Zachary Amaranth said:
AzrealMaximillion said:
Koei has been using that setting since 1985.
The big lump of WW2 games didn't come until the mid-late 90s. I think it's adorable that people keep forgetting that.
Of course, that belies the commonality of shooter titles drenched in identical settings by dishonestly trying to pretend the number of years is more important than the quantity of titles.
But hey, if you really NEED to hide behind that, go for it.
Of course, the rest were still the lies Jim was addressing, so run with the dishonesty, I guess?
See, the funny thing is that most shooters aren't in identical settings. Their just the most popular. Yes there is a large quantity of WW2 shooters, but to be honest there are many other FPS games that aren't set in a world war environment. If your going to use FPS games as an example of games that are identical, then I gues you need to go play some BioShock, Metroid Prime, or F.E.A.R.
And even with the quantity of shooters that have the exact same environment, DW is still looked upon as repetitive because of ALL the other features in the game. The combat is weak compared to other hack and slash games.
You see Jim tries to defend the game being a mindless button masher by comparing it to games like: Super Mario because you just mash the jump button at the right time, or Contra because you use the shoot button all the time, or old school beat em ups like Streets of Rage.
The problem with that argument is that he didn't pick a game from the past 15 years to compare it to. That's because you can't without naming games that do what DW does, but infinitely better:
God Hand
Devil May Cry
Bayonetta
MadWorld
God of War
all better games and for good reason. They're all beat em up/hack and slash games but they are in no way as monotonous as Dynasty Warriors. The combat is more diverse, enemies actually have a chance, the games look nicer, the story in the games don't suck nearly as bad, and each series is unique in its own way.
Hell, even Sengoku Basara: Samurai Heroes (which is just Dynasty Warriors set in Japan) is more fun to play. With actual combo mechanics in the combat, a managable roster of characters that are actually unique to one another, and the fact that it doesn't take slogging through many hours of game filler to beat.
That's why people don't like DW. There are games that are just as "therapeutic" that do what DW does, much better. I just wish that DW was built with the same amount of respect that its spinoffs are. DW:Gundam was actually fun as hell, and so was Fist of The North Star: Ken's Rage.