Last time I checked Mr. Bleszinski had to rely on getting paid by ye evil publishers until he comes up with something less restraining, so I take his utterings RE: DLC at the face value of, say, five grains of salt and a cup of spittle.
I think I understand the business model of smurfberries and other in-game purchases. I can't quite bring myself to like it, though. As has been discusses earlier, on here and elsewhere: If DLC is additional content adding to an otherwise complete game as some mini sequel or another complete mission or another case to solve - hey, that might actually be fun and registers as good use of the powerful infrastructure we consumers have for gaming purposes.
I got all the additional DLC to both Fallout 3 and New Vegas, and, all technical issues aside, I really did enjoy that trip to the wild side. Some bits are just unforgettable. In fact, I could have done with some more. With most other games I tend to accept the fact that 'complete' editions come out some months after an original release, so I got some GOTY editions even though, in some cases, I got weak prematurely and bought the original, 'lacking' edition. In a way, it's the same (mal)practices we got to love in, say, DVD movie sales. Release 1: just the movie you wanted, t'a. Release 2: Oh, yeah, the first one was cut to lower the rating (to up the sales)... so, get the unrated release, please. t'a. Release 3: Oh, about that unrated cut... yeah, there were some bits missing, sorry 'bout that. Here, have the Director's Cut. It's even got commentary and stuff. etc... etc... etc...
I have no udder but I feel milked.
As long as I still have the option of selling the original copy to someone who doesn't crave much for the additional content, and doesn't get punished by having to buy a so-called 'online pass', I don't mind much of the general asshattery going on. I just think it's bad style and stinks... and it actually creates customer dissatisfaction and pushes piracy, in the end. "Never bite that hand that feeds you", yet the industry keeps nibbling and niggling all the same.
Thing is, with all the patching and DLC bonanza going on, you just know all our modern games come with an expiration date. And that's what made me go back to the simple joys of old cartridge-based gaming. Plug in, turn on, tune in, enjoy.
Having an artificial product fragmentation just for the sake of milking it can only mean one thing, really, and that's not to groan and moan about it, but just not to buy it.
I am looking forward to the next Tekken and hope they remain strong and resist temptation. Street Fighter, as it stands, it pretty much dead to me.