rembrandtqeinstein said:
I don't have an problem with used games, I have a problem with retailers like gamestop. Their whole business model isn't about selling new games, its about getting people into their store and onto the used game treadmill.
Yeah! How dare they emphasize a form of business that is completely legal and ethical! The games industry is entitled to special treatment!
Sadly unless it is stopped ubisoft DRM and D3 will be the model for every game with a higher budget. You don't pay for the game, you pay for an account on a server somewhere.
The nice thing is between steam, android, and other internet sources there are plenty of independent games that I can use to suck up my gaming time.
Of course, Steam IS just what you described. You're not really buying or owning the games, you're paying for an account on a server somewhere. It's provisional, DRM-locked content just like ubisoft and everyone else people like to complain about, but somehow gets a pass in people's books because Steam gives them a tingly feeling.
If Ubisoft had the same PR as Valve, they could steal your kidneys in the middle of the night and still not get complaints.
Or as I call it, the Ron Paul effect.
On the topic, and less silly, I like pre-order bonuses. They won't sell me on a game, but they will switch me to a day one customer if I'm on the fence. And obviously, I'm buying new, so there's that. I like swag, too, but the days of good collector's edition items being plentiful seems to be long gone. Which is a shame. I mean, I still see some coolness, but mostly not.
The sad thing is, Jim is mentioning things that have been part of the publisher/developer toolkit for a long time, but seem to be falling into disuse as the standard motivator. It is, frankly, easier to lock out content than add new content. And yes, the "several bonuses, pick one only" thing kind of annoys me, unless you can get them later somehow. I hate retailer exclusive bonuses, because they make my buying experience worse instead of better.