Personally, my problem with ME3 was how the point packs were implemented.Ukomba said:Mass Effect 3 I must admit I did buy the occasional Multi-player pack. Mass Effect though was kind of insulated from it in that the purchased packs were an optional part of an optional mode. Playing the main game all the way through it wouldn't even come up, it was just for the hard core multi-player crowd. Given where these elements were and how it was done it never bothered me. It was just something to spend left over points on.
The MP was actually very fun (much to my surprise) but since couldn't buy specific upgrades, it was painful. For the 8 people that didn't play ME3, in Multiplayer, you purchased a "baseball card pack" that contained random upgrades. The baseball card packs could either be bought with real money or in game currency (which was ssslllloooowww to accumulate). Each weapon had 10 different upgrades to itself (so a "Big Daddy Shotgun lvl 1" was just slightly weaker than a "Big Daddy Shotgun lvl 2" and multiple customization options (which all had their own levels). If you found a weapon that you really liked, you couldn't necessarily keep using it because a "Crappy Shotgun lvl 8" was significantly better than your preferred "Big Daddy Shotgun lvl 2". Ergo...it was really annoying. On the harder difficulties you were required to use better weapons to compete as the difficulty ramped up very quickly.
The entire system was designed to convince you to spend money. I bought a number of the packs before saying "f' this" and quit altogether.
Frustrating. Very. Hate you EA.