The quote is something to be concerned about. But the impression I got from this video was this is all speculation and theories that I don't know if it would turn out to be true or not. There is some evidence that this has happened in the past with other games ("Dead Space" and "Tomb Raider", for example, trying to attract an audience it isn't targeted towards). But I guess I'm trying to be more optimistic here. We won't know until we learn more about "Dark Souls II".TheUnbeholden said:If is the case then I would actually be more excited, but the wording used by the publisher says otherwise. Not to mention the developer's director has been replaced. Things are looking a bit shaky.
Yeah, when I start to see "Dark Souls II" go this route then I'll agree that Sterling's concerns here are true. But, if "Dark Souls II" was going to be homogenized, then wouldn't they try mimicking "Call of Duty" more? I mean, that is why the multi-player portion of "Tomb Raider" was made to attract that audience. They tried borrowing ideas from a shooter that focuses a lot on military hardware to put into a game that was about a minority character surviving in a hostile environment and growing up into something symbolic in our industry.TheUnbeholden said:The route that the publishers and the new directors who demands loyalty in the developers side means shoving to much money into visuals, homogenizing the gameplay so it's easier, handholding, appeals to wider variety of people (who would probably not buy the game because they already associate dark souls with hard ass game and it turns away existing fans) & publishers shoving tons of money into advertising it's largely increasing expenses that's setting yourself up for failure.
From Software always specialized in making Western RPGs, and the big one right now is "Skyrim", so taking ideas to learn from that might be a positive step. Plus "Skyrim" is getting old and Bethesda has said they are no longer making any DLC for the game, so the odds of that still competing with "Dark Souls II" on launch decreases. But if From Software tries making "Dark Souls II" look a lot like "Skyrim" and play a lot like "Skyrim" but being not as good as "Skyrim" and detracting a lot of what makes "Dark Souls" stand out, then I guess we'll have to accept another casualty in the triple-A game industry.