1) I have played Half-Life 2, but this is not relevant and will be considered a red herring if you bring it up again.Lilani said:You never answered my question a couple of posts ago: have you played the Half-Life games.
Because in gameplay, all signs point to Gordon identifying as a male. At the beginning of HL1 you go to his locker in the male locker room. Everybody identifies him as a male. If Gordon psychologically feels differently about his gender-identity, he has given no other indication. No doubt he had to apply to get into Black Mesa, and if he wanted to be referred to something other than male that was his chance. If Gordon Freeman is transgendered, then all evidence at this point points to the contrary. I think a person should be called whatever gender they identify themselves as. Gordon has thus far identified himself as a male, and so that is how I will also identify him.
And why doesn't a person's gender in the cutscenes transfer to gameplay? Why are they suddenly genderless when gameplay starts, and then have a gender during cutscenes, and then it's gone again when gameplay starts again. That doesn't make sense. It's the same character, same experiences. And what about a game like Half-Life or Dear Esther or Amnesia: The Dark Descent, where gameplay and cutscenes are one in the same?
2) Stereotypical behavior is not needed for someone to be trans.
3) This is only a thing because of that fact that the player is part of the playable character. It can be a full character in their own right, but this is till a thing because of the player.