There's not enough respect for "niches" in today's market. And niche is being treated as an insult. I never remember "niche" being treated as an insult to a genre or a type of game in the 90s. Yes, some people referred to "RPGs" in a condescending fashion in the 90s, but things were nothing like they are today.
Gamers don't all like the same game. Call of Duty fans will buy Call of Duty. Angry Birds fans will by Angry Birds. Gamers cannot all be put into one camp and moved around. We are diverse people with diverse tastes and needs.
Japanese RPGs are hardly being made except lower budgeted ones on the handheld, and indie games out of the West going by the Japanese formula like Pier Solar. Why? Because there's hardly any sales to be made and folks like Capcom and Konami have abandoned the genre. What happened to the Suikodens, the Breath of Fires, the Grandias of the world? Lost to time because the industry that created them has abandoned them.
Capcom won't even make a Mega Man game anymore. It has cancelled all Mega Man projects, and will likely not make another one. It cancelled Mega Man Legends 3. Why? Because according to them it "would not sell enough". Mega Man is seen as "too niche" by Capcom to warrant developing for.
Who is making scrolling shooters anymore, a genre that can be as varied and innovative and worthwhile as first person shooters, but folks like Cave and indie developers? This genre was one king of the arcades. Now thrown by the wayside as being "too niche". Shoot em' ups deserve a love they are not getting. In the meantime I will buy up every single thing that Cave puts out.
For goodness sake Point and Click Adventure games deserve a place in the industry. But have all but completely disappeared aside from their very cult following. I was never a PC gamer in the early days. But when people talk of the "good old days" of PC gaming, I can at least remember some PC genres of game I really did like. Point and Click adventure games were fun and took advantage of the PC platform. Why not more point and click adventure games? Visual Novels are still around. I wish Japan would discover the point and click genre(actually there are a few [http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/EasternMindTheLostSoulsOfTongNou], the genre just never really took off in Japan). I'd like to seem some point and click Visual Novels. To me, a point and click adventure game and Visual Novel would be a match made in heaven. People should make more point and click games.
What about platform games? Both 2D and 3D platformers aren't getting enough love in today's industry. The majority of both of these genres are coming out of SEGA and Nintendo. Particularly Nintendo. Who carries on the torch for this genre. Outside of that? You have your Rayman, but not much else. Most of the 2D and even 3D platformers are coming out of the indie sphere. Loads of 2D platformers are coming out of indie developers all around the world. But big developers outside of Nintendo and SEGA hardly bother with the genre.
Why? Is there no innovation to be had? No new fun? Of course not! Heck, the New Super Mario Bros. games are extremely innovative and have finely polished gameplay. The fact that people think that first person shooters have more room for innovation today than platformers or shoot em' ups shows a problem with today's industry.
And here's another thing Capcom threw by the wayside, Metroidvanias. Nobody is making Metroidvanias anymore. The "Lords of Shadow" franchise has been turning Castlevania into something it is entirely not. What happened to Castlevania? What happened to Metroidvanias? I have to get mine out of the indie community, like with Cave Story, La-Mulana and Bunny Must Die.
What happened to Fighting games? I really respect Lab Zero for making Skullgirls, because outside of them, Capcom still making Street Fighter, Bandai Namco still making Tekken, and Arc System Works still making Blazblue, nobody is making Fighting Games anymore. Oh yeah, and the Dead or Alive series I suppose. What happened to other franchises like Virtua Fighter?
Why indeed the lack of real strategy and horror games? People are still carrying the torch for horror games. Amnesia is more of a horror game than the recent stuff by Capcom. Where's the effort and magic that made Silent Hill good? Where are games like Fatal Frame? At least Koei has the guts to throw the 3DS a Survival Horror game. I wish that most companies felt that way. I'm also sick of the variety in the genre, we need more games like Fatal Frame and less "Hey look! Zombies!" games. I'm looking at you, Zombie U.
This issue is also a problem in the MMORPG industry. Everyone is trying to copy World of Warcraft. Could maybe, just maybe, the folks who want to play World of Warcraft, end up simply going and playing World of Warcraft? The genre is never going to improve if every MMORPG fits the World of Warcraft or Nexon grind formula.
You've got the success of Farmville and a long history of games like Harvest Moon, Rune Factory and ect. Why does nobody want to make any more games like this? As in serious, Farm Raising type games? Right now you've got Zynga and Natsume. Why nobody else?
I hate the video game industry today. I really do. It is so alienating as someone who grew up with gaming in the 80s and 90s. I want the PlayStation 2 era video game culture back at least. People keep talking about a video game industry crash. I don't know about a total crash, but I want this current gaming culture to "crash" and be replaced by something better. I need some fresh air, because at this rate, I start to wonder if I need another hobby. And I love video games.