Jimquisition: Online Passes Are Bad For Everybody

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cookyy2k

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Aug 14, 2009
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MajorDolphin said:
Azuaron said:
MajorDolphin said:
11. Sell your old games to massive used game market via Craigslist, Gamestop or any other outlet.

Oh wait, that should be banned by the UN Used Game Police.
Way to miss the entire point of everything I said.
No, I got your "make more money you bum" list. Kind of pathetic.
Make more money, then buy twice as many games pre-owned. No matter how much money you have pre-owned are still cheaper.
 

Catalyst6

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Apr 21, 2010
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It's amazing that gamers are such entitled gits, really. They let you in beta, but it doesn't run flawlessly? X developer is crap! They developed an extra costume for a character in the meantime between stopping development and the product shipping? Corporations are trying to tear down our customer rights with Day One DLC! I can't buy two brand new games on the same day? Dear god, games are too expensive!

Here's an idea for how to work around the system: buy a (one) game that you really want. Play it until something better comes along or until you can afford something new by working a while. You don't need Space Marine *and* Dead Island. You can't play them at the same time. If you can, please post vids because that's pretty neat.

Do I want to buy Space Marine? Yes. Do I want to buy Dead Island? Absolutely. Do I want a Kinect? Sure, seems neat. But I can't afford it right now. So I'm going to have to wait. That's how economics works.

Corporations are evil. Yes, we know. But developers aren't three-tounged beasts that code by braying in the Lost Words into a microphone. They're people. They have families and mortgages and an intense need to eat. You're not fighting the power by complaining about having to pay a whole ten extra dollars. Which, I might add, isn't that much when you consider the price of the game as a whole.

All things aside, have you tried renting? It's the same thing as far as the dev's compensation, and it's probably cheaper.
 

cookyy2k

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Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
 

Jake the Snake

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I'm sorry to say I can't empathize with you, Jim. I never buy games used. Ever. I don't trust refurbished disks or equipment. The last 2 used games I bought had gigantic scratches on them that rendered them useless, and my used DS Lite, after a month (the warranty was gone by that point), started having pieces fall off of it, and the touchscreen's LCD is broken, making the damn thing jumble like hell. I can't even use it anymore :mad:

And not everyone plays online. Most of the time, online play is just some shitty thing that's tacked onto the whole game for money, not because the game needs it. Ugh, no thank you, I'll stick to my MEs and my Skyrims.

If having to take the extra fifteen seconds to enter in a code really bothers you THAT much, I think you need to relax for a second and go find a better way to spend your time. Codes are just a way for publishers to keep more money going to them. With the shitty used stuff Gamestop sells, I'm not really all that up in arms about buying games new to get benefits.
 

dbphreakdb

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cookyy2k said:
Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
Studios are also entitled to not bundle in multiplayer.

Enjoy your online pass.
 

Catalyst6

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Apr 21, 2010
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cookyy2k said:
Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
It's not illegal. It's just not something to be proud of.
 

cookyy2k

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Aug 14, 2009
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dbphreakdb said:
cookyy2k said:
Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
Studios are also entitled to not bundle in multiplayer.

Enjoy your online pass.
Never bought an online pass and never will, the very existence of such makes me think twice if I actually want the game.

Also I would disagree with the entitled to withhold it pending extra payment. I have seen several games come out with multiplayer advertised on the box and no mention as to an extra charge to play it. I'm willing to bet the ASA would have something to say about such practices.
 

cookyy2k

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Aug 14, 2009
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Catalyst6 said:
cookyy2k said:
Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
It's not illegal. It's just not something to be proud of.
Why? I wasn't stupid enough to pay full price for something I can get at less than half price in a few months... I'm fairly proud of this.
 

LightspeedJack

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Hit the nail on the head again Jim. The Online Pass is just rampant short-sighted greed that will do nothing but harm the industry. Instead of rewarding the consumer it is punishing them.
 

CannibalCorpses

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I can't see any valid points to the argument for online passes until they remove them from every game and make all people pay for them. Drop the price tag 10 quid and then charge me 10 quid for the online pass and all will be well. Then i can tell the developers exactly what i think of their game with statistics that actually have relevance. It could be said that if i buy a game new and never use the online pass i'm given then the publishers have stolen from me.

There's a nice switch around to calling me a thief all the time for buying second hand you bastards! You know who you are!


Kojiro ftt said:
What a lot of people in the comments here are forgetting is Jim's first point, about how used games are traded in for NEW games. So when publishers say they don't see a dime of a used game sale, that is BS because they DO see it, in the NEW game sales.
It could be said that gamestop and the like are doing more for the games industry than DRMs and online passes...one makes new buyers out of people who can't afford it normally. The other turns you away if you don't conform to it's imposed rules. All hail the fourth reich of computer gaming...online passes
 

Zom-B

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Azuaron said:
Zom-B said:
Azuaron said:
I believe Penny Arcade said it best when they said: news section [http://www.penny-arcade.com/comic/2010/8/25/] that day.)

If nothing else, servers and bandwidth are expensive. If you want to use a publisher's servers and bandwidth, they have a right to bloody charge you.
Here's the thing though: regardless of whether the person playing the game bought it new or used, there's a finite number of games out there that are being used. Say, for simplicity's sake, it's 100. There's 100 games sold and 100 people playing on line. I sell my copy to you. I'm not playing anymore, but you are, so there are still 100 gamers playing the game. Yes, that's grossly simplified, but all Game Stop and other companies are doing is being the middleman between two customers. Sure, we could all use craigslist to sell and buy our used games and no one would make a peep, but no one wants to go through the hassle of posting listings every time they want to sell a game, or searching the internet for a used copy of something they want.
Irrelevant. Online passes don't guard against just Gamestop, but all reselling.

Zom-B said:
As has been argued many, many times, used sales are not an issue in other media (books, CDs, movies, cars, etc.) so why games? I've yet to hear a good answer.
What I (and Penny Arcade) said isn't an indictment against the used games industry in general, but the defense of publishers using online passes. As I said somewhere else to someone else on this forum, when you buy a car new, you get the manufacturer's warranty. When you buy a car used, you don't, because the manufacturer only provides warranties to people who are actually their customers. If you want an additional service (e.g., online play with appropriate bandwidth and servers) you have to pay the people who are actually providing that service.

Zom-B said:
The bottom line is that you can't equate a used sale to a lost sale for the publisher one to one. It's just not the case. If I can't buy, say Madden 12 (just an example) used for $20, I simply will not buy it at all, period. So either way, as far as the publisher is concerned, it's a "lost sale".
Also irrelevant; I never said anything along those lines.

Zom-B said:
Furthermore, in regards to that PA strip... guess what? Either way I'm a customer of Gamestop. The publisher does not sell directly to me. They've already made their profit from the copies that GS has ordered. I've never purchased a game directly from the publisher because the industry is not set up that way. EA, THQ or whoever does not care who is buying the games, just that they are purchased.
Incorrect assessment of industry structure, basic economics, and everything said in the PA strip. In a publisher->retailer->consumer relationship, the publisher makes money from the transaction, making the consumer a customer of the publisher (even if indirectly). In a consumer->reseller->consumer relationship, the consumer is not, in any way, a customer of the publisher; the publisher sees 0 of your dollars.

Further, I'm just going to repeat this:

Azuaron said:
If nothing else, servers and bandwidth are expensive. If you want to use a publisher's servers and bandwidth, they have a right to bloody charge you.
In the case of online play, they don't care if the "lost sale" is because you bought it used or because you never bought the game at all: if you want to use their resources, you have to give them money. If you only give someone else money (Gamestop, some random guy, Amazon, etc.), you don't get to use publisher resources.

And if you want online play, you can complain to people whose profits you actually increased with your purchase (Gamestop, some random guy, Amazon, etc.) but you don't have any relationship with the publisher, so why should they care about you?
Just cause I don't want to spend a ton of time editing another comment, I'll just answer in order.

1. Regardless, the basis for this whole debate is that used games hurt publishers, which is a lie.

2. See above. Also, no one expects a warranty from a used game, but they do expect access to the full product. Whether or not the publisher defines what is available to games purchased new and used is entirely up to them. The larger effect is that, just like DRM, online passes and other downstream revenue schemes hurt paying customers.

3. Not all my comments were directed at you.

4. Whether or not my assessment is correct, we've arrived at the same conclusion: the actual publishers do not see money from my pocket. They get it from the retailer, so at no point am I a publisher's customer. We agree.

5. I may grant you that servers are expensive (I don't really know) but bandwidth and data transfer is actually dirt cheap. Big telecoms proliferate the myth that it is expensive to transfer data so they can continue to make money off of their customers.

6. In the case of online play, the should care about my "lost sale". Maybe I pick up CoD "X" used and like it so much I buy the next one full price? Business is more than just selling products, it's also cultivating a customer base, amongst other things.

I'd say that while I don't necessarily disagree withe online pass system, I don't think it really does anything to endear gamers- both new and used purchasers- to game publishers who are perceived to be out for nothing more than to make a buck. Yes, that's what business boils down to, but there's more than one way to conduct yourself and there are many examples in every industry of businesses that don't put their customers after the money they are willing to spend.
 

dbphreakdb

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cookyy2k said:
dbphreakdb said:
cookyy2k said:
Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
Studios are also entitled to not bundle in multiplayer.

Enjoy your online pass.
Never bought an online pass and never will, the very existence of such makes me think twice if I actually want the game.

Also I would disagree with the entitled to withhold it pending extra payment. I have seen several games come out with multiplayer advertised on the box and no mention as to an extra charge to play it. I'm willing to bet the ASA would have something to say about such practices.
and if your nice used car was bought in a box, would you be entitled to the orignal services included in that, i.e. the manufacturer's warranty? I think not. So yes, let's get this into court with a lawsuit, or even better yet, completely mediated in a legally bound manner, with a few consumer advocacy agencies, retailers that make a practice of buying and selling used games, and game development studios.

I bet that GameStop comes out of it with the worst, followed by gamers, and then the software studios.
 

Catalyst6

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Apr 21, 2010
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cookyy2k said:
Catalyst6 said:
cookyy2k said:
Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
It's not illegal. It's just not something to be proud of.
Why? I wasn't stupid enough to pay full price for something I can get at less than half price in a few months... I'm fairly proud of this.
You can buy a microwave from a fence instead of Best Buy for half the price as well.
 

CannibalCorpses

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cookyy2k said:
Catalyst6 said:
cookyy2k said:
Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
It's not illegal. It's just not something to be proud of.
Why? I wasn't stupid enough to pay full price for something I can get at less than half price in a few months... I'm fairly proud of this.
I'm proud too. Economics for dummies!

Shhh...it might catch on :eek:)
 

dbphreakdb

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cookyy2k said:
Catalyst6 said:
cookyy2k said:
Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
It's not illegal. It's just not something to be proud of.
Why? I wasn't stupid enough to pay full price for something I can get at less than half price in a few months... I'm fairly proud of this.
well then, why not just wait the few months and get a new game that forces your retail level store to go to the manufacturer for a new one.
 

Assassin Xaero

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Well, I don't care much for multiplayer, especially on consoles. So, I'll probably just buy used out of spite anyway.
 

Zom-B

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WilliamRLBaker said:
Except publishers and developers dont see a dime of that used game money...so most every scenario you put forth loses that developer money because they all require massive influxes of used games where only the first few only have to buy that game new...used means 5 million people can go buy that game used and keep selling it back and 10 million get to play it and the developer or publisher doesn't see a dime from those 10 million users.
This is so wrong. It doesn't matter who owned the game first, who sold it or who bought it used. If there are five million copies sold of a game it doesn't really matter how they got out there. There are five million copies and that's what the company sold. There is no way to prove
that if used sales were taken away it would immediately translate into more new sales. i.e. without used sales, it doesn't automatically mean there would be 10 million copies sold. I'm sure it would translate into some, of course, but there's no real way to know the numbers, so there's no way to quantify it as "lost money". It's only lost if they had it in the first place.
 

cookyy2k

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Aug 14, 2009
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CannibalCorpses said:
cookyy2k said:
Catalyst6 said:
cookyy2k said:
Catalyst6 said:
It's amazing that gamers are such entitled gits, really.

Entitled (verb); Give (someone) a legal right or a just claim to receive or do something.

Yep, we are entitled to buy pre-owned as it's legal.
It's not illegal. It's just not something to be proud of.
Why? I wasn't stupid enough to pay full price for something I can get at less than half price in a few months... I'm fairly proud of this.
I'm proud too. Economics for dummies!

Shhh...it might catch on :eek:)
It's called consumer capitalism, the consumer goes and looks for the best value and shops there. If the new market isn't the best value then I ain't going to shop there.
 

GloatingSwine

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dbphreakdb said:
Studios are also entitled to not bundle in multiplayer.

Enjoy your online pass.
To be honest, most games would be better off without multiplayer modes that are only included because all the cool kids have them, because they're usually shit and no-one ever plays them because they're not Call of Duty anyway.