Jim Sterling Plays Terrible Game, Angry Dev Reposts Video With Response UPDATE 2

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Fsyco

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Zachary Amaranth said:
Fsyco said:
It isn't. The language he uses is too genuine, and his logic seems too internally consistent. This is exactly what delusions of grandeur look like.
Never underestimate the power of Poe's Law.
Even if it is satire, there's no element of irony or self-awareness. It's bad satire. He's not parodying indie dev meltdowns, he's just having an indie dev meltdown. He's doing the exact same (well, similar at least) things that other people have done. If this is all an intentional joke, he forgot the funny parts.

[Kira Must Die said:
]I gotta say, that is really, really pathetic.

Such an immature, childish way to respond to criticism.
This guy's entire self-image revolves around the delusion that he's a great game designer. He's special and the world should treat him like he's special. When Jimmem Dafoe challenged that delusion, this guy probably threw a temper tantrum in real life before doing his whole "Review the Reviewers" thing. It wasn't just criticism of his game, it was an affront to the meaningfulness of his existence. Hence, the lashing out.
 

[Kira Must Die]

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Sep 30, 2009
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-Dragmire- said:
Loonyyy said:
Pretty sure that background image, the watercolour-y figure, is stolen. I'm pretty sure I've seen it elsewhere.
I grabbed this from a link in the youtube comments for Jim's counter vid.





I believe this is the original artist's site.

http://pekka.cgsociety.org/art/forest-troll-fairy-tale-2-2d-449595

I have read that someone who knew the artist said that the artist never gave permission to use the image but that's just a comment on the internet which may or may not be true.

[small]I read that a guy knew a guy that said a thing... damn, self, excellent writing there.[/small]
That would be funny if it's true, considering what the guy said in the second response video about not asking permission and copyright infringement.

Fsyco said:
[Kira Must Die said:
]I gotta say, that is really, really pathetic.

Such an immature, childish way to respond to criticism.
This guy's entire self-image revolves around the delusion that he's a great game designer. He's special and the world should treat him like he's special. When Jimmem Dafoe challenged that delusion, this guy probably threw a temper tantrum in real life before doing his whole "Review the Reviewers" thing. It wasn't just criticism of his game, it was an affront to the meaningfulness of his existence. Hence, the lashing out.
And hence why I call it "Pathetic," "Immature," and "Childish"
 

Mezahmay

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Dec 11, 2013
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I was a little disappointed by the second dev video. I was really hoping the dev would put even more text over the last video's text. I really could have used the laugh.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
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I'm not Jim Fucking Sterling, son but I definitely approve this thread. What a douchebag.

Zachary Amaranth said:
[

Hey, it worked for Andy Kaufman, and he didn't even have to pretend not to know what a shift key was.
However Andy Kaufman was playing a long con and actually had style. This is taking the worst immaturity levels on the internet and compacting them into a diatribe on how a non-review should have been "researched". I don't think Kaufman would have stooped to that level of stupid, the man was a genius way ahead of his time, and the best wrestling heel ever.
 

Something Amyss

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Dec 3, 2008
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canadamus_prime said:
Sure. "He slammed my game into the ground, he must be unethical." Seems legit. ¬__¬
Isn't that what most of the "ethics" complaints have been about? "This guy said this thing I don't like!"
 

Something Amyss

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Dec 3, 2008
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Imperioratorex Caprae said:
However Andy Kaufman was playing a long con and actually had style.
That's the beauty of it. You're just not in on the genius that is the Slaughter Grounds.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
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Zachary Amaranth said:
Imperioratorex Caprae said:
However Andy Kaufman was playing a long con and actually had style.
That's the beauty of it. You're just not in on the genius that is the Slaughter Grounds.
We're delving into post-post-modern satire here I think... thats grounds full of non-bugged landmines I think.
 

Loonyyy

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Jul 10, 2009
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-Dragmire- said:
Loonyyy said:
Pretty sure that background image, the watercolour-y figure, is stolen. I'm pretty sure I've seen it elsewhere.
I grabbed this from a link in the youtube comments for Jim's counter vid.





I believe this is the original artist's site.

http://pekka.cgsociety.org/art/forest-troll-fairy-tale-2-2d-449595

I have read that someone who knew the artist said that the artist never gave permission to use the image but that's just a comment on the internet which may or may not be true.

[small]I read that a guy knew a guy that said a thing... damn, self, excellent writing there.[/small]
Yeah, I looked up the image later, because I admire the art, and there didn't look like there was any attribution. I'd seen the image in the colour balance altered form before on Facebook because a friend of mine linked it. I'm pretty sure the colour balance alteration is something that someone else did after the fact, which doesn't make me think he got it legitimately.

Added to the rest of the bullshit, this scumbag accuses Jim of copyright infringement at a rate of 60 FPS for 10 minutes (Because each still of a videogame is the content of a videogame right? Because Fair Use isn't a thing right?) and says some bullshit about how Jim doesn't contribute anything to videogames.

You know what, fuck Jim's history of reviews, his long history with Destructoid and The Escapist. THIS VIDEO ALONE IS A SERVICE TO VIDEO GAMES. It tells us we probably wouldn't want to play it, let alone pay for it. Apparently "buying assets from other artists" (Which I doubt. I've used that some blood decal when I was messing around with transparency effects in GIMP, it's just a random image search, one of the first results in a google image search) is contributing to the industry, and scamming people out of money for your shitty game that you can't handle reviews for, is contributing, rather than being a parasite.
 

BloatedGuppy

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Well, if the last few months have taught us anything it's that some people really cannot comprehend what is happening when something they like or feel invested in is criticized or disrespected. I'd write it off as satirical, but for it to be appropriately on-message we would've needed a "social justice warrior" angle to the criticism, and we had none. I suspect the individual in question was sincerely invested in making a game he thought might sell well and pay some bills. Unfortunately, due to a lack of resources or talent, the game he made was terrible, and Sterling justifiably illustrated this in his Let's Play. This is what we want from critics, yes? Honest appraisal? He's meant to be informing his viewers of his opinion, not protecting an indie developer from the consequences of bad design.

The developer in question might have made a video explaining a lack of experience, and asked Jim to give the game a second chance whilst explaining certain mechanics that might have been overlooked. Instead, he chose to have a loud, childish tantrum...twice...and the second time attacked his potential audience along with Sterling. It shows an extraordinary lack of awareness and maturity, and perhaps reveals that this person isn't capable of having a public facing job at this point in their life.

So...always sad, I guess, when someone messes themselves in the public eye, but one can hope it serves as a life lesson.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Imperioratorex Caprae said:
We're delving into post-post-modern satire here I think... thats grounds full of non-bugged landmines I think.
Or maybe those land mines were working as intended.

Did I just BLOW YOUR FREAKING MIND?[footnote]probably not[/footnote]
 

PainInTheAssInternet

The Ship Magnificent
Dec 30, 2011
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We should probably stop dogpiling on them. They're having a rough time. They're dishonest but I don't think we know enough to call it malice. The responses paint them as having a very bruised ego.
 

Infernai

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RedEyesBlackGamer said:
Elfgore said:
You know, all of these articles and stories about Devs, PR, etc. saying really stupid shit has lead me to believe there is a job that desperately needs filled in the gaming industry. Which I will gladly take the burden of doing. The job involves me walking into Devs' homes, offices, or wherever they may be when stupidity strikes. I clear my throat, put my mouth inches from their ear, and proceed to shout "Are you fucking stupid?!" right into their ear drum. Pay depends on how much publicity and game sales I prevent them from losing.

Being serious, this guy is acting like a fucking child. Not everyone is gonna like your game, you gotta deal with that. Don't go on the internet and make yourself look like a total immature asshole though because someone doesn't like your "masterpiece".
That job already exists. It is what PR companies are for. Sadly, these small indies lack the funds for PR reps who prevent this sort of thing. Maybe "sadly" is the wrong word. Watching people with anger issues and no impulse control sink their own work by being loud, public jerks has a decidingly schadenfreude feel.
WOAH! WOAH! WOAH!

Hold the phone here...

The gaming industry actually HAS PR reps!?
 

the December King

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Mar 3, 2010
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BloatedGuppy said:
The developer in question might have made a video explaining a lack of experience, and asked Jim to give the game a second chance whilst explaining certain mechanics that might have been overlooked. Instead, he chose to have a loud, childish tantrum...twice...and the second time attacked his potential audience along with Sterling. It shows an extraordinary lack of awareness and maturity, and perhaps reveals that this person isn't capable of having a public facing job at this point in their life.

So...always sad, I guess, when someone messes themselves in the public eye, but one can hope it serves as a life lesson.
I do think that this would have helped the dev immeasurably, if he(?) had approached Jim in this way. But it is a shame that Jim's playthroughs, while designed to amuse us with crass humor and offensive language as well as illustrate the games level of mechanics and art aesthetics, can obviously illicit anger from those it's targeted at. I mean, I doubt Jim would have said these things to the dev's face, certainly not in the same cadence or syntax- he knows it's inflammatory. And aside from a polite plea to Jim, as you said, there is NOTHING that he could do for having his game torn apart by a known reviewer.

It terrifies me that I might have to deal one day with a foul-mouthed, heartless 'review'.

On the other hand...

At least one of those graphics in the game seem to have been stolen. The person who developed that lead character model, which looks pretty good all told, CERTAINLY did not develop, nor was consulted, about those blood splatters on the HUD, nor the red gore effects. The level is fairly well designed, but the lighting is dizzying in it's contrasts, is overall way too dark, and does need more caches of ammo or at least glowing items (since the ammo and health packs are still largely symbols hovering over the floor, they might as well attract the eye visually as well, but this is just a suggestion.) The programming of the game is a bit wonky and definitely needs more polish- the counter should not go so low as -9998, and pauses and breaks should be introduced to facilitate accessing menu screens and access to the gameplay in general- when Jim started play he was ALREADY under attack. I agree with Jim's sentiment that the monsters have no rhyme nor reason, at least at this point, but would be interested if there WAS a coherent reason provided why the Mummy, Nosferatu and regular shamblers were all over the place in the same universe- Serious Sam and PainKiller both had numerous unrelated monsters tied together by a story(loose as it was in Serious Sam, I admit), so I'm not ready to dismiss this seeming lack of cohesion just yet. But I am skeptical of said explanation's existence...

In short, I wouldn't pay for this game at this point, especially if it's being sold as a final build. As an Alpha, I feel it shows some promise, and could eventually become something entertaining in the low-end price range, with a lot more work on the HUD, a coherent narrative with clear goals, balanced level design and tweaked mechanics.

As an aside, I tend to lose all respect for those who steal, so unless I'm mistaken, I do think that this developer needs to re-evaluate their company policy. If I were the artist, I'd demand a patch fix removing my art permanently- I'd demand a compensatory payment/percent of sales, but I suspect the former would benefit me more in the long run.

...

I did laugh when Jim was laughing in the third video, though. That dude was ANGRY.
 

Z of the Na'vi

Born with one kidney.
Apr 27, 2009
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Wow, that was a bit surreal. I was watching the angry dev's response to Jim's response video and it appears he deleted both his videos off of his channel (which was probably made specifically for this reason) in the span of a couple minutes.

I guess that means Jim won?
 

Something Amyss

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Dec 3, 2008
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Z of the Na said:
Wow, that was a bit surreal. I was watching the angry dev's response to Jim's response video and it appears he deleted both his videos off of his channel (which was probably made specifically for this reason) in the span of a couple minutes.

I guess that means Jim won?
Jim won the minute shots were fired.
 

Canadamus Prime

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Jun 17, 2009
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Zachary Amaranth said:
canadamus_prime said:
Sure. "He slammed my game into the ground, he must be unethical." Seems legit. ¬__¬
Isn't that what most of the "ethics" complaints have been about? "This guy said this thing I don't like!"
Sadly enough, yeah that seems to be the case.
 

AuronFtw

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Nov 29, 2010
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canadamus_prime said:
Zachary Amaranth said:
canadamus_prime said:
Sure. "He slammed my game into the ground, he must be unethical." Seems legit. ¬__¬
Isn't that what most of the "ethics" complaints have been about? "This guy said this thing I don't like!"
Sadly enough, yeah that seems to be the case.
I think most of the ethics complaints are about shit like Sony getting a reviewer fired for a (not even) harsh review and still being allowed to make games without being ostracized by the industry. It's kinda the norm - unspoken acceptance of widespread corruption. It happens in any "big industry," but for some reason if you try to point it out in the games industry you're suddenly some kind of heretic. Or misogynist. Or whatever bullshit people try to label you as to discredit legitimate complaints and inquiries.

Gamesgate didn't do gamers any favors, since that whole debacle was full of fallacious bullshit from both sides. But it was a convenient smokescreen to deflect any legitimate criticism, assuming anyone that levels such claims is part of "the enemy movement" or whatever and stopping discussion before it starts. Shit sucks.

Industry is obviously corrupt, though, nobody can even pretend to deny that after Gerstmann's firing. How complicit the games media is in the corruption is anyone's guess, but they certainly don't seem to be airing stories about it, and the widespread censorship regarding gamersgate/nutty quinnspiracies only serve to raise more questions. I mean, shit, even 4chan had threads deleted. You know an issue is serious when that 4chan gets censored.