Moonlight Butterfly said:
Sticky said:
Video games are part of the media...
It's debatable if lumping them in with a giant umbrella term called "The Media" is even the right way to approach this. I have problems with any argument that complain about this nebulous horror known as "The Media" but refuse to segregate it depending on the very real differences that each medium has. I would categorize "the media" in full into things that are portrayals of real life and things that are merely fictional elaborations. Fictional Books for instances are clearly works of fantasy, and I would doubt anyone would confuse them with reality much like Video Games.
Moonlight Butterfly said:
Anorexia isn't a 'red herring' is an actual effect on people by the media which is what you asked for. I'm not suggesting anyone sees gaming as 'real' just that how men and women are presented to us daily has an effect on us.
Guys like to see tits and ass I understand that. The thing is though, women still have those things when they are presented as people and not just as sex objects.
You claim that you don't feel video games are trying to portray themselves as real yet you also claim that people can be harmed by them attempting to portray sections of them as very real representations.
Do you see the problem with that logic? I'm okay with less sex objects and better characterization, but trying to portray it as a problem with society, 'The Media', video games, or even the people that enjoy them is way, waaaay off the mark and confuses the real issue at hand. I can't agree with it, I can't agree that things that could never
be are somehow harmful to the mental state of real people.
The real issue being that game development is difficult by definition and it's far easier to throw in stand-ins of real people into video games instead of depictions of actual people. This is made doubly easier by absolutely none of it being physically real. No real actors, no real world, no real society to base itself off of.
And while this is very freeing from a creative standpoint, it also presents the problem of offering infinite possibilities but no clear focus or goal to the artists tasked to shaping that world.
So what do they do? They throw in the cheapest, easiest stuff to create and collect their paycheck. Not because they hate women or because they want to objectify them, but because it's easy. Because it doesn't challenge anyone or anything.
THAT is what we should be fighting, THAT is a banner that everyone can rally around. Trying to subdivide it into genders only isolates everyone and results in lots of bickering. Like the thirteen odd pages of this thread.