Jimquisition: So, That Facebook And Oculus Rift Thing...

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Transdude1996

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Mar 18, 2014
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What's the game shown at 2:45? I feel like saying it's MechWarrior, but I haven't heard anything new about the game for a while.
 

Neta

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Aug 22, 2013
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While I see your point, Jim, I have to say that the lesser of two evils is still an evil.
 

DrOswald

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Apr 22, 2011
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Cerebrawl said:
DrOswald said:
Also, every option you mentioned they could have taken besides facebook is ridiculous. Valve is busy doing a massive hardware launch right now, there is no chance they could front this kind of money for several years. I don't know of they ever even have had this much money on hand. And Notch is really small potatoes, he is not as rich as you think he is. Notches/Mojang's "vast" fortune is only a fraction of the development budget of a single AAA game or movie. The idea that Notch could front the cash on this scale is laughable. You are off by about 2 degrees of magnitude. The same goes for Peter Molyneux, though we know much less about his finances.
He doesn't have facebook money, but Notch does have over $311 million(equivalent. The Swedish newspaper article said 2 billion SEK), in his personal bank account. IE: Not including what he's left in Mojang.

That's more than the entire development and marketing budget for GTA V($265 million), you know, the most expensive game ever made. So I think you're cutting him a little short there. ;)

But he's still short of the facebook bid by a factor of about 6.
Hmm. I thought he had around 50M, but that was last time I check about a year ago.

Ok, did the math. I forgot he had hiked up the price of minecraft significantly since I got it several years ago (I got it back when it was $10 or $15), and I forgot to take into account non PC sales.

I was thinking he had about ~$50-$75 Million taking into consideration what I figured he must have spent. Thus, about 1/2 of the typical AAA game or 1/3 of a typical Hollywood blockbuster, if you include advertisement costs which often doubles the total cost. Damn that man has sold a lot of Minecraft. I really underestimated that.

So I guess if Notch had spent his entire fortune simply acquiring Rift it would only be ~1 order of magnitude off of what facebook paid. My bad.
 

flying_whimsy

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Dec 2, 2009
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I was expecting the Rift to get picked up by someone (probably a lesser-known hardware maker or maybe razor or Logitech), but facebook really caught me by surprise. If it manages to gain favor in the public eye it could really pay off for all involved. I have to admit my knee-jerk reaction was pretty negative, but given how open all parties have been about using it for social media and advertising I don't feel I was wrong.

Jim has a point, though; it could have been much worse. Sony is a good example of that as they never capitalize on any hardware peripherals; they only do enough to get an initial install base to break even and then never bother with it again. There are still a lot of eye toys for the ps2 floating around in the second hand shops around here. Imagine how much worse it would have been to watch someone release a perfected version and then squander the technology as opposed to outright ruining it. I shudder to think what EA or Microsoft would have done with it for the same reasons Jim mentions.

Nintendo would have just called it the Virtual Boy Wii 3DU and released a wario game on it that only worked in one "retro" color.
 

jackpipsam

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Jun 2, 2009
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To be honest I am glad Valve didn't get it.

Steamworks is the largest DRM which consumes many publishers.

You would have had to log into it just as if you have had to log into Origin if EA had it.
 

Karadalis

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Apr 26, 2011
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I think because it was targeted at a niche market before it had better chances at success.

Both camera controls like the kinect and 3D-everything where aimed both at the big market, the mass audiences.

This will be exactly the same where the whole VR thing will be aimed at a big market, downgraded to the lowest common denominator and in the end tank horribly like nintendos VR boy... anyone remember that headache inducing atrocity?


Add ontop Facebook notoriously gathering and reselling of personal info this screams of an interesting idea being gobbled up by a big company to transform it into an add throwing machine.

Also the difference between a PS 4 and an OR is that Facebook doesnt own PS4... if it did you better believe that Facebook would not be "optional"

Facebook is only interested in this new technology so far as it can force itselfe into it. It has no real interest to make this thing for games, unless its a VR version of farmville or Candy crush saga.

Furthermore i can understand the backers of the project feeling more then a little betrayed. Its like financing your girlfriends boob enhancemend and then afterwards seeing her drive off with an old fart of a millionaire. Kinda... sorta. Sure you spend the cash knowing that once it was spend she wasnt obliged to anything, but its really disheartening how nowadays loyality seems to be worth nothing anymore to anyone and get laughed at and rediculed if you actually expected it... what are you? An idiot? Loyality? So medival man.. go with the times! Betrayal is the way to go in the industries i tell ya!

The project now doesnt hold anymore chances then the other future techs since the niche market it was targeting for will now reject it due to facebooks meddling andbastardisation of the thing into a social media machine... something no one that backed the project wanted.

Meanwhile everyone else will just ignore the thing because no one wants to sit at home with those stupid googles on their head getting headaches.
 

Zacam

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Apr 17, 2011
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Most salient point for conversation: That plushie.

Either A: some sort of a store link or makers page to order from or some deal where somebody can somehow buy one

or B: Majority percentage commission for them to make you X number of them for handing out at Con's or the like for an equitable return amount of money.

I'll take 2 so I can have one with me at work.


To the topic of VR:

Facebook may or may not have plans when it comes to the Oculus. Time will tell on that one. But in terms of what it means to Oculus with this purchase is that it much more significantly grants them the where-with-all to actually MAKE GOOD on the promise of the consumer version being more financially equitable to the end user as a purchasable product, WITHOUT them having to strictly be a fringe/hard-core enthusiast that may already have a dev kit or two. I have two 1st gen Dev Kits and I'll be getting 2 DK2's for Open Source programming capabilities, namely because I really wasn't in any position to engage at this sort of level with this tech the last time it came around for PC's.

But the markets today are about a lot more than just our PC's. Steam Box, nVidia Shield, plenty of 'Smart' TV's and mobile devices, plus not being restricted to 'Just Windows' makes now a better time for it than before. Doesn't necessarily mean that it will ultimately be any more successful, just that it has a lot more avenues to explore success in. And that exploration and risk and R&D has to get paid for somehow and in some manner that still allows for the stated goal of accessibility to be a valid promise rather than just a lofty (and missed) one.
 

FPLOON

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Jul 10, 2013
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Whoa! I forgot about that 3D TV Sony marketed for the PS3... (Funny how that could have been my first flatscreen... You win this time, Samsung...)

OT: I want to say that with Facebook basically funding the rest of Oculus's success, this would give it a much larger base of popularity than what it has now... but, I kinda don't feel like agreeing to that since those original backers weren't, at least, warned in advanced about the possibility of something like this happening... at least, as far as I know, since I never backed Oculus to begin with...

Sure, this is the lesser of two "most" evils in the overall industry involving investments and stuff of that manner, but I'm hoping Oculus does sometimes put their foot down, in terms of what Facebook would and would not want to do with this billion-dollar-filled "investment" on the given project at hand...
 

Liberkhaos

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Lol. When he said it could have been worst than Facebook I'm sure most people immediately thought of EA!!!

I know I did!
 

Moises Weintraub

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Jul 16, 2013
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All I can think of is "Ready, Player One." Bring us the OASIS and all is forgiven.
If you don't get the reference, Ready, Player One is a fun book by Ernest Cline about a virtual reality MMO that takes center stage in human existence, and an easter egg hidden in that game.
 

themilo504

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I agree but I do think that virtual reality is the future, unfortunately the technology simply isn?t there yet for it to have mass market appeal and probably won?t be there for quite a while.
 

Zacam

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Apr 17, 2011
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All that the backers were ever promised was that they would get units.

I don't recall it saying anywhere at any tier "Become an advisor for the companies financial or business decisions in a personal manner" or anything remotely close to the sort where anybody can or should have the gumption or the gall to get all offended at Oculus for securing/being secured by another company.
 

schwitz

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Sep 30, 2012
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Well, thank god for you Jim.

Really happy King didn't get anywhere near it, cause they would just lock down the development to 'VR Candy Crush' ahah.


All jokes aside though I'm not overly thrilled with the Facebook purchase, but I still think it will benefit OR in the long run. Reasons;
- I'm Extremely happy with the fact that EA or Ubisoft didn't get their hands on it.
- OR needed funding to continue improving, this will give them a solid financial backer to work with.
- OR can now reach a farther audience because I'm betting Facebook will want to market their new toy.
^^ (Publicity hopefully not dumbing it down for the masses)
- OR have stated that they will still be just 'OR' they won't just become a part of Facebook.
- I'm Extremely happy with the fact that EA or Ubisoft didn't get their hands on it.

Now, to put this in perspective I'm not invested in the OR (financially, emotionally or otherwise) but I am making my way into the game industry (atm just freelancing, indie, etc.)
So I guess you could say that I don't care what goes on, I just care about the consequences and the outcome.
 

Willstown

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Nov 20, 2013
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A cash rich company buying up a small tech firm and pumping some serious backing into the project could be great thing for the Rift. It still does seem like a niche product to blow 2 billion on.

FB not being a hardware producer already could benefit the rift. It should avoid the hardware development getting bogged down in being amalgamated into any existing hardware products as you see often in the IT industry. Could have interesting if MS had grabbed this up, combining the rift and kinect could have have led to some cool things.

My concern is that now FB own this product and it's patents it will start throwing sueballs out at other tech companies like Sony in a Samusumg vs Apple style patent war.
 

SonOfVoorhees

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Aug 3, 2011
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Really dont care about the oculus, but the thing about FB is how they treat people on facebook. How they own everything on that site and spy and track data. If they release these googles onto the consoles, whose to say they wont install programs that send data from your console to themselves? FB have a worse track record than EA for bullshit practices.

Though i think FB bought them before Google did.
 

Kenjitsuka

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Sep 10, 2009
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Thanks for making me LOL at the end; "unless it didn't..." ;)
Are they going to sell those things or is it a one-off?