also include Western god's whom seem to be pretty interesting and complex characters- Thor, Zeus, Loki and Wotan come to mind, but i'm sure Oriential god's are just as interesting as Western ones, if you count them as fictional characters.