Jimquisition: Shaming PC Ports Because Why Not?

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Strazdas

Robots will replace your job
May 28, 2011
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Twenty Ninjas said:
Strazdas said:
Its not about how cheap the controller is (you can get a keyboard+mouse for 10 dollars btw, and they work fine). Its about people chosing to use keyboard and mouse (primary PC input) because they LIKE it.
I assume the reason you buy a mouse and keyboard is because you want to use a computer, not specifically because you want to play videogames.

Mouse and keyboard is playable in Dark Souls though. It's just not as convenient.
Playing videogames are one thing a computer can do. I repeat again, Its about people chosing to use keyboard and mouse because they LIKE it.
 

Thanatos2k

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Aug 12, 2013
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Sotanaht said:
Thanatos2k said:
A fully patched and modded Skyrim on the PC is a wonderful game.

An unpatched and unmodded Skyrim is an absolute disgrace and I can't believe they charged anyone money for it.

Just another reason not to ever buy games near release. Wait 6 months for Steam to have it at half off with a full slate of unofficial mods and fixes.
Skyrim has many, many flaws and poorly thought out systems that are broken beyond repair. A fully modded skyrim is BETTER than an unmodded skyrim, but beyond repair is still beyond repair and no amount of mods is ever going to fix that game.
Final Fantasy Tactics has many poorly thought out systems that are broken beyond repair (*coughCalculatorscough*) but it is still the best SRPG ever made. Flaws don't necessarily ruin every game.
 

Spud of Doom

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Feb 24, 2011
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I honestly think in the case of Dark Souls it is forgivable. That PC version was created only because of fan petitioning, and with full knowledge from the devs and fans that the PC version would probably not be very good.
 
Jan 22, 2011
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My case and point of a horrible pc port is resident evil 4 by ubisoft. If not for the modding community making the game not only look great, they fixed some bugs as well.
 

MeChaNiZ3D

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Aug 30, 2011
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Blue Ranger said:
MeChaNiZ3D said:
That's not an excuse. If they didn't know how, they should have hired someone to port it properly, or not do it at all. That is only a valid excuse if the product they are releasing is completely free.
I think that's a bit of an exaggeration. I think it would also be a valid excuse if the product was cheaper and contained free content not found in the vanilla game, which was the case. The issues caused by porting do not negate the entire worth of the product. As for hiring someone else, I don't know why they didn't, it could be company culture or something. But they did make a port only after it was demanded by fans, put extra content in and sold it for cheaper.
 

Jasper Kazai

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Dec 8, 2007
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PC ports have been largely shit for awhile. The 360 has made PC gaming shittier than any other thing. Developers don't even bother to make keyboard/mouse work well with their games - why bother when you can just plug in a 360 controller? It's fucking sad that I have to resort to using a controller on PC games because the developers didn't want to make the effort to make the actual control scheme of a PC function properly.
An example I use of laziness is the PC version of Dead Island - the full retail PC version has an achievement that is *only obtainable by using a controller.* It is 100% impossible to use a keyboard/mouse for it, because it requires you using a control scheme that you can only access if you have a controller plugged in. Yeah, I know achievements aren't "necessary," but I for one usually try to earn as many achievements as I can, and to have to use an outside accessory that SHOULDN'T be even in the equation is ridiculous.

And the saddest part is, you can't even be mad at that controller-only achievement when there's still so many games that don't even include achievements in the PC version. War for Cybertron comes to mind as an example. Even the Assassin's Creed games (including the newly released 4) don't have Steam achievements. (They have do Uplay achievements, but come on, who the fuck cares about Uplay?)
Of course, I could go on about Ubisoft PC ports... very shoddy. In AC Revelations, there are these side puzzles you can play as Desmond. But in the PC version, every time you enter the portal to load one of the puzzle levels, it literally closes the game and reopens a new instance to load the level, and then does the same when you finish the level. Just... why?
 

Covarr

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May 29, 2009
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Deadagent said:
Covarr said:
Final Fantasy VIII was released on Steam last Thursday. It turned out it had horrible MIDI music instead of something proper. Awful PC port incarnate.

And then while my friend and I were working on a fan mod to fix it, this video came out. Timing couldn't have been more perfect. Anyway, we fixed the music in a mere four days. Watch as Square-Enix doesn't do anything about it.

P.S. Thanks
Even tough it was released on steam recently, that port has existed since 2000. As such so has a fix, you and your friend did four days of work for nothing im afraid.
The mod for the old one to replace the MIDI with streaming music (Roses and Wine) doesn't work on the Steam version. In fact, this was specifically an update for Roses and Wine. Either way, there was no excuse for Square-Enix to release like that, and it's absolutely pathetic a mod was out faster than they could do it themselves.

But at least back in 2000, there was an excuse for it.

P.S. Thanks
 

Strazdas

Robots will replace your job
May 28, 2011
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Twenty Ninjas said:
Strazdas said:
Playing videogames are one thing a computer can do. I repeat again, Its about people chosing to use keyboard and mouse because they LIKE it.
So what's your point. I never claimed it was a good port.
The point was that "you can just plug controller and play" assumption didnt really help anyone because not all gamers used controllers or even preferred them.

Rainbow_Dashtruction said:
And news flash, more then half the genres gaming has play worse on keyboard and mouse by design. The ONLY genres that play better on KB&M is FPS, TPS and Strategy. Stop thinking its because developers are lazy. The only way to design for example a platformer to work better on KB&M is if you make the controller version terrible intentionally.

EDIT: Ooh, and Adventure games play better with a mouse.
I diasgree. I play everything with Keyboard and Mouse, including fighting games and platformers. I even play racing games on it though admittedly wheel is far superior here. I even do flying games nicely if the developer bothers to program the mouse-joystick ability properly. Its all a matter of preference. In things like FPS mouse is simply mroe responsive method, but in games like fighting games its all about preference there.
 

Qvar

OBJECTION!
Aug 25, 2013
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Twenty Ninjas said:
That's a shitty analogy. The Dark Souls port was both functional and had more content for free. And assuming you played it with a controller, you had about the same thing as the console version.

Not to mention From only did it because of the petition.
Sure you only have to forget about the graphical bugs that you would have to patch, and the online connectivity bugs that you would have to patch. Oh and the ports opening, and the OPnP.

I'm loving the game, but it's the worst port i've had the pleasure to enjoy.
 

Qvar

OBJECTION!
Aug 25, 2013
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Twenty Ninjas said:
What are you talking about. There aren't any graphical bugs (and there certainly aren't any patches for them) and the online connectivity works just like on consoles.

Opening ports? Never had to.
I guess they made those DSfix and DSCfix patches for no reason then? Hint: The first one fixed the graphical lag. The C of the second one stands for Connectivity. Yet even with the DSCfix, I had to open all ports and the OPnP until it would let me summon people into my world (it did let me be summoned to other peoples worlds tho)
 

Qvar

OBJECTION!
Aug 25, 2013
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Twenty Ninjas said:
DSFix is meant to allow higher resolutions by changing the internal rendering, and adding graphical options such as antialiasing. It's not meant to "fix graphical bugs". The game running at 720p is not a bug, it's very much intended. And I'm not even sure you know what lag means.
I recall the DSfix readme specifically tells you to DEactivate antialiasing before ever playing, so I highly doubt it's function is to add that very same option it is preventing you to use.

Well certainly not lag as in internet speed lag, nor bugs as in "this graphical effect just turned out to be a blue polygonal mass", but I'm not sure which word use there to say "it slows and stutters like playing a it on a SNES", which happened the first time I tried to play it without fixes.

You may be rigth about the DSC.