Simalacrum said:
You know why PC's are so much better than consoles, when it comes to graphics? Why they can perform tasks that a puny console couldn't hope to do like 60FPS at whatever resolution it wants? Because they're ridiculously expensive, thats why. A high-end gaming PC that can do all those fancy graphics a console can't can cost over $1000, while a quick Google search suggests even an 'entry level' PC build costs over $600; suddenly Xbox One's $499 seems reasonable, especially when it has an extremely advanced camera thrown in, while the PS4 (which is often compared to a mid-range PC) is a downright steal at $399; not to mention the constant upgrading of PC's (often touted as a strong point of PC gaming) only adds to these astronomical costs, simply to play the latest games at the best quality.
It seems to be a point that people often ignore, to be frank. And why? It seems like PC's are getting off scott-free when it comes to criticism, with memes and jokes about how the 'PC gaming master race' laughs at anything related to consoles. As a person who much prefers gaming on consoles than a PC, its really irksome to have a barrage of PC players patronising us simply for our purchasing decision.
Ok, ill bite.
No, PCs are not riduculously expensive. at least not if you use comparative power. Xbox One is 500 dollars (and more elsewhere) and Microsoft claims it just about breaks even on the hardware. For 500 dollars you can buy slightly more powerful machine than Xbox. The thing is, new consoles use standart PC components, so thier price will be equal regardless. Besides, consoles hadp rice advantage only because it was selling at a loss. im sure you knew that.
PC is an expensive initial investment, which easily pays off with cheaper games. buy at least 1 game per month? youll break even within 12 months. and thats implying your not using humble bundles, steam sales, ect.
Of course, if your stupid enough to buy stuff like Alienware, where you pay double just for name and fancy LEDs in your box, then it will be expensive for you. BUildign yourself is even cheaper, and before you say it, not, its not complicated. KIDS DO IT.
PS4 is selling at a loss, so its bad price comparison, unless you expect hardware manfuacturers to take a loss for no reason for you with PCs.
The "constant upgrading" is a false rumor. I upgrade my computer every 5 years. well upgrade is not the best choice, because i replace everything but hard drive. Thats a healthy cycle in my opinion, and it lets you be powerful to run everything. Considering the resolution and graphical prowess of PCs, your really not getting anything worse than consoles even on 5 year old PCs. heck, i still use my 10 year old PC and it works and i can play old games on it. The old PC doeskin just dissapear.
Also if you update gradually, that lets you spread the costs over many years instead of having to save up 500 dollars for new console at once. This is beneficial for non-rich people.
I would also like to add this here to show that difference isnt just graphics.
Akichi Daikashima said:
For the same reason that people worry when one company has a monopoly.
Also PC Gaming is still intimidating to a lot of people, whereas consoles are easily accessible.
Also if Sony loses to the pc, then it will not be a good thing to gaming as a whole, it and Nintendo going down would leave a sizeable mark on the industry for many years(Microsoft too, but they still have windows, even if it is in its current, degenerate form known as Win8)
Except that with PC there is no one company holding it over like with Consoles. With PC you have many hardware manufacturers and many software manufacturers. While it is true that there is one dominant distributor right now (steam), if it were to decide to "turn evil" we could just as easily go back to every publisher having its own publishing that we had before steam. If monopoly worries you, then console dominance is the most worrying thing ever. Consoles are the monopolistic thing, not PCs.
Nintendo wont go down in any foreseeable future, so hold your horses. they wotn go down even if they keep making looses, their working capital is enormous. They were extremely conservative with their spending.
Microsoft windows is dominant now, but is not the only one. Linux will get more popular with SteamOS, which is successful will be a healthy alternative for gamers at least. There is also sadly rising popularity of iCrap production that brings competition to MS. but iCrap is even more monopolistic stranglehold than consoles ever were.
mjharper said:
Um, no, because 24fps is an arbitrarily number chosen by the movie industry because it hits a good balance between fluidity and economy. It's just as arbitrary as the bizzare 29.97fps of tv in some countries.
Human eye colbs process and send signals, rereshing every ~40 ms (the research found 38ms to be average). that would mean that over 1 second, it happens 26 times. Thus human eyes process 26 frames per second. Of course you will be fast to point out that the cobs can be taking turns, thus making it happen more often. however firstly, there is no medical evidence this happens, secondly, that would make the view unclear. Unless our brains fill in the blanks from the previuos signal, which would still make it 26 frames per second, just with "screen tearing" effect. Our brain is doing more thna you think. It fills in the blanks and creates motion blur. There is an easy expriment to test it. Take a camera, put it on your forehead and jump around looking at one spot. when you jumepd around the view looked quite clear and you could clearly see the object in focus all the time. now look at the camera footage. that is because your brain does plenty of post processing that is done to make you look like you werent shaking much at all. this helps us see better, and tricks us into thinking we see much more.
Now that is not to say that more frames per second in games is a bad thing. not at all. In order to see perfectly what happens in games we need to synch data from graphic card going into monitor and then sync monitor refreshing with your eye refreshing. First one is solved by V-sync (so turn it on), and you no longer need to produce more frames than monitor shows to jump into all of the monitor frames.
The second one is much ahrder to do, since we have no way to synchronize monitors to every individual looking at the screen. So what we do is increase refresh rate and pray the frams hit. we do 60, 70, 100+ frames on monitors and hope that this mean that every 5th frame will get synchronized with the eyes. thats why you can see a difference, because on 60 frames you likely see half of them "between" frames, thus you see "blinking" in monitors.
Yes, the 24 and 29.97 standarts are arbitrary and unrelated. Actually the latter is supposed to be 30, but since the processors need 30ms to get the next second ready it gets kinda wierd. frankly i watch all my video in flat 25 FPS.
Xan Krieger said:
Wonder how 780p or 1080p would look on my standard definition TV. Don't think it'll make much of a difference. Now on PC that's another story running 800x600 for some of my favorite games.
Standart definition TV cannot show either of those to begin with. you wont see a difference since in both cases you would be using 480p actually Then again, you wont see it anyway as neither of new consoles support SDTV. i saw how 1080p looks transmited into 720p TV though, and thats not pretty as the TV seems to be eating pixels to downscale it
deathjavu said:
Anyway, I can't really decypher what you mean by computer monitors being "downgraded" to 1080p after having higher resolutions, that one's kind of just straight up not true. Just because they like to put 1080p compatible on the box to prove it can do 1080p doesn't mean that's the maximum...
I dont agree with much of what he said but this part is true. 10+ years ago the standart monitor could do 1200p and more. however in the move of "omg everyone only watches movies so must be widescreen, derp" resolutions got downscaled a lot. the new crystal and plasma technologies being unable to be small enough for high resolution didnt help either (technology was starting). Essentially 10 years ago we had a drop in average resolution of monitors in order to keep them low enough so TV technolgy can be just copypasted into monitors, and we only recently (last few years) saw them rise above that again.
ampzero66 said:
Artificial Intelligence (something that nobody has tried to sell their game on for a long time barring the new Forza.)
Case 1: make advertisement showing off new fancy graphics and pretty explosions.
case 2: make advertisement showing "smart tactical decisions of enemies".
quite clear why noone is selling AI, its much harder to sell these days sadly.
ampzero66 said:
Why? Because sometimes I don't feel like taking 2 to 3 hours to get my game running perfectly, or dealing with a game that happens to not like my graphics cards very much, or paying for a game an then never playing it because the developer decided that his preferred key bindings were law. I also find it a little aggravating to spend my time searching for a server that doesn't have a pack of hackers and cheaters roaming around on it, with my only other alternative being install "Anti-Cheating" DRM that decides I'm cheating anyway when I win a few rounds.
Not sure what you built for your 3000 dollars, but i havent had to fiddle with a game to play it since, well, i guess 2005. exception being when im trying to run 1999 or older games on modern hardware, but thats not the case that your talking about. and even then, it never took an hour to google a solution.
Keybindings being unchangable you can thank consoles for. they port it and forget that there are mroe keys on keyboard than on a controller.
As for cheaters, i dont play much online so i cant claim either way, but the times i played cheaters were swiftly dealth with. now of cours back in 2005 or so cheaters were more "fun". we would find bugs to trap cheaters in to make them ineffective and all. good old days i guess.
deathjavu said:
Laptops aren't equivalent to computer monitors in total, since they're integrated. The market share of laptops has really dried up between being weaker than desktops and less portable than netbooks and then tablets, so I'm not surprised they haven't really moved forward. There's not much of a market for it.
Laptop market share is increasing dramatically and is overtaking PC sales. 46% of adults had laptops in 2010. There were news of them overtaking PCs now. Of course netbooks in the future will be more prominent, but currently laptops are the kings.
http://pewinternet.org/Reports/2010/Social-Media-and-Young-Adults/Part-2/2-Computers.aspx
deathjavu said:
No one can point at a top of the range CRT from 1995, a device that likely costed $10,000+ in todays dollars, which compares unfavorably to a $200 LCD today, and say that monitor technology hasn't progressed.
I have a CRT from 2003 that is capable of 1200p. It cost less than 400 dollars back then. I still am unable to find a new desktop cheaper capable of this.
Kittyhawk said:
I think part of the staged staggering of console 1080p is down to publishers possibly waiting for 4K tvs to become a big thing. TV manufacturers are fast running out of gimmicks to sell tvs on, so they are banking heavily on games (winks at MS) and films to help justify stitching customers up again. I bet they are loving this resolution staggering, probably even encouraged it.
MS being so keen to get into tv stuff too, probably stakes its claim as film/tv is easier to do in 1080p than games. No point losing steam over it.
Just like they were waiting for 1080p TVs to become more popular last time.... and yet...
Bolded part: i see what you did there.
Artemis923 said:
Yup, I'll just be sticking to my PC this generation.
I mean, we have Heroes of Might and Magic III. Instantly the best option.
im so glad people still ahvent forgotten that amazing game
Roxor said:
Why bother upping the display resolution any more? A 1920*1080 monitor is big enough as it is. A 4096*2304 monitor would be too big for my desk.
not perfect for me therefore noone needs it!
Aardvaarkman said:
Reports of the console's death have been highly exaggerated. PC sales are actually in decline, while console, tablet and smartphone sales have been rising. I doubt this trend is going to reverse anytime soon. It's likely that PCs will eventually be a niche only used in offices and in specialized niches.
I'm at a loss as to why so many commenters seem to think that consoles will be beaten by the PC in the gaming market. It's highly improbable, and such predictions are only being made by hardcore PC gamers, who have a rather skewed view of the market, I think.
P.S: The Wii U will output 1080p resolution, but not with particularly outstanding or complex graphics.
Consoles sales during lauch of new consoles are increasing. shock.
PC sales have been decreasing due to Windows 8 (since its laucnh PC was decreasing) however if you were to look specificalyl at high power PCs, their demand is increasing as more people are moving into PC gaming.
Yes, when we are able to ahve holographic proejction devices to play with our minds PCs will become pointless. TIll then, nope, PC is still going to be needed to provide enough power for high end gaming. unless you plan to start high end gaming with tablet streaming into TV, which while may be posible in 20 years or so, doubtlful to be superior.
As far as this launch goes, Consoles are already beaten by PC.