:/ I thought it was a tank being driven by Fry.1nfinite_Cros5 said:Really? I thought it looked like a disembodied breast.esperandote said:The player looks actually way more like a pennis.
Someone noticed that Virgilio looks a lot like Jim?![]()
Anyways, Virgillio might be a relative. Who knows?![]()
FelixG said:It really came off when they talked about how Other M screwed up with the story on how they characterized Samus. This struck me as pretentious because they are telling Yoshio Sakamoto, the man who wrote all but one metroid game, that HIS character is wrong because THEY thought of her in a way that was misinformed. It was also lol worthy when they blamed the wrong people on how the story and character are wrong, even though Mr Yoshi was the lead director and writer on the game, so if something had been going as WTF wrong with it as people seem to think he coulda (And would have) stopped that.draythefingerless said:pretentiousness- an exaggerated sense of one's importance that shows itself in the making of excessive or unjustified claims.FelixG said:Haha, of course its rude! Bit still a joke, as extra credits drips with pretentiousness more often than not.Goremocker said:I wasn't here for when Extra Creditz fell off the site, so maybe I'm bias, but ehhh... That's pretty rude, guy.FelixG said:WHen did we get Extra Credits back on the escapist?
they do dabble a lot into going for more complex n deeper meanings and analyzing excrutinely their topics, but i never got them as having a sense of exagerated self importance. they seemed humble enough, while just stating an opinion. maybe you meant sth else?
So I may have been exaggerating when I said more often than not, but its still there and obvious at times.
There aren't two sides to an argument, there are many subjective positions that may overlap in some ways but definitely not two sides.josemlopes said:Wasnt that what you made in the first episode with Halo? Or was it Moviebob?
All I know is that this kind of things don't really work with only one person throwing away all their points on their favor (Jimquisition, Extra Credits, The Big Picture), to do this kind of thing there needs to be people representing both sides of the argument, with only one it is quite easy to convince the viewers that the host is right.
Hmm, I guess. I see what you are saying, maybe it's just they way they "sell it" to us that annoys me a little. It's like if your opinion is different then theirs then you are an idiot.maxben said:There aren't two sides to an argument, there are many subjective positions that may overlap in some ways but definitely not two sides.josemlopes said:Wasnt that what you made in the first episode with Halo? Or was it Moviebob?
All I know is that this kind of things don't really work with only one person throwing away all their points on their favor (Jimquisition, Extra Credits, The Big Picture), to do this kind of thing there needs to be people representing both sides of the argument, with only one it is quite easy to convince the viewers that the host is right.
As such, no matter what the debate is, or how broad it is, it will be missing other opinions and sides.
In fact, when people claim to show "both sides" it just becomes a situation where one side gets put into a weaker position as a way to reinforce the other point. Consider MSNBC or Fox News, these guys really know how to pull that off.
If you study philosophy, this is the technique Plato uses in the Dialogues to trick the reader into agreeing with him.
"This is my opinion" is a hell of a lot more honest.
I rather doubt [http://www.gamesradar.com/does-it-matter-what-roger-ebert-thinks/] there's any claims that video games can't be art at play here.thanatopsis112 said:First off this video has destroyed what little respect for what Jim Sterling has to say, the Satire of an extreme view was so lacking is skill or execution that it really just devolved down to trolling. This is especially the case seen as in the previous video Jim did acknowledge video games he did feel were good and well executed art games, yet with how he went about satirizing those that feel like all games are art he negates his own previous argument by simply trying to say anyone who calles a video game art is pretentious and over analyzing.
Again, I don't think his point was to say that games can't ever be works of art; Merely that not many of them are good works of art. And that there's sometimes a tendency to overthink things in a desperate attempt to compensate for this lack of actual titles to bite into.with that being said Jim is Just wrong on his content and he need look no further than the fact that he has a job reviewing/ critiquing video games. simply put anything that can be Critiqued is a form of art. you talk about the story, and visuals whether the item makes you feel an emotional connection, these are all things video games, books, paintings, plays, and photographs all have in common. all forms of art are different from each other, this being said not all art is good but it doesn't mean its not art. Very few people would call the twilight movies examples of excellence of artistic expression yet we dont hold up similar movies as why Film making as a whole is not an art form. It is instead understood that film making is an art form regardless of the fact that there are bad pieces of art along with the good.
my issue is that the "Virgillo Armarndios" sataires are poorly done and contradict the message he made the day before. the skit rather than using an "art" video game he used space invaders, the problem with using this for his satire is that he goes from satirizing the "art" video game category and ends up making the statement that no video game is art and anyone who tries to make that argument is over analyzing the medium, and that argument is just wrong. this is part of the same problem I have with his literatica audio book he made a few weeks back, satire is A) subjective and B) extremely easy to destroy your own message. Jim played it to heavy handed and rather than satirizing a genre of games satirized anyone who sees games as art or feels its something to aspire to.Imperator_DK said:I rather doubt [http://www.gamesradar.com/does-it-matter-what-roger-ebert-thinks/] there's any claims that video games can't be art at play here.thanatopsis112 said:First off this video has destroyed what little respect for what Jim Sterling has to say, the Satire of an extreme view was so lacking is skill or execution that it really just devolved down to trolling. This is especially the case seen as in the previous video Jim did acknowledge video games he did feel were good and well executed art games, yet with how he went about satirizing those that feel like all games are art he negates his own previous argument by simply trying to say anyone who calles a video game art is pretentious and over analyzing.
What is at play is a critique that the current breed of "art games" are formulaic and not particularly interactive in nature (previous video), and now a - rather crude - satire of people who read lots and lots of things into games which obviously isn't there, perhaps as a consequence of the staggering lack of art games that are actually good and worthwhile available to them.
with that being said Jim is Just wrong on his content and he need look no further than the fact that he has a job reviewing/ critiquing video games. simply put anything that can be Critiqued is a form of art. you talk about the story, and visuals whether the item makes you feel an emotional connection, these are all things video games, books, paintings, plays, and photographs all have in common. all forms of art are different from each other, this being said not all art is good but it doesn't mean its not art. Very few people would call the twilight movies examples of excellence of artistic expression yet we dont hold up similar movies as why Film making as a whole is not an art form. It is instead understood that film making is an art form regardless of the fact that there are bad pieces of art along with the good.
Again, I don't think his point was to say that games can't ever be works of art; Merely that not many of them are good works of art. And that there's sometimes a tendency to overthink things in a desperate attempt to compensate for this lack of actual titles to bite into.
The Schindler's Lists and Shawshank Redemptions of gaming are unfortunately still in rather short supply. Good games with artistic merit exist, and many more will come in time, but right now there's still a bit of a quantitative and qualitative void to fill here. Which isn't going to be filled by overanalysing space invaders as some kind of gender war metaphor, but by creating a demand for games that actually do mean to say something.
Well "fine arts" people, yes, because the very concept of the "fine arts" is a load of pretentious crap meant to give one art form and people group a sense of superiority over others. But that's not the same as the "video games are art" movement. The games as art movement is only trying to support the very correct understanding that video games, as they are, are an art form, capable of causing deep introspection and telling incredible stories in ways nothing else can. Experimenting with the fact is not pretentious, it's having a good understanding of art.CapitalistPig said:Well as a chemistry major at my university I can sympathize with Jim in that he views all the "fine arts" people as pretentious. Its hard to argue after a few short conversations with the types. They genuinely think you are simply a nerd who has no life and would rather do math then be a human being. At least that's my experience with fine art majors. Then again the regard I hold them with is not much dissimilar then with which they regard me. But I get a job out of collegeThaius said:I would appreciate his criticism of the "games are art" movement if he would ever actually talk about where he stands on it. He's said he understands the potential of video games as an art form, but all I ever see from him is stupid, sensationalist crap like this making anyone who claims to find artistic depth in the medium out to be pretentious, know-it-all morons. As it stands, he's never managed to go anywhere on my list other than "that really annoying guy with a lot of really bad ideas and the occasional brilliant one." Stuff like this is why..
Unrelated note,
Solve media is showing advertisements? For shame...........
In the video before this he showed one of the games he liked that worked along the lines you decribe called Follower. I'm actually interested in playing it (once i rebuild my computer to be able to play it lol.) He's critical but hes a critic so thats kinda his thing.Thaius said:Well "fine arts" people, yes, because the very concept of the "fine arts" is a load of pretentious crap meant to give one art form and people group a sense of superiority over others. But that's not the same as the "video games are art" movement. The games as art movement is only trying to support the very correct understanding that video games, as they are, are an art form, capable of causing deep introspection and telling incredible stories in ways nothing else can. Experimenting with the fact is not pretentious, it's having a good understanding of art.CapitalistPig said:Well as a chemistry major at my university I can sympathize with Jim in that he views all the "fine arts" people as pretentious. Its hard to argue after a few short conversations with the types. They genuinely think you are simply a nerd who has no life and would rather do math then be a human being. At least that's my experience with fine art majors. Then again the regard I hold them with is not much dissimilar then with which they regard me. But I get a job out of collegeThaius said:I would appreciate his criticism of the "games are art" movement if he would ever actually talk about where he stands on it. He's said he understands the potential of video games as an art form, but all I ever see from him is stupid, sensationalist crap like this making anyone who claims to find artistic depth in the medium out to be pretentious, know-it-all morons. As it stands, he's never managed to go anywhere on my list other than "that really annoying guy with a lot of really bad ideas and the occasional brilliant one." Stuff like this is why..
Unrelated note,
Solve media is showing advertisements? For shame...........
For that matter, making an interactive experience that does not fit within the traditional definition of "game" is not pretentious. I'm tired of people acting like gameplay is the only legitimate way to interact with an artwork.
Point simply being, Jim seems to say that video games are art, then take issue with anyone who actually tries to explore the different ways in which they can express that. And that is really starting to get to me.
I am glad I am not the only one that thought that.Vault Citizen said:@00:35 - I'm scared.
@01:29 - Who else does this remind of the time Extra Creditz tried to tell us that there was some deep meaning behind some very old arcade game with a red dot and (I think it was) missiles?
I thought Clive Barker had no real involvement with the movies other than the first one. The first movie being an attempt to see if he could turn his novella "The Hellbound Heart" into a movie. The other movies were done by differant people without him, launching a totally seperate franchise. I seem to remember reading some pretty solid statements that he was not involved with the franchise at all, especially when it came to things like the comics published by Checker (some of which were quite good).DrVornoff said:I would like to add Clive Barker to that list. When that guy misses, holy shit does he miss.Therumancer said:The original creator deciding something does not actually make him right in cases where a property has grown beyond that one person. Creators can, and do, frequently lose touch with their own work and the fan base. A good example of this would be oh... George Lucas. George Lucas created Star Wars, but that doesn't mean his changes were good, his modified characterization of Han Solo was good, or that the inclusion of Jar Jar Binks was in any way justified.
Case in point: Hellraiser. Pinhead was an iconic character that horror fans loved. And then came the sequels. Barker decided to make Pinhead "more interesting" by giving him a backstory and at several reconning his entire personality. The backstory was a terrible decision because aside from the fact that it wasn't very good, it took away much of the character's mystique and appeal.
Yes, it was Barker's character to do with as he pleased. That didn't make it a good decision.
Anyway, I'm a filmmaker and musician and I support Jim. Some of the people in my line of work need to get over themselves.
Yes, we do agree on the point I was trying to make. I could have spoke better in going on about Clive Barker I was not intending to argue with someone for agreeing with me, just point out what I knew about Clive Barker.... I was a bit of a fanboy at one time, and have read a lot of his body of work and seen most of the movies based on them.DrVornoff said:I could have sworn he was the screenwriter for all of the movies, but I just checked and he was only given a story credit. So I stand corrected.Therumancer said:I thought Clive Barker had no real involvement with the movies other than the first one. The first movie being an attempt to see if he could turn his novella "The Hellbound Heart" into a movie. The other movies were done by differant people without him, launching a totally seperate franchise. I seem to remember reading some pretty solid statements that he was not involved with the franchise at all, especially when it came to things like the comics published by Checker (some of which were quite good).
Nevertheless, I still agree with you that being written by the same author doesn't make every decision a good one. My general experience has been that when someone criticizes something like Jimquisition or Extra Credits for "overthinking" a subject, what they're really saying is, "This person is thinking about this more than I am."