Moonlight Butterfly said:
Because I'm a gamer and I have been for a long time. I want to experience the fun of the gameplay without having to sit in a stripclub to do it...I also want games where I feel empowered. I don't think that's so bad.
Is someone stopping you from this? As you mentioned, you're buying Saints Row IV over GTA5 because you can make a female character. I don't think anyone, teenage boys included bother to buy Dead or Alive to feel 'empowered'. You argue as though you are forced to buy and play all games ever made. In truth, there is a heap of games with female potential for protagonists (Bethesda anything, Saints Row), are gender neutral, and/or a few with a decent female lead. Certainly plenty with female supporting characters or NPCs who are not overtly sexualized. You have the breadth of the game industry at your disposal without confronting this issues. As did Jim, which is why he relied so much on one game to make his point and only mentioned or showed four overall.
You don't have to go to the stripclub, you don't have to buy Duke Nukem. You have that purchasing power. Which leads to...
Moonlight Butterfly said:
The point is they are portraying women poorly and as a female gamer I don't like playing those portrayals. So I'm asking games developers to consider that.
Why is that so bad.
That in itself is not. They broaden their market base by not offending you with Titty McHugebounce in Skyrim certainly, but at the same stroke, I'd expect Titty McHugebounce in Duke Nukem more than Skyrim. Why should a developer making a game heavily implied to have overt sexualization of females stop doing so to prevent offending someone who wouldn't be a customer anyway? If they toned down the jiggle physics in a Dead or Alive sequel, you wouldn't suddenly buy it with that bad taste still in your mouth.
So if you vote with your wallet, and others vote with their wallets, and you claim it's still a significant problem, this implies a means of stopping it beyond your own purchasing power. Censorship. Maybe not like top down government type censorship, but even industry censorship or self-censorship is still censorship.
That is what is so bad. We are wary as gamers about that because it is a relevant issue that threatens our hobby moreso than a few shitty developers making DD cup gals. That is what lurks that one babystep beyond 'this is wrong' into the territory of 'someone should do something'. Usually that someone is not nuanced, and that something is big, broad-stroked and ugly.
I'm not saying you have to enjoy female objectification or ridiculous sexualization in games. By all means, boycott publishers, don't spend a dime on those games, and the like. Accept though that games are a form of media, and this kind of stuff happens everywhere in the media. Games are suffering from this merely because games are not an exception. Just because you like them more doesn't make any difference in that regard.
Moonlight Butterfly said:
So you don't think anorexia is more prevalent in western society because of how women are portrayed in the media? That's strange because I think everyone else accepts that as a fact.
Media affects the way we think whether we like it or not. Maybe not to the extremes that are sometimes suggested but it scrapes away at us.
Anorexia is more prevalent in the West because the places that have mass media like magazines and modern games have enough food to invent something as silly as Anorexia. Find me an Anorexic sub-Sahara African. Seriously.
Also, while it is completely true media influences us, this is an excellent case in point (much like people who say FPSs cause mass killings) that it probably doesn't do so too well. Only 0.3 to 1% of women (and .1% of men) are affected by it in developed countries. The same media, bombarding us all, and only three to ten women per thousand. That's even assuming all three to ten are influenced solely by media, which is most likely wrong. Anorexia has a number of biological, sociological and psychological causes. It's actually rather complex.
http://en.wikipedia.org/wiki/Anorexia_nervosa
The societal argument doesn't make much sense, partly because strong correlations to any real phenomena are almost impossible to find or identify, and because the media has all but always existed. It's not an emergent new problem. Sexualized, objectified women in games are based off tropes and practices from television and comics, which are based off tropes and practices from books, which are based off tropes and practices of mythic oral tradition until you got all the way back to the Venus of Willendorf with gravid huge breasts, lack of a face and a pregnant belly.
We can buck the trend, both overall and in our little corner of the media, but it won't go fully away, not without coming down hard and stifling the artistic rights of the entire spectrum of gaming.
That should be the argument, not a silly game of 'who is objectified more', or justifications for Kratos's pecs.