There are two types of focus group the good one and the bad one:MorganL4 said:Hang on, Jim said "Don't innovate because of something you found in a focus group." But Prego made their extra chunky because of a focus group..... So, color me confuzzed.
Being unable to aim your gun straight when you're a newbie at Level 0, fine, fair enough. However being an N7 means you're already an elite operative and makes not being able to hold your rifle steady foolish and weird. Also, whether they liked it or not, when BioWare decided that guns would be the order of the day, that makes the game a shooter or at the very least, shooting is a central mechanic and should not be completely at the mercy of stats.talideon said:I think it's because people looked at the first game, saw a guy a guy with a gun and a third person perspective, and though "oh, this must be a third person shooter!"
Of course it wasn't; it was an RPG. And so those people bitched about the shooting mechanics being janky and not skill based, which would be fair if it were a third person shooter. But it wasn't; it was an RPG.
Yeah, it's interesting that industry stagnation functions much the same way as inbreeding until something different is brought in.Sheo_Dagana said:Holy shit... that comparison between "AAA" Games and inbreeding royal families is insanely profound. Well put, Jim!
Sorry, but no. Every generation always claims that "their" music is the best and everthing after is crap and "how can young people listen to this shit". Search every older musicvideo on youtube, its always the same, always wrong. There has - never - been a greater variaty of music than today, you just don't find them on MTV.Same shit in the music industry, where people are searching for the next Bieber to milk, while destroying the poor guy(he really is someone to be pitied) and releasing mass produced crap that lowers standards and apparently the intelligence of its audience(fans claiming the Beatles are ripping off Bieber and equal stupidity).
Beautiful! Something I should have said. I never thought of using the word alienated but it sums up my feelings perfectly. It's annoying so many people enjoy all these new titles while I can hardly find a bloody game to even just capture my interests. No, they label you a cynic as an attack, when it's actually true because we can't find any of the genres I love. And even when they're their, they have been put together very poorly or just copied from something better.EstrogenicMuscle said:Lots of stuff I cut you should read whoever missed it.
I hate the video game industry today. I really do. It is so alienating as someone who grew up with gaming in the 80s and 90s. I want the PlayStation 2 era video game culture back at least. People keep talking about a video game industry crash. I don't know about a total crash, but I want this current gaming culture to "crash" and be replaced by something better. I need some fresh air, because at this rate, I start to wonder if I need another hobby. And I love video games.
Get off. I'm so sick of this lame argument. Look at all the amazing pop bands, rocks bands and other types which were also very popular in the 70s. What fucking bands today compares to all that? They'll live on forever for a good fucking reason.b.w.irenicus said:Sorry, but no. Every generation always claims that "their" music is the best and everthing after is crap and "how can young people listen to this shit". Search every older musicvideo on youtube, its always the same, always wrong. There has - never - been a greater variaty of music than today, you just don't find them on MTV.Same shit in the music industry, where people are searching for the next Bieber to milk, while destroying the poor guy(he really is someone to be pitied) and releasing mass produced crap that lowers standards and apparently the intelligence of its audience(fans claiming the Beatles are ripping off Bieber and equal stupidity).
I have a similar opinion, but I think the difference is that now you have to look at the indie stuff to find a variety of good music. The music industry was just more diverse in the X0s as there was a greater emphasis on it culturally. Now, I can't tell the difference between mainstream music as its all autotuned BS. Hell, even "hipster" music like Electro and Dubstep is starting to sound the same.b.w.irenicus said:I do agree with the episode and it really is a shame. Good thing the Indie-market is develpoing more and more to counteract.
Sorry, but no. Every generation always claims that "their" music is the best and everthing after is crap and "how can young people listen to this shit". Search every older musicvideo on youtube, its always the same, always wrong. There has - never - been a greater variaty of music than today, you just don't find them on MTV.Same shit in the music industry, where people are searching for the next Bieber to milk, while destroying the poor guy(he really is someone to be pitied) and releasing mass produced crap that lowers standards and apparently the intelligence of its audience(fans claiming the Beatles are ripping off Bieber and equal stupidity).
Can't say it bothered me in any of my playthroughs. Regardless of the way the game is plotted, I play RPGs like I'm starting out with a weak character and have to level them up to be a badass.Gordon_4 said:Being unable to aim your gun straight when you're a newbie at Level 0, fine, fair enough. However being an N7 means you're already an elite operative and makes not being able to hold your rifle steady foolish and weird. Also, whether they liked it or not, when BioWare decided that guns would be the order of the day, that makes the game a shooter or at the very least, shooting is a central mechanic and should not be completely at the mercy of stats.talideon said:I think it's because people looked at the first game, saw a guy a guy with a gun and a third person perspective, and though "oh, this must be a third person shooter!"
Of course it wasn't; it was an RPG. And so those people bitched about the shooting mechanics being janky and not skill based, which would be fair if it were a third person shooter. But it wasn't; it was an RPG.
And a little bit more variety in the layout of the prefab bases.Gordon_4 said:I would agree however, that the removal of the inventory, Mako/planet exploration and the deeper skill sets did detract from the overall RPG feel of ME2, indeed all ME1 needs to basically become the perfect game is the cover/fire system from ME2/3, a revamp of the inventory and a HD texture retouch.
Well in fairness, in most games in that setting, you do start at level 0 so to speak; new recruit to the Grey Wardens or Hawke freshly drafted into the army for the two Dragon Age games. Those are typically a full heroes journey from start to finish.talideon said:Can't say it bothered me in any of my playthroughs. Regardless of the way the game is plotted, I play RPGs like I'm starting out with a weak character and have to level them up to be a badass.Gordon_4 said:Being unable to aim your gun straight when you're a newbie at Level 0, fine, fair enough. However being an N7 means you're already an elite operative and makes not being able to hold your rifle steady foolish and weird. Also, whether they liked it or not, when BioWare decided that guns would be the order of the day, that makes the game a shooter or at the very least, shooting is a central mechanic and should not be completely at the mercy of stats.talideon said:I think it's because people looked at the first game, saw a guy a guy with a gun and a third person perspective, and though "oh, this must be a third person shooter!"
Of course it wasn't; it was an RPG. And so those people bitched about the shooting mechanics being janky and not skill based, which would be fair if it were a third person shooter. But it wasn't; it was an RPG.
I find it peculiar that we don't mind the degree of randomness when high-fantasy weaponry is involved, but it becomes a problem when the setting is a more realistic sci-fi one.