I think Jim's dead on the money on this one. And what's more, I think there's great examples out there of how much cheaper it is to produce something digitally then it is to print off CDs/DVDs/Blue Ray games.
My friend got an electronic book thingamabob some time back - you know dem tings ya read from that are electronic - and he had the option to buy books, but didn't take it because there's tones of classic literature, all of it no longer covered by copy right protection, that's available through it for free. Alright fine, what does that have to do with making a game? Well its simple, you want to read War & Peace you can run out and fork over however much to Penguin - whom in theory your paying so they give you papers with War and Peace written on them - or get the free version on his reader. Now I'm not saying that games should be free but it seems to me if a University/group can go through the trouble of transcribing this stuff and hand it out for free, when they could never have done that on paper, there's got to be a drastic difference between putting a game on cd and selling it digitally. That cost savings - in part at least - should be passed onto the consumer. The difference isn't going to be huge probably because game storage mediums aren't terribly expensive in and of themselves as it stands. But cutting out the cost of packaging, the cost of material goods you will not receive with the game - including a printed out manual - ought to lower the price somewhat.
Oh and nothing is more fun then seeing digital distributors advertise the comic book the special edition of whatever game their selling comes with. That shits so funny its tragic.
Thank Gozer for Jim. I guess I was right, the Jim can be anything and today its Game Hitler. I wonder what form the destroyer will take tomorrow?
My friend got an electronic book thingamabob some time back - you know dem tings ya read from that are electronic - and he had the option to buy books, but didn't take it because there's tones of classic literature, all of it no longer covered by copy right protection, that's available through it for free. Alright fine, what does that have to do with making a game? Well its simple, you want to read War & Peace you can run out and fork over however much to Penguin - whom in theory your paying so they give you papers with War and Peace written on them - or get the free version on his reader. Now I'm not saying that games should be free but it seems to me if a University/group can go through the trouble of transcribing this stuff and hand it out for free, when they could never have done that on paper, there's got to be a drastic difference between putting a game on cd and selling it digitally. That cost savings - in part at least - should be passed onto the consumer. The difference isn't going to be huge probably because game storage mediums aren't terribly expensive in and of themselves as it stands. But cutting out the cost of packaging, the cost of material goods you will not receive with the game - including a printed out manual - ought to lower the price somewhat.
Oh and nothing is more fun then seeing digital distributors advertise the comic book the special edition of whatever game their selling comes with. That shits so funny its tragic.
Thank Gozer for Jim. I guess I was right, the Jim can be anything and today its Game Hitler. I wonder what form the destroyer will take tomorrow?