Jimquisition: Dumbing Down for the Filthy Casuals

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BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
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Akratus said:
How in the fuck did this discussion has 28 pages? How the fuck does anyone's brain reach the conclusion that optional addition = ruins entire game. Really, what the fuck?
Look around you, and you will see... There are many people's brains who make that connection. :D
 

Nazulu

They will not take our Fluids
Jun 5, 2008
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Akratus said:
How in the fuck did this discussion has 28 pages? How the fuck does anyone's brain reach the conclusion that optional addition = ruins entire game. Really, what the fuck?
*facepalm*

When you don't read any of the arguments and think you know whats best for everyone, it can seem like that.
 

Entitled

New member
Aug 27, 2012
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Akratus said:
JustanotherGamer said:
Nazulu said:
Akratus said:
How in the fuck did this discussion has 28 pages? How the fuck does anyone's brain reach the conclusion that optional addition = ruins entire game. Really, what the fuck?
*facepalm*

When you don't read any of the arguments and think you know whats best for everyone, it can seem like that.
But he wouldn't want to read the thread that would be too much work.
Oh yes very compelling, those. "It's like a disease on my game and I want to live an fantasy fairyland of hardcore difficulty waaah!"
You can either debate against all these 28 pages of points, counterpoints, arguments, and counterarguments, to DEMONSTRATE how they are al wrong, OR you can flaunt your own ignorance that you didn't read them, but you can't have both.
 

Ranorak

Tamer of the Coffee mug!
Feb 17, 2010
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I'm really beginning to think people seem to forget (and take for granted) that not everyone on the planet has 20+ years of gaming experience!

Just for fun, give your non-gaming parent or whatever a shot at a FPS, and see just how much of our gaming skills we take for granted.
 

grumbel

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Oct 6, 2010
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JustanotherGamer said:
Maybe some people should understand not everything in the commercial market is made for them.
Yeah, and then not enough people end up buying the game and those type games disappear from the market place. Problem solved... Why is it so hard to understand that not buying those games does not solve the problem? That's the very reason why games have been streamlined so much over the last decade. If you want to keep complex games around you have to find a way to keep them accessible without removing the complexity.
 

Breywood

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Jun 22, 2011
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JustanotherGamer said:
maybe they should take the aiming out of fps's and the goalkeepers out of fiffa, Or how about taking all the puzzles out of myst the content would be more accessible so that's the way to go right?
Your argument would would have some weight if these were the default options. Just because that option is available doesn't mean that it has to be used. And really, why should you care if someone else plays differently? Because they'll force you to do it as well?
 

grumbel

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Oct 6, 2010
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JustanotherGamer said:
maybe they should take the aiming out of fps's and the goalkeepers out of fiffa, Or how about taking all the puzzles out of myst the content would be more accessible so that's the way to go right?
The Myst: Masterpiece Edition has a build in walkthrough available right at the bottom of the screen, many other modern point&clicks have that as well. Modern FPS include auto-aiming via the right trigger and generally have heavy aim assists, the days of Quake and Unreal where you had full control over your aiming are long gone, at least on consoles.
 

grumbel

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Oct 6, 2010
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JustanotherGamer said:
so your only rebuttle is auto aim is good?
I am not saying it's good or bad, I am saying it's an inevitable result of the current game industry. Games are made more accessible for wider audiences, if you like it or not. Thus I think the only good response is trying to figure out how to make them more accessible without scarifying the complexity instead of just pretending that accessibility doesn't matter. Build in walkthroughs and hotspot highlighting in modern adventure games is a descent enough solution, as it allows you to keep everything as is and just put a completely optional layer on top to handle the accessibility. Don't like the walkthrough and want to pixel hunt without help? You can.
 

Breywood

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Jun 22, 2011
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JustanotherGamer said:
I couldn't give a fuck if you bought a game and shoved it up your ass.
The point is dark souls is a game many people don't like changing the formula is basicly making a totally different game you get what you like (simple achievements). And the game is no longer what i like challenging and engaging. one makes more money the other is pure evil for not being liked by every brain dead sheeple out there and has no place in this world.
Actually, you do.

Just because there might be a difficulty selector buried in the menu somewhere makes you angry that people could use this and get access to content you have decided to play "normal mode" for. It would completely wreck your universe because it's there, in spite of being able to play your good old "hardcore" mode in all it's repeated "boot to the teeth" difficulty.

You can keep your pity. I'm fine without it.