Jim Sterling and the Mystery of the Missing Review Copy

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Ratty

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Eh, he's a smaller entity now. I'm sure he has a bad wrap with Japanese devs after how unprofessional he was in his videos on Konami. But while that would be enough to justify not sending him one, no company owes anyone a free review copy, I highly doubt that's the reason he didn't get it. They probably simply ran out of review copies before they got down the list far enough to send him one. He has a dedicated fanbase certainly, but he doesn't have the mainstream reach he did as part of destructoid or the escapist.
 

NerAnima

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DoPo said:
NerAnima said:
There isn't necessarily a strict set of rules for that, or at least I think there shouldn't be. Hopefully this makes sense to someone.
If a game looks like a duckshit, swims like a duckshit and quacks like a duckshit for, say, half its length, it's most probably going to be shit by the end of it, as well. That's a more concise way of putting it.
Yep, and a lot easier to understand than anything I rambled on about; thank you for that, kind sir. :)

But the second reason sounds so unlikely it's ridiculous; it's far more likely that, since he's an independent games journalist now, Square Enix overlooked him, as some do with Angry Joe. Occam's Razor does work here.
 

Frankster

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Tbh I feel this is a non issue and was surprised Jim even bought it up as if he expected review copies to be handed to him even though there is no reason for it, and was even more surprised at Total Biscuit's reaction (I know we are trying to keep gamergate stuff out of it but I just felt he is being a massive hypocrite here considering his stance on other issues) to all of this.

Jim isn't an official paid reviewer anymore and his youtube channel has less then 200k subscribers. AngryJoe has close to 2 million and doesn't always get reviewer copies either.

I don't see why there would be an assumption game companies would single him out for review copies one way or another because though we are familiar with him due to his time in the escapist a youtube reviewer with less then 200k subs isn't really all that important or notable.

It's all about the views and Jim just doesn't have enough of them to be considered a major youtube game personality.

Dunno about the FFXIII but I'd be very surprised if that had anything to do one with why Jim didn't get an early review copy, I'm more inclined to believe it's because he simply isn't important enough.

Finally I was under the impression his patreon was to cover expenses such as buying game. It must suck for him not being able to get advance copies and have to compete with other youtube personalities all trying to get reviews out early after buying the game on day 1 like normal people, but that he should have expected this when he went solo. If he can fight his way to the top of the youtube reviewer pack I'm sure those freebie review copies will come flowing again but in the meantime, can't be surprised if they don't.
 

Tsun Tzu

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Reason for not getting a copy aside:

Just buy your own when it releases, Jim.

Christ, he's making 10,000 a month from Patreon. Him. Himself. Alone. It's not a company. It's just him. That's...yeah. I think he can afford it.
 

The Lunatic

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LostGryphon said:
Reason for not getting a copy aside:

Just buy your own when it releases, Jim.

Christ, he's making 10,000 a month from Patreon. Him. Himself. Alone. It's not a company. It's just him. That's...yeah. I think he can afford it.
Yeah, pretty much.

I think him being independent is really quite a good thing overall.

Whilst, yes, it does mean he misses review copies, it allows him to take an angle which is (Hopefully) as independent as possible.

I don't particularly agree with him, nor really like his tone of reviews these days, but, I think being an independent is the best fit for him.
 

Fappy

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LostGryphon said:
Reason for not getting a copy aside:

Just buy your own when it releases, Jim.

Christ, he's making 10,000 a month from Patreon. Him. Himself. Alone. It's not a company. It's just him. That's...yeah. I think he can afford it.
Maybe I missed the tweet or something, but people seem to be under the impression that he's really mad/offended about this. I am fairly certain that he just mentioned that he didn't get one and TB replied with an angry tone on Jim's behalf.

From what I can tell Jim himself is only slightly miffed.
 

Therumancer

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Well, Jim is in an awkward position, partly one of his own making. To be honest he's not that big a fish any more, previously he had the exposure of sites like Destructoid and The Escapist who are pretty big time in this arena, reaching a lot of people. As a general rule small independents like what Jim is right now don't get all the bells and whistles like early review copies that those working for well known websites or actually seeing hardcopy distributed. Jim is in a position right now where a company like Square-Enix sending him review copies legitimizes his position and benefits him greatly, where in comparison Squeenix isn't getting all that much from him, the companies that deal with reviewers tend to do it because they benefit from it. Looking at Jim's Youtube traffic you'll notice a lot of his reviews and such wind up with something around 20 to 30k views, compared to someone like say Total Biscuit who has 400k and is a fairly big deal. What's more it doesn't seem a lot of people are exactly forming a Jim Sterling cult of personality and showing up by the numbers, odds are a lot of those people "hitting" Jim also overlap heavily with the big indie personalities, so catering to Jim doesn't exactly give them a lot of exposure.

Of course one also has to look at Jim's behavior as well, a lot of the same things that make Jim appealing to those who ARE his fans are reasons why a big business probably doesn't want to have much to do with him. I agree with his corporate criticisms for example, but those same big gaming companies are probably greatly amused that he lost his platform and don't want to build him back up. When he was at The Escapist they pretty much had to tolerate him if they wanted the traffic the site brought in, which has been fairly decent, despite falling off a lot last year for a lot of reasons, it's still a site people had heard of and was reaching a lot of people within geekdom. What's more despite how amused some people were about it Jim's behavior with the whole "Slaughtering Grounds" thing was hardly professional, granted the company that fired back at him was being a bunch of twits, but he got right down in the gutter with them, and really I can see why a company doesn't want to actively invite someone like that, especially combined with the anti-corporate sentiments, to review their product. Then of course there is the whole political angle to this via "Gamers Gate" where simply put the left wing SJW tendencies just aren't being tolerated as much as they used to be, for a disorganized movement GG did a lot for awareness, and the savvy realize that this is probably going to be fought again and this time GG supporters will likely be a lot better organized and focused. Jim wasn't just a social liberal, he's someone who publically off site was upset because his employer was not censoring people he didn't agree with and felt should not have a platform. Right now that puts him in a rather shaky position, he's lost his big platform, and even though he might build one just as big, right now nobody is in a hurry to build one under him, especially in combination with other things. Then finally, and perhaps just as importantly one has to look at Jim's style, this is a guy who has insulted the anti-gay community in the way he reported on Mass Effect, mimed sex with a blow up doll with "Alien Colonial Marines" taped to it's face, and done perverted things with Amiibo figures. He doesn't go as far as a lot of shock performers in other media, but on some levels he's sort of like the Andrew "Dice" Clay of video game reviewing, a lot of the audience might laugh right along with him (I think he's hilarious for example even when I disagree with his point) but he's not exactly someone a corporation wants representing their product when they have a choice. Jim probably could have overcome any one of these myriad things and gotten his review copy, but taken as a whole it's not surprising he's not being thrown more of a lifeline.

For Jim the big thing is that he needs to become popular on his own and build up his average hits to "Total Biscuit" like levels on his own merits. If anyone can do that it's Jim. I do not think many people within the industry are going to be lining up to help him build that platform however, he's going to have to get there and then those people will shw up when he has the audience again.

That's just my opinion however, to be honest I don't think his involvement with previous Final Fantasy games is much of a factor, since he's hardly the first reviewer to be griped at for not finishing a game, or lying about how much time they put into it. Reviewers get caught by users doing stuff like that all the time and it usually amounts to nothing unless they turn everyone against them.

Despite how it might sound at times I like Jim, even though on a political and social level we probably disagree on most things, and I've gotten the impression he has some awareness of me and doesn't like me much. I do hope for his success and recovery, but it's going to be an uphill battle.

Jim tends to be pretty talented and can be pretty funny, my suggestion for him at this point might be to retire Jimquistion, and stop appearing directly in his videos. If he could get someone else to be a front man for him and largely help with material, or work through something entirely animated or whatever, he might be able to get a new start especially if people don't realize immediatly that it's him, he could then get away from a lot of the bad will he probably inspired from gaming companies, at least until he built up a following again. Simply put he's actually carrying a lot of baggage around on his shoulders right now, most of it was stuff he brought on himself when he had a platform big enough to deal with it, but now that he's lost the sponsorship of a large and well travelled site, I'd imagine he's feeling that weight, and indeed might not have realized how heavy it actually was. A new start might benefit him a lot. I myself have often contemplated retiring my Therumancer identity, I've been Therumancer for several decades, who I am is not a deep dark secret as far as such things go as I haven't gone through any huge lengths to hide, and I'd imagine I'd be easy to Dox if anyone really gave a crap. That said known as "Therumancer" I tend to carry a lot of weight myself at times believe it or not, even if I'm not as well travelled as I once was (and haven't been for years). Jim is on a whole different level though, and in his case it's a matter of livelihood not simply feeling old and tired.

That said, who knows, maybe Squeenix will come around. If not he does have good will in the indie scene, and he might be able to dedicate himself to doing indie games. Though if he does that he's going to have to actually find some good games to promote rather than just covering things that are shades of bad. Protecting consumers from bad games is a good thing, and I appreciate it, but at the end of the day if your going to do the whole gaming personality thing for a living you actually need to get some game creators on your side, to do that with integrity means finding good games and lionizing them, as opposed to the way some people do it where they will pile praise on steaming turds for profit.
 

Tsun Tzu

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Fappy said:
Maybe I missed the tweet or something, but people seem to be under the impression that he's really mad/offended about this. I am fairly certain that he just mentioned that he didn't get one and TB replied with an angry tone on Jim's behalf.

From what I can tell Jim himself is only slightly miffed.
I didn't think he was particularly upset about it, as that's not what I got from the OP.

Just saying, really, that it shouldn't be a problem anyway. He certainly doesn't need free advanced copies, especially considering he already has a pretty big fan base established that'll go to him whether the review is a bit early or a bit late.

As for TB, last I heard, he was in his last round or two of chemo and kinda forewarned people he'd be cranky as fuck for a while. That, or he's just being a tosser and throwing out some misguided 'defense' for a friend.

Further...I mean...it's 10k a month! 120k a year! I'd throw half of that at charities, then live comfortably and happily (with many a full price game at my finger tips) on the rest.
 

Fappy

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LostGryphon said:
Fappy said:
Maybe I missed the tweet or something, but people seem to be under the impression that he's really mad/offended about this. I am fairly certain that he just mentioned that he didn't get one and TB replied with an angry tone on Jim's behalf.

From what I can tell Jim himself is only slightly miffed.
I didn't think he was particularly upset about it, as that's not what I got from the OP.

Just saying, really, that it shouldn't be a problem anyway. He certainly doesn't need free advanced copies, especially considering he already has a pretty big fan base established that'll go to him whether the review is a bit early or a bit late.

As for TB, last I heard, he was in his last round or two of chemo and kinda forewarned people he'd be cranky as fuck for a while. That, or he's just being a tosser and throwing out some misguided 'defense' for a friend.

Further...I mean...it's 10k a month! 120k a year! I'd throw half of that at charities, then live comfortably and happily (with many a full price game at my finger tips) on the rest.
Patreon numbers are notoriously unreliable, but I don't doubt he's making at least 75% of the listed amount. If I were him I'd probably use a lot of that money to expand my content and give what remained (that I didn't need) to charity :p
 

Jamash

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I don't find it odd that he wasn't sent a free review copy, but I do find it a bit odd that he hasn't used any of his $10,000 a month Patreon money to procure his own review copy.

As I understand it, his Patreon is set up so that he can continue to deliver the same reviews as he could when he was employed, and effectively his backers are his employers now instead of publications like Destructoid and The Escapist.

If people are paying him a monthly salary to be a professional games reviewer, then surely he owes it to his backers to use some of that money to procure games to review and give them the reviews they are paying for?

Why couldn't he have contacted Square Enix on his own initiative when he knew the game was being released and offered to buy an advanced review copy and pay for shipping so that he could provide the review of the game people are paying him to provide?

If he really is getting $10,000 to review games and continue his profession, then $60 or so is a drop in the ocean, it's only 0.6% of his monthly budget... but if $60 out of $10,000 is too much for a games reviewer to spend in order to review the latest big Final Fantasy game, then what exactly are people paying him that money for? Is it really just some kind of weird welfare system rather than an alternative means of funding and employment?
 

Kingjackl

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I think this is a non-issue that only got big because of TotalBiscuit's comments.

From the looks of it, it's just another minor inconvenience Jim has had to deal with since he became an independent critic. He certainly seemed unperturbed by the whole thing, and it's not as if he can't just get his own copy of the game if he wants to. That said, he did point out on Twitter that a select group of laughable imbeciles were jumping on this as a victory against him, so I understand why TB got involved. And while I might occasionally have a problem with TBs hotheadedness when it comes to Twitter, he is definitely right in saying that you shouldn't take joy in a voice being silenced because you disagree with them, especially if it's a voice like Jim Sterling, who is opinionated, but ethical.
 

briankoontz

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K12 said:
Do people really need to "prove wrong" people who don't like the same thing as them?
The internet answers with a resounding YES. The more different or dissimilar a person's tastes or attitudes are from another, the more they are scrutinized, picked apart, and otherwise annoyed for at best dubious purpose.

The same thing happens off the internet, to a lesser extent.
 

Fishyash

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I don't really care how Jim feels about it, and to be honest it's not a big deal on its own. Generally though sending review copies to critics before game release not only helps the critics it helps the consumer. People who care about Sterling's opinion who are interested in the game will be affected by this too. Generally speaking, denying review copies is anti-consumer.
 

DoPo

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The Lunatic said:
I'm personally of the opinion that if you're being employed to play games, the least you can do is spend the "Last 30 minutes or so" as he puts it, on the game, and finish it.

I mean, it was his job, after all.
I thought his job was to give opinions on video games, not to literally just play them till the end. Even testers aren't (necessarily) paid to do that. I'm not aware of any actual job that requires finishing a game.

The Lunatic said:
I don't think it would have affected the outcome of the review
So, it's useless effort

The Lunatic said:
nor do I think it was a particularly unfair score.
So it's useless effort.

Would you also say that since somebody is paid to...do something to do with a game[footnote]Since, as I established, Jim is not literally just paid to play the game[/footnote] they have to, say, sit and watch the idle character for 20 minutes to see all their idle animations? Or try and hear every single possible line in a game through gameplay? Or otherwise try to cover as much as the game as possible, even if it's not going to help them in any way?
 

NPC009

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DoPo said:
I thought his job was to give opinions on video games, not to literally just play them till the end. Even testers aren't (necessarily) paid to do that. I'm not aware of any actual job that requires finishing a game.
Yep. I've had a few assignments where an editor explicitely told me I was to finish the game before handing in my review and I know some smaller sites that require reviewers to finish every game (and give them plenty of time to do so), but it's not a requirement in general. Of course it's a good idea to atleast try and complete the game, but sometimes you just can't or don't need to.
 

Popido

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Reviewer should always finish the game before reviewing it. Time is not an issue. If time IS the issue, its not the review they're selling.

If after playing an 30h game for 15h, you find out that the game is shit and continues to be shit, you dont' drop it. You play through the whole game to find out HOW shit it is, and then write a review about how shit the game is. If for some reason you don't finish the game, you need to mention it and accept that your reviewing failed.


And review copies, they are purely marketing. No one is entitled to receive them. If sending out review copies nets up to bad PR, you don't do it. The problem with these so called reviewers is that once they recieve said copies, they work for the PR, not with the PR. Review copies are an deal where both parties seek to gain PR. Reviewers need to be the bigger guys here. Publishers come for you, not the other way around. If you have to beg publishers to give you copies, you're not independent.
 

The Bucket

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Fishyash said:
I don't really care how Jim feels about it, and to be honest it's not a big deal on its own. Generally though sending review copies to critics before game release not only helps the critics it helps the consumer. People who care about Sterling's opinion who are interested in the game will be affected by this too. Generally speaking, denying review copies is anti-consumer.
Well yeah, but are they obligated to send them to literally every critic? I dont see this as Jim being denied one, he doesnt have the reach of a big website anymore, and he does his actual reviews on his own website which presumably gets even less hits than his Youtube. I have no idea why this is a big issue unless i'm missing something.
 

The Lunatic

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DoPo said:
I thought his job was to give opinions on video games, not to literally just play them till the end. Even testers aren't (necessarily) paid to do that. I'm not aware of any actual job that requires finishing a game.
Incorrect, testers are requested to finish a game, front to back. They're also often not allowed to play their own music whilst doing so, to check for audio bugs, frequently, they have to start over as a new build arrives before the game can be completed.

I know this from having friends who've worked these roles. It's not much fun.

As a reviewer, you're absolutely not paid for your opinion, and opinion can be found anywhere on the internet, what you're paid for is an Informed opinion, and how can one claim to be informed if you haven't completed the game? Sure, you're not paid to play the game, but, it's clearly implied that your opinion has to be worth something, and I can't personally see the value in an opinion which isn't fully informed.


So it's useless effort.
In this instance, I don't believe it would have made much if any difference. But, that's not to imply it to all further instances.

Consider ME3 for example, if you missed the ending of that, you'd have a significantly different review than somebody who did.

Would you also say that since somebody is paid to...do something to do with a game[footnote]Since, as I established, Jim is not literally just paid to play the game[/footnote] they have to, say, sit and watch the idle character for 20 minutes to see all their idle animations? Or try and hear every single possible line in a game through gameplay? Or otherwise try to cover as much as the game as possible, even if it's not going to help them in any way?
If it's a game about idle animations, sure.

Just as if it's a game about story, in the case of FFXIII, the expectation is you've experienced all the story has to offer.

Nobody is asking for a "100% review", so bringing that up is just hyperbole, but, the main elements of the game should be fully experienced before a review is "complete".

Games driven by story have a lot of cross over with movies. Especially a game like FFXIII. I wouldn't trust a reviewer who walked out at the end of a movie, just as much as I wouldn't trust a reviewer who stopped playing before the end of a story-driven game.
 

rcs619

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EternallyBored said:
Silvanus said:
The Lunatic said:
Jim Sterling Lied about playing Final Fantasy XIII, and gave it a bad review too!

Now, obviously, giving a game a bad review would be terrible grounds to disqualify any person from reviewing future games. Especially games like FFXIII. However, the fact of the matter is, Jim outright lied with his playtime for the game, a lie revealed by his PSN achievements, which upon discovery he made private.
Is this just based on his lacking the achievement? Perhaps he just didn't sync them.
Shit if that's all it takes to accuse someone of not beating a game then I've got dozens of missing achievements and trophies for games I beat. Due to account transfers, hardware failure, not synching, or just shutting the game off right when the credits start before getting the thing, I just don't give a shit about useless marks on my profile announcing my progress in a game.

Even if he did lie, I'm still going to say that there is a 90%+ chance that the answer is the first theory as I've heard plenty of stories in the past about Japanese companies being stingy with review copies, there is little reason to believe the second scenario as plenty of people that panned FF 13 are probably still getting review copies.
Also, who cares of he actually beat the game or not? You don't have to beat a game in order to review it. It's a nice bonus, sure, but most games toss all their mechanics at you in the first few hours, and if you can't determine whether a game's story is good or not within the first few hours, you've failed as a storyteller. Game reviews are for the consumers, to inform them whether or not something is worth their money, not to analyze every tiny detail in an in-depth critique (if you are planning on doing the latter, then yes, beating the game is much more important). Final Fantasy XIII does "get better" in the last third, but that still doesn't save it from being linear, mechanically shallow and generally poorly written, and honestly, a 4/10 isn't all that far off from what I'd have given it.

As for the lack of a review copy, I think it's most likely just because he isn't affiliated with a big network any more. He used to be the head reviewer at Destructoid and the Escapist and while he has a pretty decent fanbase as an independent, he just doesn't have those big names behind him any more. There's also the fact that the Japanese game industry tends to be very... oldschool, when it comes to the media, and has some of the biggest issues when it comes to adapting to new forms of media. Just look at how Nintendo has acted in regards to youtube, or the way SEGA has gone a bit nuts with video takedowns here and there.