Yeah, that too. I'm assuming by the time a GOTY is out, it'll be patched into a workable game.GonzoGamer said:Also by waiting for Skyrim, you have a better chance of it not being broken.
I really should. I'm probably just going to wait for reviews, though.I just rent everything now. That way I know if it will suck or not. I already have Amalur in my Q.
The problem here isn't so much that they're "gaming" the system. They're providing a service, one people willingly flock to and only THEN complain about. You can get stuff cheaper elsewhere, but people keep going to Gamestop, despite lower trade-ins and higher used prices.The problem with Gamestop is that by "gaming" the system of used game market and effectively gouging it, their profits were really really high while their gouging actually did a disservice to consumers. If they provided better used prices to consumers and took that cut to their obscene profits, they would get a lot less complaints.
It would also help very much with the problem of resale. If people thought they were getting something of value, they'd be less likely to sell.I don't mind DLC when it's a good value expansion of a game that was already a good value but that's rarely the case so its usually a better idea to just wait for the Complete edition. I don't think this would be a problem at all if people felt they were getting a good value for their $60 in the first place.
Someone recently posted a picture charting the gaming industry's profits over the last few years and projecting to next year. They're "losing sales" all the way to the bank. Record overall profits and, lest we forget, numerous games are breaking previous sales records. And this is with a smaller install base. They're really not suffering "low sales." They're suffering from "not high enough profits." A condition that usually leads to unsustainable cycles.Still, to get their sales back to last gen levels, they have to get more consoles into peoples homes; there are still a hell of a lot less PS3s & 360s out there than there were ps2s at this point in that cycle. That's another big reason for low sales.
Sure certain aging franchises have gained more and more fans over the years and I think that has led to record breaking sales for a few titles but overall there are less people out there TO purchase a CoD game now than there was at this point last generation. I know I didn't get into CoD until recently when my wife got me into it. It also has the added quality of being primarily an online game and people don't want to have too steep a learning curve.Zachary Amaranth said:Yeah, that too. I'm assuming by the time a GOTY is out, it'll be patched into a workable game.GonzoGamer said:Also by waiting for Skyrim, you have a better chance of it not being broken.
I really should. I'm probably just going to wait for reviews, though.I just rent everything now. That way I know if it will suck or not. I already have Amalur in my Q.
The problem here isn't so much that they're "gaming" the system. They're providing a service, one people willingly flock to and only THEN complain about. You can get stuff cheaper elsewhere, but people keep going to Gamestop, despite lower trade-ins and higher used prices.The problem with Gamestop is that by "gaming" the system of used game market and effectively gouging it, their profits were really really high while their gouging actually did a disservice to consumers. If they provided better used prices to consumers and took that cut to their obscene profits, they would get a lot less complaints.
Gamestop has moved more to a model that provides money for them. Game sales are a pretty poor source of revenue, largely the fault of the industry itself. Box stores can handle it as part of a loss leader program. Smaller stores have been on the out since before the Gamestop model. Dedicated game stores can sell accessories, but that doesn't necessarily even sustain them, much less make them money.
Gamestop's model is the only viable one dedicated game stores seem to have hit upon. As gamers, we should want gaming stores to continue to exist. Otherwise, we're stuck with whatever Wal-Mart decides is commercially viable. As for prices, if we weren't so willing to abuse ourselves, there wouldn't be a problem here. Trade-ins would be higher and prices lower if we had any measure of restraint as a whole. The same is true with game content. We are very much our own worst enemies on both fronts.
It would also help very much with the problem of resale. If people thought they were getting something of value, they'd be less likely to sell.I don't mind DLC when it's a good value expansion of a game that was already a good value but that's rarely the case so its usually a better idea to just wait for the Complete edition. I don't think this would be a problem at all if people felt they were getting a good value for their $60 in the first place.
As it is, this is another case where the industry has conditioned us to act against their interests. They have conditioned us to treat titles as disposable, to be rendered obsolete when the next (often yearly) iteration comes out. Since online is such a huge part of the industry now, shutting it down is a guarantee to diminish the value of a game. One they oft want us to continue playing so we'll buy DLC.
And yes, I agree with the picture. I mostly omited it for size. Saints Row the Third was the ONLY game I bought retail in 2011. There were indie games, XBLA games, etc., but the only one I bought on a disc at a store was SRTT. And I'm not going to buy any more of them from Ubisoft. Between the online pass and pretty much cutting the game in half, they have lost me as a customer. I'm also avoiding the DLC, because I'm not going to pay them to extend a shallow experience.
Someone recently posted a picture charting the gaming industry's profits over the last few years and projecting to next year. They're "losing sales" all the way to the bank. Record overall profits and, lest we forget, numerous games are breaking previous sales records. And this is with a smaller install base. They're really not suffering "low sales." They're suffering from "not high enough profits." A condition that usually leads to unsustainable cycles.Still, to get their sales back to last gen levels, they have to get more consoles into peoples homes; there are still a hell of a lot less PS3s & 360s out there than there were ps2s at this point in that cycle. That's another big reason for low sales.
I just wanted to say: Thank you, Jim Sterling. I do indeed thank the gods for you. Well said, my friend. Well said.Jim Sterling said:The heroic Jim Sterling is back once again to champion the rights of those too weak to champion themselves, and bask in the very palpable gratitude that he most assuredly deserves.
I think you are very right on this, but the hard part is where most people including myself fall down upon. It is quite difficult to resist a game when all your chums are playing and mentioning how much they love it and you see it advertised everywhere. But you may be interested (or not) to know that I have slowly found myself mustering up the ability to wait for games - it's suprisingly difficult. (I avoided buying MW3 - up to the point where my clan purchased it for me because they didn't like seeing me on my lonesome while they were playing it. Bless 'em! XD)Akimoto said:After this video, it hit me. The best way to protest is not to boycott or *insert other means here*. It's to wait for the price to drop. Publishers like to boast about first day/week/month sales. If we wait for the price to drop - usually a year or so - it's like poking them in the eye legitimately.
The hard part is the waiting I guess.
I actually don't use deviantart, but that's besides the point. To be honest I thought people would catch onto the furry thing sooner, though I guess I shouldn't be surprised since I don't go bandying it around on normal sites like some socially inept schmuck. That would be what we call furfaggotry, and that's bad. Keep one's weird shit to oneself, I say.Sylveria said:Frankly I'm surprised you're not more willing to wait till a price drop or for the "real" edition to come out with all the money you must spend on deviant art commissions. Ah, that was a cheap shot, I just can't stand watching deerunicorngiraffewolves gratifying the publishers who hate them.Satosuke said:So what if a special edition or 'game of the year' edition of a game is released a good chunk of time after the game's initial launch, with all the DLC included? That's a great way to get new players interested. And no, you're not stupid for buying the game when it's first released; all that means is you wanted to play the game now instead of later. And to be honest, unless it's a game-changing piece of DLC, I don't really give a fuck if there's retailer-exclusives offered at launch. If it doesn't effect the game, why would you care?
Jim spouted a lot more DERP than he normally does this week.
Though, more to the point. By your argument, you're not even paying for the game anymore when you buy it new. You're paying for the dubious privilege of playing it first. And, oh boy, if publishers catch onto people like you, there's a slippery slope if I ever saw one. Next thing you know they'll start having an "early access" fee you can pay to get the game a few weeks before everyone else and, sadly, people would pay for that.
You're also willingly paying more for less content. Take the people who bought MvC3. They dropped $60 on that game then, less than a year later, UMvC3 came out with more modes and characters. With that one, the way Capcom worked out the DLC is that buying the DLC as stand-alones cost almost double what it was to just buy UMvC3; basically taking a huge dump on the face of everyone who paid to play it first.
On to your new player point, if you are indeed just paying for the bragging rights of playing it first, shouldn't someone who buys the game new, even later on, get all the added DLC for free anyway rather than have the need for multiple "editions"? That would even give the publishers an excuse to keep the game at full price. Sure its 6 months later and still $60, but you're getting access to 6months of DLC at no additional cost. But no, instead you're left to deal with what are effectively a beta version of the game, which you paid full price for, and the complete edition of the game, which you now have to pay full price for.
Or, do the reverse of that and most, if not all, future DLC is included in the price of the game. You bought it on day 1? You get all the DLC forever for free. But, if someone buys it 6months later, used or otherwise, then they have the option of buying that backlog of DLC, thus allowing the publisher to recoup some losses from time,etc.
As far as retailer specific DLC, an increasingly high amount of it DOES affect the game. FF13-2, for example, has either in game weapons, a new in-game unit, or a real world book depending on where you purchase and for what system. Fortunately, this isn't very common practice yet, but it quickly might become so and would be a tool for publishers to dissuade people from buying from Gamestop cause they have the less appealing unique DLC. It also discourages people from buying from local, independent shops since they can't offer that little extra; in short, it is especially harmful to small businesses. Small businesses are the backbone of our economy, why do you want them to fail? Why do you hate America, comrade?
Well I did end up buying Skyrim because I seemed to be the only gamer I knew in my circle of friends who wasn't playing it.Gunner 51 said:I think you are very right on this, but the hard part is where most people including myself fall down upon. It is quite difficult to resist a game when all your chums are playing and mentioning how much they love it and you see it advertised everywhere. But you may be interested (or not) to know that I have slowly found myself mustering up the ability to wait for games - it's suprisingly difficult. (I avoided buying MW3 - up to the point where my clan purchased it for me because they didn't like seeing me on my lonesome while they were playing it. Bless 'em! XD)
I wish I had your iron will in waiting for games to come down in price. I'm the kind of guy who will always buy new - to support the developer as best I can and to play with my chums using a full and complete game.Ashley Blalock said:Well I did end up buying Skyrim because I seemed to be the only gamer I knew in my circle of friends who wasn't playing it.
But Skyrim seemed to be the exception to the rule since most of my friends play a variety of games and there is rarely that need to buy a game to fit in. I've got some friends who played the new Batman game and praised the game to no end but I didn't feel the need to rush out and buy the game. Or I seem to be only one of my friends who was playing Space Marine so there wasn't peer pressure for my friends to play.
When my friends say a certain game was so fun to play I really don't get the impulse to rush out and buy it but I file it away under look for the $20 complete edition when it gets released.
The thing is, the industry as a whole is making dynamic strides in terms of profits. It's not just "aging" franchises, it's not even necessarily top-tier titles. They're screaming that they're going broke but are posting record profits.GonzoGamer said:Sure certain aging franchises have gained more and more fans over the years and I think that has led to record breaking sales for a few titles but overall there are less people out there TO purchase a CoD game now than there was at this point last generation. I know I didn't get into CoD until recently when my wife got me into it. It also has the added quality of being primarily an online game and people don't want to have too steep a learning curve.
I have no excuse with that one, save that my mind wandered. I'm aware of the actual publisher and have used their website to register complaints. To be sure of that, they have a convenient product pull-down. But yeah.I agree with you completely about Saints Row 3 but THQ is the one that's responsible for the butchering of that title.
I'm not particularly with you here. While I believe the "consumer" should stand up for themselves, I don't see why Gamestop or anyone else has the responsibility to hold the hands of a consumer base that will not stand up for itself.As an investor, I know that Gamestop needs to keep it's investors happy but they also have a responsibility to their consumers.
See, I've never seen this in play. Plenty of places around here offer used games at better prices. And I live in a tiny town in a tiny state. Maybe this is the case, but I find it hard to believe. I do afford for there being gamers who live in smaller communities than mine, but the larger tendency is for them to exist in larger areas. The areas you're more likely to find Gamestops.You have to admit that Gamestop has quite a racket when they've bought up all the other game stores then require the consumer to either pay them ahead of time for their game OR pay $2 short of the new price for a used copy.
I respect myself enough to just not shop there but some people are limited to what's local and some people just dont know any better.