The solution to this is very simple, you let the market speak for itselfIamLEAM1983 said:Being a man and preferring to play as one doesn't necessarily bill you as a xenophobe, but the problem is the industry leads are twisting this out of shape. People like Partezan, above, simply like to play as guys. That's fine.
Then why the Hell do we keep seeing devs conflate that to playing as Caucasian gunbros with the requisite five o'-clock shadow?
I'm never going to bash on anyone's preferences, but the general message the industry is "getting" is that gamer dudes want their dude avatars. Making an effort and swapping your chromosomes around for a good cause could change things, or at least send a more progressive message. Otherwise, your absolutely decent preference for playing as a man is going to get smashed in with idiotic man-child opinions like Aris Baktarians' concerning female contestants in fighting games.
Unfortunately, that's what the industry goes by. The douchecanoes wanting to play with other douchecanoes exclusively tend to yell louder than the sedate ones, who either simply have a marked preference for the male gender or who've played as a female character and have never suffered from it.
Mind you, I'm not considering stuff like World of WarCraft or TERA. TERA's female models are rather egregiously sexed up precisely because they're looking to titillate male players into giving their product a shot. That's degrading on general principles. On the other hand, Vanilla Skyrim's female models are sedate.
At the same time, I can't criticize titles who push the female form for the sake of pure comedy. Rack up the "Sex Appeal" slider for female characters on Saints Row: The Third. Not only do you get horribly impractical breasts, but a silly walk/run cycle on top of it, to reinforce the fact that your character's body is ludicrously attempting to hold up these mutant mammaries. When it's pushed to that extreme, I really don't mind because the intent of parody or comedy becomes obvious.
There's a reason why I haven't touched stuff like Caliente's suite of mods for Skyrim, though. Women in the north of Tamriel are more likely to have functional armour around, and tantalizingly exposed skin wouldn't go too well with the Sea of Ghosts' frigid waters. So personal tastes dictates that I avoid making my Dovahkiin look like Jessica Rabbit.
And if you feel that the market is missing out on an opportunity and has it wrong, then you are set to sneak in and make lots of money. Naturally taking risks and putting in effort that goes along with releasing a game.
It just seems to me if these people put half the time into making games with female protagonists as much as they spend arguing about the lack of them, they could have their theory tested in the real world and see if the market backs up their view or not.